*.spr files from the mod folder (moddir\gfx\map\units\ ) are ignored. Original *.spr files applied to moded bmp, which leads to errors
*.spr file - text file such as
*.spr file - text file such as
Sprite = {
Bitmap = "T-BATTLECRUISER A-STAND C-MIN L-1.bmp"
Origin = { x = 55 y = 60 }
Frames = 20
Speed = 5
Palette = "T-BATTLECRUISER C-MIN L-1.bmp"
}
Bitmap = "T-BATTLECRUISER A-STAND C-MIN L-1.bmp"
Origin = { x = 55 y = 60 }
Frames = 20
Speed = 5
Palette = "T-BATTLECRUISER C-MIN L-1.bmp"
}
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