• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Britannia and Germania Map Changes
when will you publish next post in this page on your mod ?
I kind of wanted to add some more stuff before sharing some more, but in the meantime, I might as well share what Britannia and Germania currently look like:

1648003007030.jpeg


There are still several changes I want to make, and some more tags in Germania I want to add, but I added the Belgae and several other tags in Britannia as you suggested. Although they may have arrived a bit later than 150 BC (though at least some of the Belgae had already crossed into Britain by 150 BC), I added them anyways since it's only a few decades difference, and it helps add some more flavor and interesting starts to the game.
 
  • 2Like
Reactions:
Bactria, India and the Tarim Basin
Bactria, India and the Tarim Basin

Hello everyone! I realized I haven't shown the full map yet, so here's some more of it.
Let's take a look at Bactria and India, as well as some of the surrounding regions. Bactria is ruled by Eukratides the Great, who had restored the Diodotid dynasty by conquering almost all of the Euthydemid rulers of Greco-Bactria. Though his kingdom once stretched all the way to the mouth of the Indus River, he was recently defeated by the Indo-Greek king Menander of the Euthydemids. Now, his kingdom is limited to just Bactria alone.

wVYrZStFpvb8nZaXrWbGEgoFMqBGWJZOEDDwbP_KkRTztP-yitE52Dk4r4DsIL1z2EauahVXNnR8IYdmXLTw_T2uU9seq5q0xlejdlx-PVocFw1VRgrP3DtHBrd7H3Rarm1lN0px


Bactria is also pressured by the Saka and Yuezhi tribes to the north. Bactria will be faced with migrating Saka as well as Saka invaders, many of whom may have already migrated as south as the Indus by 150 BC. The Yuezhi, even more numerous than the Saka, are also a major threat, and a weak Bactria without the great Eukratides on the throne will be vulnerable to a Yuezhi invasion event chain. Fortunately, since Bactria recently warred with the Parthians and the Indo-Greeks, Bactria starts with a truce with both powers.

SvN88bBnPAeztDWra4X8D69cgIebCeih5uojo_LO8NcwdLJznOlFvzOw7_G3Paj324J-ePXIXBAKmQ0UT1O_7Putq6h5mfQMSEzY12-YmbVPZKF7_wsIh5mEGIIGhD4qXjQg7nJ1


Besides external threats, however, Eukratides must also be careful of threats from within. While his son Plato may have co-ruled with him in his later years, Eukratides' other two sons secretly despise their father and wish to have the throne to themselves. Thus, after the year 145 BC (609 AUC), if either son's loyalty drops too low, they will take extreme action against their father, greatly affecting the stability of the kingdom.

DxPwHyzeD4LS5R60qC2Cixx8VYSL13Q1ITdLSa1FXOJ8wPsd37tdgCSyVd4eTEZ2fdEEQ8zw1s_tGZDTJDVL9HTg6pQ0_rd4b--YYQMwNh81y5FKAx153hnkuzCVGHQRLxWXCyT3


To the east of Bactria is the Indo-Greek Kingdom, ruled by the famed king Menander I Soter. Having restored Euthydemid dominance over Greco-Bactria, Menander has advanced further east and has acquired tribute from the Indian subject states of Patalene, Mathura, Kaccha and Saurashthra. Menander has conquered even more of India than Alexander the Great, and coinage shows he likely pushed east as far as Pataliputra, the capital of the Shunga dynasty (and the former Mauryans).

Another thing that Menander is famous for is his conversion to Buddhism, which is noted in Buddhist texts. Thus, not long after the game starts, Menander will have the chance to adopt the religion after his famous discussion with the Buddhist sage Nagasena. If he becomes Buddhist, several events will also allow the player to turn the Indo-Greek kingdom into a distinctly Greco-Buddhist state. The kingdom will also acquire a new treasure, the "Ashes of Menander," upon his death if Menander chooses to convert.

