Highway Intersection to Grid (Full+Minimal) on Steam Workshop
Ever wish you had a quick and reliable way to make compact and efficient districts to your latest mega-city? Tired of constantly having "spaghetti-roads" connecting different parts of your city as it expands? I was and I spent a whole night designing a solution!
Now that the lame sales speech is over let me explain what this mod is! :laugh:
It connects a perpendicular dual-highway to a highly efficient grid design.
I've used a couple of tricks to make this be able to handle such heavy traffic loads:
There are two different versions; the full version which is intended to show you an entire grid but the grid is so small that you have to deconstruct it and expand it. Then there is the minimal version which is easier to place but you have construct the whole grid yourself.
[video=youtube;0B3gAhRQ7cI]https://www.youtube.com/watch?v=0B3gAhRQ7cI[/video]
Ever wish you had a quick and reliable way to make compact and efficient districts to your latest mega-city? Tired of constantly having "spaghetti-roads" connecting different parts of your city as it expands? I was and I spent a whole night designing a solution!
Now that the lame sales speech is over let me explain what this mod is! :laugh:
It connects a perpendicular dual-highway to a highly efficient grid design.
I've used a couple of tricks to make this be able to handle such heavy traffic loads:
- The ramps on and off the highway are using both sides to avoid flooding only one lane. The lane closest to the districts is in-only, the lane furthest away is out-only.
- The grid itself has dual highways running down the middle, connecting to 2-way 2-lanes (never traffic lights on highways remember?) as well as a 1-way 2-lane outer edge which feeds traffic out back to the main highway.
- Every ramp has been designed in the asset designer to have optimal angles which doesn't slow down traffic.
There are two different versions; the full version which is intended to show you an entire grid but the grid is so small that you have to deconstruct it and expand it. Then there is the minimal version which is easier to place but you have construct the whole grid yourself.

[video=youtube;0B3gAhRQ7cI]https://www.youtube.com/watch?v=0B3gAhRQ7cI[/video]