Designable Strike Craft
imagine what strike craft could be!
*Works with ver 3.1.2imagine what strike craft could be!
Content:
- Heavy Fighter ( unlock w/ Advanced Carrier Operations research )
- Heavy Bomber ( unlock w/ Advanced Carrier Operations research )
- Heavy Torpedo Bomber section - (requires torpedoes 1 to unlock)
- Gunship bomber section - (requires autocannons 2 to unlock)
- Menacing Fighter - *Nemesis (crisis level 4) DLC, A.C.O. research to unlock
- Light Strike Cruiser - (light carrier, unlock w/ Light Strike Cruisers research )
- Strike Carrier - (battleship, unlock w/ Strike Carriers research )
- Light Strike Platform (unlock w/ Light Strike Platform research )
- Strike Command-ship - (Juggernaut) * w/ Federations DLC, Strike Command-ship research to unlock
- Menacing Galleon - (high hp battleship) *w/ Nemesis (CL 4 unlock) + Leviathans DLC, A.C.O. research to unlock
- Menacing Strike Cruiser - (light carrier) *w/ Nemesis DLC, A.C.O. research to unlock
- Star Strike Eater - *w/ Nemesis DLC , A.C.O. research to unlock
- Mixed Strike Hangar starbase strike craft module. ( deploys 1 Mixed Wing per module of highest rank researched )
Featuring:
- Ship Designer Strike Craft (buildable ECM craft coming soon!)
- War Exhaustion gained per ship kill multiplier lowered to 0.75 from vanilla 2.0 (lots of mod strike craft dying is problematic in a war)
- turrets visible on the mod strike craft
- some component slots on the mod strike craft use forward only weapon arcs (indicated in component ship designer mouse-over)
- new custom animated Galleon model
- new locators added to mod strike craft models
- added thruster particle effects to mod strike craft and ship trails are removed
- mod strike craft have custom animations (WIP more to come)
- event script based deployment of designed strike craft; functions close to how vanilla fighters deploy and reinforce
- fleet manager cleanup event scripts so you don't need to delete a bunch of empty strike craft fleets; does not touch non designable strike craft fleet templates.
- vanilla strike craft weapon research / policy properly affects DSC strike craft; regular weapon research / policy does not.
- vanilla weapon techs also unlock the mod strike craft versions of weapons
- vanilla cruiser & battle ship hp upgrade techs also add hit points to Light Strike Cruiser's & Strike Carriers from the mod.
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