1648276321493.jpeg


Qdj5TwNykuJSN_AVa0fTD8_Zm2Cb5N3oVy8YW3lZ8vTSVB1tIF1kxdpTZRoNHZCpJknNEwhDY6fOe7ZdNlNOovzgUNdlI9ZgP1ltKa_Kv0a_d2IhNHTCy-aAtUUzVjV1TEKCvu_S

LnkrQSMQbewitgjktZ5Nz3pTlE0cpdb5YVCH5vgm6c8sr9YiJZPdEcyaDI1Wy1T--cfzkimFdJuWOyIl2uSYO7498DIWriUndT7Bi0SlAPn78B9XWmicVsbswhPeb1cGGnAvw6Af


The Indo-Greeks' main threat is the Shunga Empire of Magadha. In 189 BC, Pushyamitra Shunga overthrew the last Mauryan emperor in a coup and established himself as the emperor of the remaining Mauryan lands in northern India. The Shunga and Indo-Greeks often clash in large wars (which is a perfect time for the Bactrian kingdom to retake its lost lands from Menander). The Shunga emperor Pushyamitra is also in the process of performing his second Ashvamedha, the horse ritual sacrifice that an emperor performs to prove his divine legitimacy and right to rule the land. All Shunga and Magadha empire rulers must also perform this ritual when a new ruler ascends to the throne, and this event chain has varying degrees of success. The ritual can also be performed by any Hindu nation with at least 100 territories via decision, once per ruler.

Mslv4ohn_Km8YGIXy9zRBwab6o2ZCx03lH9xX5QrdeoZRN7vFH2ESPEeRVFj_biXiA6h72_5QRvIBVDBcxDKKMHL6ndiALl1b-t5nVfD09gDXNmq28XDFS47lxdrQSkFqJfPFKsk

AFpCnGLehFjXfzoNfEROdT1RP3ykutCGAzTjlBG2cVrOgx_O-z9-eqIqSVBxmYE-GH0KGqbLMF6bP3maVzUmRy0ZVKknN8BXtt1sBWx9nXV62RMLzIzKxBQg1jjWHOrWnz68H7b7
aoamxDerMPyPfzhT9WA02Y45BcqspU5fMWrL9Ej5KEqOmoU29Whslr1jdFb5ksygziyszziLIACRl3C2xCmvY1xalm4a-PAOt4pJe7pS5I4_zyh0vse2GNIZEy_PZeZ_HOxfkVav


Besides the Shunga empire, another major power in India is the Early Satavahanas. The historical situation of India in 150 BC is very muddled due to a relative lack of sources and conflicting interpretations. Although scholars are not in total agreement of the Satavahanas’ exact geographical and ethnic origins, nor the exact time it began, for gameplay reasons I have chosen to go with the theory that the dynasty rose from a crumbling Mauryan Empire. This interpretation would mean that the third Satavahana king Satakarni I ruled over the western Deccan at this time, though the Satavahanas are threatened by Kalingan expansion. Funnily enough, scholars aren’t in agreement on whether a certain historical inscription says that the kings of Kalinga and Satavahana were enemies or that they were friends during this time. So I guess it’s up for the players (and AI) to decide.

qgE_sc4H-G2_PpcEwL2akXqP02adoqCRRGJIuPEqCYeSIE40vcF5lnAKmAhIMAhCAQ9-258IytlQy7kGdT0U0CegERueDH-VNZxV2oTJqKyN2Qpb9-XG9GB8rwnWyqNG91kqYew7


Speaking of Kalinga, the great ruler Kharavela may have been a contemporary of Pushyamitra Shunga. A patron of Jainism and one of Kalinga's most powerful rulers, Kharavela waged war to retake a Kalingan Jain artifact that had been seized by the Nanda Empire three centuries ago. Kharavela had even expanded so far west that he once defeated an Indo-Greek king. However, the Hathigumpha Inscription, our main source of Kharavela's rule, has very different interpretations between scholars, and most of his achievements were likely exaggerated, so it is difficult to accurately paint Kharavela's Kalinga Empire on the map in 150 BC (if he even ruled during 150 BC at all). Whether he ruled during 150 BC or not, gameplay-wise he is definitely a ruler who can prevent the Shunga from being the uncontested rulers of northern India, so he’s a perfect ruler to balance the subcontinent and provide an interesting start as a Jain empire.

