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Version 2.17 (20/06/2025)

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- Turned a bit harder for a character to vassalize other one peacefully (!)
- Introduced Diplomacy of the proponent as a modifier (+/-) to the "Vassalize Character" interaction
- For Nomads and based on specific seasons, herd might go down monthly ($)
- Scheming for Seduction or Romance is less impacted by character opinion of player
- Seducing or Romancing a character whose sex you are not attracted to is much harder
- Added an action to several Activities (%)
- Added modifiers for harder dificulty levels for the Tour Activity
- Cranked up the chances of no events for the Adult Education Activity
- Nerfed "Greatest of Khans" trait to something more reasonable
- Slightly changed text of event "Nasty Quarrel"
- Fixed wrong option description in event "A Far Reaching Proposal"
- Updated all language files (*)



(!) - Specially for non de jure vassals, but overall it is a bit harder to vassalize diplomatically
($) - Severe Drought, Whize Zud, Black Zud and Hadvsaran Zud cause herd to go down monthly. Credit for this feature goes to @Parttime Toast
(%) - Chariot Race, Feast, Funeral, Hunt, Playdate and Wedding
(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are



Enjoy!
 
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Version 2.18 (27/06/2025)

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- Balanced Cupbearer's "Flatter Dignitaries" task to reduce the bonus to Seduce and Romance schemes
- Reduced the bonus to Romance and Seduce scheme phases of the "Ornate Ribbon" artifact
- Vassals with the Warmonger Religious Tenet will not gain the Warmonger opinion modifier on the player due to war exhaustion
- Updated all language files (*)


(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are
 
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Version 2.19 (04/07/2025)

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- Fixed a typo in the event "The Insidious Stress"
- Reworked modifiers to offer marriage proposals. Now it should be harder to hunt for talented courtiers (#)
- Reworked modifiers to invite to court proposals. Now it should be harder to hunt for talented courtiers
- Fixed a vanilla modifier that was not working in Invite to Court proposals
- Nerfed Tradeports (!)
- Updated all language files (*)





(#) - Modified only third party, not own, not close family marriages.
(!) - Addressed specifically the senseless, unbalanced bonuses to maximum MAA regiments
(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are
 
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Version 2.20 (11/07/2025)


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- Nerfed Smithies (!)
- Nerfed Barracks (!)
- Now the Just trait subtracts 25% from the chance of the AI to enact the Forge Heir decision
- Now the Arbitrary trait adds 25% to the chance of the AI to enact the Forge Heir decision
- Small changes of maximum and minimum duration of Mercenary contracts
- Now players can hire Mercenaries if they are at most in debt of 36 months
- Adopted the new vanilla value of Damage for Knights of 50. Was 70, down from the 100 in previous vanilla versions
- Updated all language files (*)



(!) - Addressed specifically the senseless, unbalanced bonuses to maximum MAA regiments
(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are
 
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Version 2.21 (18/07/2025)

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- Now the AI only checks for Forging Heir once every 10 years (was 5 years)
- Landless Contracts Schemes now have a maximum success chance of 95% (is 100% in vanilla)
- For balance reasons, talented Courtiers can only be generated at game start if playing with a Landed Character
- Fixed 14 modifiers to the "Call Ally" interaction that were not showing their values(#)
- Fixed 28 instances where hidden probabilities in random lists were not given descriptions(#)
- Fixed color problem of Marquess title(#)
- Seeking Higher Education through decision now works(#)
- Updated all language files (*)




(#) - Thanks to @Benismann for these well reported and better spotted long standing bugs
(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are
 
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