JFSVnArTmuB93T9c57pkN3ABPpudWWIKdjfFV3j0SKxcYJGKZTrP5bqSZuM0MNFHtYPSnGPeRtGJJyfnVa7Xku80XTre74HpJxNoZ3OkYAwOEpwgKH4hpT2nIuP83bD6yqVIrxdP


Southern India also has many more new countries compared to the vanilla start. After the collapse of the Mauryan empire, numerous kingdoms became independent across the southern Deccan and Tamilakam. The once-powerful Andhras have been all but conquered by the Kalingan emperor. Further south, the three Tamil Kings of Chola, Pandya and Chera continue to reign as the dominant powers of the Tamil country, each ruling over various Tamil chiefs in their lands. Expansion by the Tamil Kings is also attested in this period, most significantly by Pandya.

3P1_-gV98nVecIxhrZupK0idJuEDu25YzfNJQ2UpjaKGCNF_FQG8-SQzbt08eKxbvDp-_nD0-yjrpZ1wxu1yepOLQw4oZAdEdCGrmL8pnwUZH6n2gzgfU41wsq6wSFf3Tlt5AA72


The island of Sri Lanka is ruled by King Dutthagamani of Anuradhapura, which is one of few Buddhist countries at game start. Although Anuradhapura was conquered by members of the Chola dynasty decades ago, Dutthagamani successfully defeated the Chola ruler Ellalan in an elephant battle and liberated Lanka from Tamil rule. Anuradhapura can also construct a Great Stupa, which historically began construction under Dutthagamani.

Anuradhapura also has many talented generals under its banner. Dutthagamani's brother Saddha Tissa had waged a civil war against him but lost; though Saddha Tissa fled, he later reconciled with his brother and became one of his foremost generals. Dutthagamani is also accompanied by his Ten Giant Warriors, ten great warriors who had served the royal guard since the rule of his father Kavan Tissa.

QvQm54REIPwplTIOo_fpJWVVAMqROa0xjgaoHQ7V0Gw4pgGpR96VovvUavNG6n6TTptC-DGR1XE4Ok52_86N7UFwXUl2VbFo2JkiNn2MQ7oPhQhGAAIKzvbuwhn77H4wJ3S-9zto


Lastly, let's look back up to the north. The Tarim Basin now has several more city-states compared to vanilla to represent the more divided nature of the region. By 150 BC, many of the city-states had fallen under Sakan/Khotanese rule, and some notable states are Shule (Kashgar) and Loulan. However, a key difference between these states from 304 BC and 150 BC is that the city-states are now under the suzerainty of the Xiongnu.

gnzSnPqsfdvvoaj_c_zTVAkanLz-SELejT2JY0wCYh8dTQQ0fH5Kd4lI229fZ7bQpSJ8NjdqwnYG0C_CmLW0K9jLx4ECRFs_ZpzXTSTYRx3KPrpNI2qXhZkQmTYiC5GHfIrjsE32


The Xiongnu at this time are the largest steppe confederation the world has ever seen. Though looming just outside of the vanilla map, they can still influence the affairs of the states within the map. The Tarim Basin states will pay a yearly tribute to the Xiongnu; in return, the Xiongnu shall send an additional cohort led by a Xiongnu culture general in defensive wars. However, if one of their Tarim State subjects grows too strong, or if a foreign power completely annexes these tributary lands, the Xiongnu may lead a direct invasion of their own to retake the land themselves.

(Work on the mechanics of this off-map power system is still very early, so things may change in its implementation).

However, the Xiongnu are not the only off-map power that can influence the game. The prosperous Han dynasty will seek trade relations with the nations in Bactria, the Himalayas and Persia. Besides establishing trade relations and the first Silk Road, the Han dynasty of China may also intervene militarily for a particular type of heavenly horse in Ferghana…

Thanks for all the feedback and suggestions so far, I greatly appreciate it!
 
Last edited:
  • 6Like
Reactions:
India Map + Indo-Greek Missions
Just wanted to add some updates for anyone interested. After some additional research, the map of India has been updated.

India 150bc sample v2.png


Here's also a look at one of the Indo-Greek Kingdom's mission trees (along with some frankensteined mission banner art). The formable nation of India is one of the rewards for completing this mission tree. The formable will also be available to every other Greek nation whose capital is in India or Bactria.

1649618380338.png


1649618738882.png
 
Last edited:
  • 5Like
Reactions:
Thureophoroi Unit Models
1649981197627.png


Another small update! Greek unit models have been changed to reflect the 2nd century BC.

Levies (light infantry) now use a new shield, the thyreos / thureos, which may have been inspired by similar oval shields used by the Celts in the Galatian invasions, or perhaps by the Italians' scutum shields. Light infantry units using thureos shields were known as thureophoroi, and they were equipped with spears as well as javelin projectiles. The Greek and Hellenistic armies had mostly chosen to adopt the thureos by the 3rd century. These units were also much cheaper to maintain. So, in-game, the thureos is replacing the pelte shield used by levy units in the vanilla game (which had represented peltasts).

However, by the 2nd century, most Greek city-states as well as the Hellenistic kingdoms favored the Macedonian phalangites over the thureophoroi. So, Greek legions (heavy infantry) use the circular Telamon shield, which is smaller than the circular hoplon shields that the Greek legions use in the vanilla game. The Achaean League is one of these states that made the shift, and by 150 BC most of the smaller Greek states had transitioned to using mostly the Macedonian phalanx.
 
Last edited:
  • 5Like
Reactions:
Laconian Missions
Hello all, I’m here with another update!

Another country with mission trees in the mod is Laconia (with new mission icons and pictures). Once led by the city of Sparta, the Laconian cities are now all vassals of the Achaean League.

Since the end of the Spartan monarchy and the submission of Sparta and the other Laconian cities to Achaean rule in the Laconian War of 195 BC, the Achaean League reigned as the dominant authority in the Peloponnese.

However, the Laconians had never grown accustomed to Achaean hegemony, and a major territorial dispute broke out between the Laconians and the Achaeans. Historically, the Laconians led a failed revolt against the Achaeans. However, the Roman Republic decided to punish the Achaeans for spilling Laconian blood against the will of the Roman Senate. When the Achaeans refused Roman demands to release Laconia and several other city-states as punishment, the Romans waged war with the Achaeans, resulting in the dismantling of the Achaean League and the destruction of the city of Corinth.

Thus, Laconia has a mission tree to break free from the Achaean League after setting the necessary diplomatic and political foundations for revolt, including gaining loyal allies among the Laconian oligarchs, as well as sending a diplomat with some deep pockets to the Roman Senate.

Thus, the Laconians basically have a mission tree to kick off the Achaean War.

3ubP_bDWr6yyW4sJKMYwdJTRdyvzg1C8BNqxhyxY7Zixgfy1TsnzuwYobKZfevXM9Ytb0vxy2I5WKrnUetxu3XkgCRu_hSvTtABYqb50bJuQEk53a9dGCpDkWp9x08Duw5yy9kZ2

_r3-FEllxeKIZJqvtu190Qt-C5okVcnX5Y2iCrjdUL3RNx6RDQygJYaIeycMvWQ7eVmSlB1auXwZlE1GaeIgX8-TA8KHTypBB3PgQ3VPOHWW_pxog8Pk5nR0h2U66rQlrnwtoWF4YE8CYY-alQ

p9O9qNZnu53nXhK8RHMmS1oiFq9KAS66ooN1o9UN-fgIQ1sCd75hfIrphmqKCTpzd37ZR3I_BQEuFGYWlez9PNRj5FtIf3P_3QFtddlhygafb3NT62Xxupfi1rIs1ejoe9GHUtVhUr9uPcv7cw


Once preparations have been made, Laconia will receive certain buffs and declare a war for independence from Achaea.

Although outnumbered, if the Laconians can survive for 8 months without being defeated, the Romans will intervene and demand Achaea to release Laconia as well as Argos, Messene, Corinth and Elis.
Achaea has the choice to accept or refuse - they are more likely to refuse, after which Rome will join the war on the side of the Laconians. Even if Achaea refuses the initial demands, Achaea will still be broken up by the Romans following the conclusion of the war.

The mission tree can be completed when Laconia is completely independent. Now freed, Laconia will have access to a mission tree allowing for the restoration of the Spartan monarchy.

With a much weaker Achaean League and city-states ripe for the taking, the seeds for Sparta to once more reign over the Peloponnese have been sown…

t1jMGoHShJSpX_NVIGbXeXkyKN22GFA-BzVGipfaNggAVuyJrd3UQ3Mr27mA2G1ueulNYVsjSmtbIlcAeKEpLnDYipyh8-JVgxNwstrmSpWX-1O6QdzHc66epx06hscmahH9pOWU

VaWGTrGj-IZkyGe0h4ChIce6YvLurhP9cB4W2U0JA6b-Hgw0OPUgFWUN_wQYcJZaHW-18XQxIEjx9CekLSGFPrnB8bJvdbuEDDPS4--vSz6ZjZzQJXx0ETlTbM7GfUky0-_AJPkc
 
  • 6Like
  • 1Love
Reactions:
perchance will you publish others dev diariies on this mod or you finished ?
I plan to continue adding updates to this thread until I release a sort of beta version of the mod once some basic flavor has been added. Then I plan to continue providing some updates to this thread whenever I add updates to the mod. I haven't had as much time to work on it recently so work on it has slowed down a bit
 
Child Rulers and Regencies
Dev Diary: Child Rulers and Regencies

Hello all, I'm here with another update!

A mechanic that I have added to the mod involves Child Rulers and Regencies.

Historically across the world, a child on the throne rarely marked a stable utopia. Pretenders would plot against the weakened position of the monarchy, mothers would overthrow their own child rulers for power, and regents would have to be appointed to serve and govern in their place. One example of this is when Queen Laodike Seleukid of Pontus, mother of Mithridates VI, served as her teenage son's regent when her husband was poisoned. She then attempted to poison Mithridates VI, causing the boy to flee from the capital. This event is also modeled in the mod.

To simulate this, a new 'Child Ruler' modifier will be activated if the ruler of any monarchy is not yet an adult.

In order to alleviate the negative effects of having a child ruler on the throne, the player can enact a Decision that appoints a Regent to assist the child ruler and govern in their stead, temporarily adopting the 'Regency' government form.

1655443314475.png
1655443304642.png


Several potential candidates can be selected for the position of Regent: either the child ruler's Mother (if she is still alive or exists), the member of a Great Family who has the most powerbase, or the member of a Great Family with the most prominence.

The Regency government changes back to the previous government if the ruler becomes an adult, the ruler dies, or the Regent dies (at which point a new regent can be selected again). The Child Ruler penalties will also be removed once the ruler becomes an adult.

Just like a consort or co-ruler, the Regent will contribute their attributes, giving a weak or infant 0/0/0/0 ruler better stats to govern their realm.

However, Regents have loyalties of their own, and a disloyal Regent or one with unscrupulous traits may plot against the child ruler to seize the throne for themselves; a Queen Mother with more than one child may even wish to replace the child ruler with another, more favored child ruler.

Thus, there will be several events added that have a chance of triggering when a child ruler is on the throne, as well as several events related to regencies. AI will also have a chance to enact the decision if the ruler is especially young (less than 11 years old).

1655443350905.jpeg


1655443334074.jpeg


1655443296309.png
 
Last edited:
  • 1Like
Reactions:
is there a mod download link?
There's still some unfinished stuff in the mod, so I will post the download link and steam workshop page soon when it's all wrapped up. Right now the mod is pretty lacking in flavor but I'd like to release an early sort of beta version soon and add more events/missions/heritages/bloodlines, etc. afterwards
 
Macedonian Missions and Andriskos
With an early beta version of the mod going to be released in a few days, here's a look at the WIP Macedonian mission tree that will be available. It involves the arrival of Andriskos Antigonid, who will restore the Antigonid kingdom over a decade after it had fallen in the Third Macedonian War with Rome, and will have over 30 mission tasks.
(You can ignore the typos in that event text)

1656140907914.jpeg
1656140898557.jpeg
1656140915360.jpeg
1656140943362.jpeg
1656140962289.jpeg
1656141088230.jpeg
 

Attachments

  • 1656140968096.jpeg
    1656140968096.jpeg
    594,4 KB · Views: 0
Last edited:
  • 3Like
Reactions: