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Could more pop types be added in the future?
This is not something we plan to do. Because of how Imperator deals with promotion and demotion, it's best to have a linear scale of pops. They should represent the strata generally; different kinds of pop employment will be represented by script values.
 
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Hey everyone, it's been quiet on the forum but development on the mod is still very much alive! We are working through a number of stability issues at the moment so that the mod can be tested reliably.

For ongoing progress updates, dicsussion, teasers and documentation, visit our discord!

Here's a picture because everyone likes pictures
1635875289929.png
 
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Hey guys, I'm really interested in helping out with this if I can - let me know what needs doing, whether that's research or playtesting.

Btw, I've just recently started work on an EU4-era mod for Imperator. It's currently only me, but I'll be recruiting a team of modders when I've finished setting up the map and other basics which should be soon - the map is more than 50% done. I think it would make a lot of sense to coordinate parts of the two projects further down the line, so I wanted to reach out to you all.
 
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Regarding the pop type images I would suggest maybe making them all a more median skin tone? Everyone being brown is less questionable-looking than everyone being white, I would think. Otherwise having a group of people of different skin tones shown for each one could work?
 
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Hey guys, I'm really interested in helping out with this if I can - let me know what needs doing, whether that's research or playtesting.

Btw, I've just recently started work on an EU4-era mod for Imperator. It's currently only me, but I'll be recruiting a team of modders when I've finished setting up the map and other basics which should be soon - the map is more than 50% done. I think it would make a lot of sense to coordinate parts of the two projects further down the line, so I wanted to reach out to you all.

Amazing! To be honest if I wasn't working on a Victorian Era mod, I'd be working on an EU4 era mod for Imperator, so I'm definitely passionate about helping you out.
Are you using a custom map? We'd love to have you join us as a visiting dev on our Discord server, we'll be glad to help you actively with any support & design work you're doing.

I have the selfish motive of wanting to play your mod :D

Feel free to DM me on the forums too, any time. I don't recognise your handle so here's a link to the Imperator modding coop discord if you're not already on it: https://discord.gg/SGbndVQKD3 Loads of other modders where we help eachother with resources, testing and tech support.


Regarding the pop type images I would suggest maybe making them all a more median skin tone? Everyone being brown is less questionable-looking than everyone being white, I would think. Otherwise having a group of people of different skin tones shown for each one could work?

We've been looking into using grey as the base colour for the figures in pop icons. Luk has made some concepts but we're not ready to integrate them yet.
 
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Amazing! To be honest if I wasn't working on a Victorian Era mod, I'd be working on an EU4 era mod for Imperator, so I'm definitely passionate about helping you out.
Are you using a custom map? We'd love to have you join us as a visiting dev on our Discord server, we'll be glad to help you actively with any support & design work you're doing.

I have the selfish motive of wanting to play your mod :D

Feel free to DM me on the forums too, any time. I don't recognise your handle so here's a link to the Imperator modding coop discord if you're not already on it: https://discord.gg/SGbndVQKD3 Loads of other modders where we help eachother with resources, testing and tech support.
Thanks for the invites! I've joined both discords now. I'm really keen to play your mod too!

For the map and the province divisions I've been copying EU4's datasets as a base, but I do want to add more provinces in future (especially desert crossings) and to make sure demographics across the world are represented well before any kind of release (so far I've been using pop types to index EU4's development score for each province, instead of for actually representing populations).

I definitely could use as much help as I can get with this, including for design and especially for research. I really appreciate your welcome and support!

By the way, how are you handling religions in the 19th century? Have you just removed the religion tab or changed it, or have you adapted the omen mechanic to fit the era better? For my purposes I was considering using something like "doctrines" for Muslims and Protestants, saints for other Christians, philosophers/teachers for the Neo-Confucians etc, but it feels a bit like shoehorning a mechanic from the original game where it doesn't quite fit.
 
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Today DDs for Victoria 3 has increased my anticipation for this mod even more :) Without wanting to judge whether Vic3's the development decision to handle warfare on a more strategic level will be good or bad for the game (time will tell), it will for sure open a huge extra space for the Imperatrix: VIctoria mod, as here you can get that very special era plus IR's more classical Paradox GSG warfare system.

 
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By the way, how are you handling religions in the 19th century? Have you just removed the religion tab or changed it, or have you adapted the omen mechanic to fit the era better? For my purposes I was considering using something like "doctrines" for Muslims and Protestants, saints for other Christians, philosophers/teachers for the Neo-Confucians etc, but it feels a bit like shoehorning a mechanic from the original game where it doesn't quite fit.

So I'll answer this question.

We're keeping the vanilla Imperator religion tab so that we can give religion its own space and to take advantage of a hardcoded set of features without having to create a scripted system from the ground up. I think many people overlook the continuing importance of religion in the 19th century, both in the Western world and by ignoring non-Western regions where religion didn't (and still doesn't) interact with other politics in the same way.

We're changing it to doctrines for all religions, so that each nation can use the religion tab to decide how its particular interpretation of the state religion works. There is also a "secular" religion that will work differently to other religions, enabling the player nation to enact policies that embrace religious pluralism, prefer particular branches of religion while claiming to be nominally secular, or enforce state atheism via the religion tab.
 
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So I'll answer this question.

We're keeping the vanilla Imperator religion tab so that we can give religion its own space and to take advantage of a hardcoded set of features without having to create a scripted system from the ground up. I think many people overlook the continuing importance of religion in the 19th century, both in the Western world and by ignoring non-Western regions where religion didn't (and still doesn't) interact with other politics in the same way.

We're changing it to doctrines for all religions, so that each nation can use the religion tab to decide how its particular interpretation of the state religion works. There is also a "secular" religion that will work differently to other religions, enabling the player nation to enact policies that embrace religious pluralism, prefer particular branches of religion while claiming to be nominally secular, or enforce state atheism via the religion tab.
Sounds great!
 
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Dev diary 6: Bugsquash, province features, characters and more!
Dev Diary 6: Bugsquash, province features, characters and more!

Winter’s, Summer’s, or Equatorial Autumn’s greetings to you, dear readers, depending on your latitude!

I’m writing from the cold, blasted island of Britain - what’s that? Snow outdoors, or is it just particulate matter from the unregulated coal plant owned by my nearest upper strata pop?

We’re coming to you today with a hodge-podge dev diary showcasing all the things we’ve been up to since the last time we spoke. A special thanks must go to all of the members of the Discord and forumites who have pointed out errors in our teasers and suggested brilliant new ideas. We're very open to taking on new contributors as well as general feedback, and we try to make amendments as soon as possible when someone points out something that could be better.

If you want to take part in the discussion, contribute to the mod and get completely random teasers from the devs whenever we happen to feel like it, then join our Discord at https://discord.gg/nbxgkwy

We’re excited to show off our progress, so let’s get to it without further adieu. There's so much to talk about in this dev diary that we've segmented the content into expandable spoilers!

Bugsquash

“Bugsquash Klub” is the name of the developer channel where we squash bugs, and we have been doing a lot of that recently. In the time since the last dev diary, most of our work has been focused on stability and performance optimisation, with the aim of getting a playable developer alpha ready so we can start implementing and testing our mechanics!

We’ve finally reached the stage where the mod is free of unprompted CTDs! That means, if left on observer mode to run on its own, the game plays out and does not crash. It may not sound like much, but there were a lot of kinks to iron out, as is the nature of a total overhaul mod. Little irregularities can cause crashes in unexpected places, including:

  • When a war ally occupies territory and tries to annex it in a peacedeal. We have had to fix this by transferring all occupation to the warleader! This fix may be temporary, or we may work on a scripted peace functionality to work around it.
  • When a new country is created. This was caused by us removing major families from the game’s defines.
  • When a province rebels - this was caused by us removing the independence wargoal (oops!)
  • On hovering over certain diplomatic actions, which was due to faulty on_action definitions to do with senate approval.
Solving all of these problems, and many more, would absolutely not have been possible without all the huge amounts of help from everyone in the Imperator modding community. Special mentions must go to:

  • Agamidae, for providing error logs, hunting bugs and spotting patterns for neat fixes.
  • SP, for creating smart scripted workarounds for things (notably the war ally occupation issue!)
  • Snowlet, for sharing all his knowledge from the Invictus and Bronze Age Reborn projects and always being there to answer questions when we had them.
  • The entire Imperatrix: Victoria team - it should go without saying that we all pitched in, scratching our noggins to figure out these problems.
  • The entire Imperator Modding Co-op Discord, which is truly a forum of only the most learned scholars.
With stability issues almost entirely out of the way (excepting some CTDs on very specific button presses… we’re working on them!) we are now focusing on performance. Getting the days-per-second on max speed down as low as possible is important for the health of the game. Currently the mod begins to slow down over time and chugs along quite slowly in the late 1830s!

With the help of everyone already mentioned above, we’re working on ways to get it running faster and we can vouch that the days-per-second has already increased from what it was before.

Province Features

The world is full of unique buildings, resources and natural features that would not be well represented through existing Imperator vanilla mechanics (such as wonders or the building system). To represent these, we have implemented province modifiers to highlight some of these features when they are deemed to be:

· Significant for adding tactical or strategic depth to historically important provinces known for their defensibility;

· Impediments or challenges for the player to overcome;

· Able to present unique primary resource production in provinces renowned for high extractions that can be represented through population bonuses;

· Natural wonders.

We'll highlight a couple of examples below.

Theodosian Walls

The decayed remnants of the Theodosian walls is a sample of a man-made province feature that serves as an ‘impediment’ from a gameplay perspective. This province feature limits the potential growth of Ottoman Constantinople as it did in history, and the player has the option of using a decision to ‘remove’ the modifier and eradicate the limitations. The decision does not simulate the complete removal of the Theodosian Walls but the removal of some sections that were historically removed in the mid to late 19th century. The text for the province feature echoes sentiments from the height of 19th century romanticism (influenced by the works of Théophile Gautier) and contributes to providing role-playing reasons to maintain what was and is an impressive historical structure. For historical man-made locations like this, we intend to maintain a romanticist outlook to invoke the spirit of the age. In the future (once the tech trees have been completed), we may introduce ways to partly restore damaged sections to change the modifier of the province feature so that keeping it would make more practical sense.

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Rock of Gibraltar

The rock of Gibraltar has been represented in a number of PDX games. The province of Gibraltar’s geopolitical importance is significant and the modifier will help the province manifest this status. This is particularly important when it starts off as a British outpost, populated by a majority of Italians and surrounded by Spain.

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Character work​

We’ve also been working on our characters, populating the world with vibrant historical figures based closely off real life portraits wherever possible. Of particular note (and effort!) has been recreating interlinked royal families. If you click around on the Habsburgs in-game, you will probably be able to find your way to about half of the royalty in Europe just by family relations.

We've worked hard to ensure there is a variety of period-appropriate character models, such that individual cultures and in some cases individual countries look unique and authentic to the period.

The Austrian Kaiser (and Austrian generals while at war) has his own white uniform with an Austrian sash and historical medallions to boot:
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We have also updated and expanded the clothing available to Indian characters. Below are two famous Indian leaders in all their finery:

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Minor country focus poll​

Imperatrix Victoria is filled to the brim with hundreds of interesting countries. Major and particularly important regions have been a focus for handcrafted flavour but we want to allow the player to play across the world and feel as if they will have distinct challenges and experiences. There are many planned and implemented generic measures we have introduced to pursue those aims, such as cultural/regional events, technological differences, and dynamic events (such as World Fairs). One way we would like to model making countries unique is by creating direct flavour content for targeted minor countries, by adding unique events, modifiers (province or country), characters and traits.

We would love to hear from the community and see which ‘minors’ they are interested in being the target for features. To that effect, we are introducing a Minor country focus poll, where the community can vote on 1 country (out of a list) and the mods developers will create interesting content to enrich the country with the most votes.

There is a link to the poll beneath the country info that follows.

For the first vote, the following countries can be voted for:

Kandy

Kandy in 1815 is reeling from a humiliating defeat at the hands of the British, which ended 2,300 years of self-rule in Sri Lanka. Its defeat was absolute with little resistance as the state's nobility capitalized on anti-monarchist sentiments to sign a treaty with the British, in an attempt to maintain their privileges. The country had functionally lost much of its territory and its remaining land was allowed to be governed by local authorities but under the greater oversight of a British governor. What local authorities would discover was that this state of autonomy was limited as the British had full military access through their lands. Resentment against Kandy’s new European overlord is swiftly growing and anti-British sentiments risk exploding into violence. Despite being in a diplomatically difficult position, Kandy benefits from many holy sites and income from pilgrimages by Buddhist, Hindu, Christian and Islamic pilgrims.

Pictured here, Kandy is limited to a landlocked kingdom surrounded by the British-run colony of Ceylon.

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Haiti

In 1815 Haiti remains divided between the northern kingdom and the southern republic, while the Spanish colony of Santo Domingo occupies most of the island of Haiti (AKA Hispaniola). Haiti in all its political incarnations is a fascinating country during this time period. As the first nation of its kind, founded by self-liberated black former slaves, Haiti has a unique historical sense of purpose, but is sharply divided along both ethnic and ideological lines. If the player can start to heal these divides and establish peace on the island, while navigating through complex international diplomacy (and if a lot of outside factors come together) Haiti may be able to prosper, despite the efforts of the French and other imperialist powers. Relations with the Colombians and Mexico are likely to play an important role in Haiti’s future.

Missions for both the kingdom and the republic are likely to focus on achieving unity, within the former French colony and on the island as a whole, a key factor in maintaining the fledgling nation’s sovereignty. Other mission objectives should include political reform and an exploration of Haiti’s potential influence on the Caribbean, Latin America and Africa.

Haiti’s relations with Greece could be a nice side-mission provided Greece becomes independent - historically, Haiti was the first nation to express support for the independent Greece, and President Boyer corresponded with Greek exiles in Paris. This would I think just be a small boost to opinion between the two countries as part of a wider tree for Haiti’s international affairs, it’s unlikely to affect anything but it can be nice flavour.

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Modena

In 1815 the Duchy of Modena is, among all Italian states, one of the most damaged by the Napoleonic Wars: with its entire art treasures pillaged and brought to France; the actual riches stolen or destroyed and the entire balance of land-owning completely ruined by clerical land expropriation.

What sets Modena apart from other Italian states is having a native Italian dynasty (albeit with German influences) still on the throne and their options to retreat into isolationism and armed self-sufficiency, or embrace their newly-found Napoleonic social order to speed up industrialization, socio-political changes and recover prestige that way.

Due to the amount of treasures taken into France by Napoleon, one option for them could be having a mission tree to recover them, whether through force or sheer diplomatic pressure. Another mission path could be focused on the d’Este family attempting to intermarry into favourable positions within larger houses in order to become a small Austria on its own; or perhaps exploit their soon-to-be-gotten marble quarries in Massa to become a beacon of arts once again.

As the country with the highest percentage of Jewish landowners within Italy (and possibly Europe), one possible ahistorical path is for it to become a Jewish haven that calls upon not only the population of Italkis within the Boot, but also the various fleeing Ashkenazi and Sephardis scattered through Europe as well.

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Voting in the future

For future minor-country flavour polls, we would love to get some input from the community and receive some suggestions for countries that you individually or collectively have some passion for. You can do this by leaving a suggestion on the forums, reddit or the discord. Below are a selection of screenshots from the map which feature numerous smaller countries for ideas.


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List of countries​

We thought it right to provide a list of all country tags currently defined in the game (some which don’t exist at game start), so browse below to your heart’s content, and consider suggesting some your favourites from these for future minor country focus polls!

Code:
REB = "setup/countries/rebels.txt"
PIR = "setup/countries/pirates.txt"
BAR = "setup/countries/barbarians.txt"
MER = "setup/countries/mercenaries.txt"

# West Europe

CHN = "setup/countries/w_europe/channel_islands.txt"
FRA = "setup/countries/w_europe/france.txt"
GBR = "setup/countries/w_europe/great_britain.txt"
GIB = "setup/countries/w_europe/gibraltar.txt"
IOM = "setup/countries/w_europe/isle_of_man.txt"
LUX = "setup/countries/w_europe/luxemburg.txt"
NED = "setup/countries/w_europe/netherlands.txt"
POR = "setup/countries/w_europe/portugal.txt"
SPA = "setup/countries/w_europe/spain.txt"

# Central Europe

ANH = "setup/countries/c_europe/anhalt.txt"
AUS = "setup/countries/c_europe/austria.txt"
BAD = "setup/countries/c_europe/baden.txt"
BAV = "setup/countries/c_europe/bavaria.txt"
BRE = "setup/countries/c_europe/bremen.txt"
BRG = "setup/countries/c_europe/braunschweig.txt"
FRK = "setup/countries/c_europe/frankfurt.txt"
HAM = "setup/countries/c_europe/hamburg.txt"
HAN = "setup/countries/c_europe/hannover.txt"
HEL = "setup/countries/c_europe/heligoland.txt"
HOL = "setup/countries/c_europe/holstein.txt"
HSD = "setup/countries/c_europe/hesse-darmstadt.txt"
HSK = "setup/countries/c_europe/hesse-kassel.txt"
HZS = "setup/countries/c_europe/hohenzollern-sigmaringen.txt"
LBG = "setup/countries/c_europe/lauenburg.txt"
LBK = "setup/countries/c_europe/lubeck.txt"
LIE = "setup/countries/c_europe/liechtenstein.txt"
LPD = "setup/countries/c_europe/lippe-detmold.txt"
MKS = "setup/countries/c_europe/mecklenburg-schwerin.txt"
MKZ = "setup/countries/c_europe/mecklenburg-strelitz.txt"
NAS = "setup/countries/c_europe/nassau.txt"
NEU = "setup/countries/c_europe/neuchatel.txt"
OLD = "setup/countries/c_europe/oldenburg.txt"
PRU = "setup/countries/c_europe/prussia.txt"
SAX = "setup/countries/c_europe/saxony.txt"
SRS = "setup/countries/c_europe/schwarzburg-rudolstadt.txt"
SWI = "setup/countries/c_europe/switzerland.txt"
SWM = "setup/countries/c_europe/saxe-weimar.txt"
SXC = "setup/countries/c_europe/saxe-coburg.txt"
SXM = "setup/countries/c_europe/saxe-meinegen.txt"
WDK = "setup/countries/c_europe/waldeck.txt"
WUR = "setup/countries/c_europe/wurttemberg.txt"

# Italy

LBV = "setup/countries/italy/lombardy_venetia.txt"
LUC = "setup/countries/italy/lucca.txt"
MCO = "setup/countries/italy/monaco.txt"
MOD = "setup/countries/italy/modena.txt"
MSS = "setup/countries/italy/massa.txt"
NAP = "setup/countries/italy/naples.txt"
PAP = "setup/countries/italy/papal_states.txt"
PRM = "setup/countries/italy/parma.txt"
SAR = "setup/countries/italy/sardinia.txt"
SIC = "setup/countries/italy/sicily.txt"
SMR = "setup/countries/italy/san_marino.txt"
SSL = "setup/countries/italy/two_sicilies.txt"
TUS = "setup/countries/italy/tuscany.txt"
CSP = "setup/countries/italy/cospaia.txt"

# Scandinavia
DEN = "setup/countries/scandinavia/denmark.txt"
FIN = "setup/countries/scandinavia/finland.txt"
NOR = "setup/countries/scandinavia/norway.txt"
SHL = "setup/countries/scandinavia/schleswig.txt"
SWE = "setup/countries/scandinavia/sweden.txt"

# East Europe

ATH = "setup/countries/e_europe/athos.txt"
COU = "setup/countries/e_europe/courland.txt"
EST = "setup/countries/e_europe/estonia.txt"
ION = "setup/countries/e_europe/ionian_isles.txt"
JNI = "setup/countries/e_europe/janina.txt"
KRA = "setup/countries/e_europe/krakow.txt"
LIV = "setup/countries/e_europe/livonia.txt"
MNR = "setup/countries/e_europe/montenegro.txt"
MOL = "setup/countries/e_europe/moldavia.txt"
MRI = "setup/countries/e_europe/morea.txt"
POL = "setup/countries/e_europe/poland.txt"
POZ = "setup/countries/e_europe/poznan.txt"
RUS = "setup/countries/e_europe/russia.txt"
SCU = "setup/countries/e_europe/scutari.txt"
SRB = "setup/countries/e_europe/serbia.txt"
WAL = "setup/countries/e_europe/wallachia.txt"

# North America

ALC = "setup/countries/n_america/alta_california.txt"
ANT = "setup/countries/n_america/netherlands_antilles.txt"
APA = "setup/countries/n_america/apacheria.txt"
ARP = "setup/countries/n_america/arapaho.txt"
ASK = "setup/countries/n_america/asaki-waki.txt"
ATQ = "setup/countries/n_america/new_antequera.txt"
BAH = "setup/countries/n_america/british_bahamas.txt"
BCK = "setup/countries/n_america/bannock.txt"
BLF = "setup/countries/n_america/blackfoot.txt"
CAN = "setup/countries/n_america/canada.txt"
CHC = "setup/countries/n_america/chickasaw.txt"
CHE = "setup/countries/n_america/cherokee.txt"
CHT = "setup/countries/n_america/choctaw.txt"
CHY = "setup/countries/n_america/cheyenne.txt"
CMC = "setup/countries/n_america/comanche.txt"
DAK = "setup/countries/n_america/dakota.txt"
DIN = "setup/countries/n_america/dinetah.txt"
FLO = "setup/countries/n_america/florida.txt"
HAI = "setup/countries/n_america/haida.txt"
HBC = "setup/countries/n_america/north_west_company.txt"
HTI = "setup/countries/n_america/haiti.txt"
HTK = "setup/countries/n_america/haitian_kingdom.txt"
ILL = "setup/countries/n_america/illinois.txt"
IND = "setup/countries/n_america/indiana.txt"
JAM = "setup/countries/n_america/jamaica.txt"
LAK = "setup/countries/n_america/lakota.txt"
LCA = "setup/countries/n_america/lower canada.txt"
LKU = "setup/countries/n_america/liksiyu.txt"
LWI = "setup/countries/n_america/british_leeward_islands.txt"
MCK = "setup/countries/n_america/muckleshoot.txt"
MEX = "setup/countries/n_america/mexico.txt"
CSC = "setup/countries/n_america/chan_santa_cruz.txt"
MIC = "setup/countries/n_america/michigan.txt"
MSG = "setup/countries/n_america/muscogee.txt"
MSI = "setup/countries/n_america/missouri.txt"
MSP = "setup/countries/n_america/mississipi.txt"
NBR = "setup/countries/n_america/new brunswick.txt"
NFL = "setup/countries/n_america/newfoundland.txt"
NSP = "setup/countries/n_america/new_spain.txt"
NSQ = "setup/countries/n_america/nisqually.txt"
NVS = "setup/countries/n_america/nova scotia.txt"
NWC = "setup/countries/n_america/hudson_bay_company.txt"
PEI = "setup/countries/n_america/prince edward island.txt"
PUY = "setup/countries/n_america/puyallup.txt"
SEM = "setup/countries/n_america/seminole.txt"
SHO = "setup/countries/n_america/shoshone.txt"
SLP = "setup/countries/n_america/san_luis_potosi.txt"
SPW = "setup/countries/n_america/spanish_west_indies.txt"
TUL = "setup/countries/n_america/tulum.txt"
UCA = "setup/countries/n_america/upper canada.txt"
USA = "setup/countries/n_america/usa.txt"
UTE = "setup/countries/n_america/ute.txt"
VCZ = "setup/countries/n_america/veracruz.txt"
YAK = "setup/countries/n_america/yakama.txt"
YNK = "setup/countries/n_america/yankton.txt"
C3F = "setup/countries/n_america/council_of_three_fires.txt"
PTW = "setup/countries/n_america/potawatomi.txt"
MIA = "setup/countries/n_america/miami.txt"
PWN = "setup/countries/n_america/pawnee.txt"
CDD = "setup/countries/n_america/caddo.txt"
OSG = "setup/countries/n_america/niukonska.txt"
PMO = "setup/countries/n_america/pomo.txt"
MET = "setup/countries/n_america/metis.txt"
ASB = "setup/countries/n_america/assinibone.txt"
ICF = "setup/countries/n_america/iron_confederacy.txt"
CRW = "setup/countries/n_america/crow.txt"
SHW = "setup/countries/n_america/shawnee.txt"
NWE = "setup/countries/n_america/newe.txt"
WNT = "setup/countries/n_america/wintun.txt"
NUU = "setup/countries/n_america/numu.txt"

# South America

ANQ = "setup/countries/s_america/antioquia.txt"
AR1 = "setup/countries/s_america/argentina.txt"
AYP = "setup/countries/s_america/ayopaya.txt"
BIG = "setup/countries/s_america/british_guiana.txt"
BLZ = "setup/countries/s_america/belize.txt"
BRZ = "setup/countries/s_america/brazil.txt"
CAU = "setup/countries/s_america/cauca.txt"
CDM = "setup/countries/s_america/cundinamarca.txt"
CHL = "setup/countries/s_america/chile.txt"
CHR = "setup/countries/s_america/charcas.txt" # Modern day Bolivia
CLO = "setup/countries/s_america/chiloe.txt"
CPV = "setup/countries/s_america/captaincy_general_venezuela.txt"
CRT = "setup/countries/s_america/cartagena.txt"
DUG = "setup/countries/s_america/dutch_guiana.txt"
FLK = "setup/countries/s_america/falklands.txt"
FRG = "setup/countries/s_america/french_guiana.txt"
GUA = "setup/countries/s_america/guatemala.txt"
INP = "setup/countries/s_america/inapiremapu.txt"
LAG = "setup/countries/s_america/la_laguna.txt"
LFM = "setup/countries/s_america/lelfunmapu.txt"
LFP = "setup/countries/s_america/league of the free peoples.txt"
LFQ = "setup/countries/s_america/lafquenmapu.txt"
LRC = "setup/countries/s_america/larecaja.txt"
MSK = "setup/countries/s_america/miskito.txt"
MSN = "setup/countries/s_america/misiones.txt"
NGR = "setup/countries/s_america/new_granada.txt"
PR1 = "setup/countries/s_america/peru.txt"
PRG = "setup/countries/s_america/paraguay.txt"
QTO = "setup/countries/s_america/quito.txt"
SCZ = "setup/countries/s_america/santa_cruz.txt"
SFB = "setup/countries/s_america/santa_fe_de_bogota.txt"
TNJ = "setup/countries/s_america/tunja.txt"
VLG = "setup/countries/s_america/vallegrande.txt"
VLL = "setup/countries/s_america/valledupar.txt"
VNZ = "setup/countries/s_america/venezuela.txt"

# South America EMERGENTS



# East Asia

BHU = "setup/countries/e_asia/bhutan.txt"
BTG = "setup/countries/e_asia/batang.txt"
CHI = "setup/countries/e_asia/china.txt"
DER = "setup/countries/e_asia/derge.txt"
KOR = "setup/countries/e_asia/korea.txt"
LFY = "setup/countries/e_asia/lifan_yuan.txt"
LGS = "setup/countries/e_asia/lingtsang.txt"
LTG = "setup/countries/e_asia/litang.txt"
MGA = "setup/countries/e_asia/mongolia.txt"
MNC = "setup/countries/e_asia/manchuria.txt"
NEP = "setup/countries/e_asia/nepal.txt"
PHI = "setup/countries/e_asia/philippines.txt"
QNG = "setup/countries/e_asia/qinghai.txt"
SKK = "setup/countries/e_asia/sikkim.txt"
TIB = "setup/countries/e_asia/tibet.txt"
XNG = "setup/countries/e_asia/xinjiang.txt"

# Middle East

ABA = "setup/countries/m_east/abu arish.txt"
ABU = "setup/countries/m_east/abu_dhabi.txt"
AKH = "setup/countries/m_east/akhisar.txt" #Real Manisa
ARD = "setup/countries/m_east/ardalan.txt"
ATY = "setup/countries/m_east/antalya.txt"
BBN = "setup/countries/m_east/baban.txt"
BEI = "setup/countries/m_east/beihan.txt"
BHD = "setup/countries/m_east/bahdinan.txt"
BTS = "setup/countries/m_east/bitlis.txt"
CIL = "setup/countries/m_east/cilicia.txt"
DRY = "setup/countries/m_east/diryah.txt"
DUB = "setup/countries/m_east/dubai.txt"
FDL = "setup/countries/m_east/fadhli.txt"
GRS = "setup/countries/m_east/giresun.txt"
HSB = "setup/countries/m_east/haushabi.txt"
KOC = "setup/countries/m_east/kocarli.txt"
KTR = "setup/countries/m_east/kathiri.txt"
KWT = "setup/countries/m_east/kuwait.txt"
LAU = "setup/countries/m_east/lower_aulaki.txt"
LHJ = "setup/countries/m_east/lahej.txt"
MFQ = "setup/countries/m_east/muntafiq.txt"
MHR = "setup/countries/m_east/mahra.txt"
MLB = "setup/countries/m_east/mount lebanon.txt"
MNS = "setup/countries/m_east/manisa.txt"
MSC = "setup/countries/m_east/muscat.txt"
MUK = "setup/countries/m_east/mukus.txt"
OMA = "setup/countries/m_east/oman.txt"
QSM = "setup/countries/m_east/qasimi.txt"
RZE = "setup/countries/m_east/rize.txt"
SHJ = "setup/countries/m_east/sharjah.txt"
SRN = "setup/countries/m_east/soran.txt"
TRB = "setup/countries/m_east/trabzon.txt"
TUR = "setup/countries/m_east/turkey.txt"
UAU = "setup/countries/m_east/upper_aulaki.txt"
WHD = "setup/countries/m_east/wahidi.txt"

# Caucasus
ABK = "setup/countries/caucasus/abkhazia.txt"
AVR = "setup/countries/caucasus/avaria.txt"
CIR = "setup/countries/caucasus/circassia.txt"
DAG = "setup/countries/caucasus/dagestan.txt"
DDY = "setup/countries/caucasus/didoya.txt"
DRD = "setup/countries/caucasus/durdzuki.txt"
ELI = "setup/countries/caucasus/elisu.txt"
ERI = "setup/countries/caucasus/erivan.txt"
GUR = "setup/countries/caucasus/guria.txt"
GZI = "setup/countries/caucasus/gazikumukh.txt"
KBH = "setup/countries/caucasus/karabakh.txt"
KTK = "setup/countries/caucasus/kartli-kakheti.txt"
MGH = "setup/countries/caucasus/maragheh.txt"
MGL = "setup/countries/caucasus/mingrelia.txt"
MKU = "setup/countries/caucasus/maku.txt"
MRD = "setup/countries/caucasus/marand.txt"
NKH = "setup/countries/caucasus/nakhchivan.txt"
RET = "setup/countries/caucasus/retul.txt"
SHK = "setup/countries/caucasus/shaki.txt"
SHR = "setup/countries/caucasus/shirvan.txt"
SVA = "setup/countries/caucasus/svaneti.txt"
TLY = "setup/countries/caucasus/talysh.txt"
URM = "setup/countries/caucasus/urmia.txt"

# North Africa
ALG = "setup/countries/n_africa/algiers.txt"
EGY = "setup/countries/n_africa/egypt.txt"
MOR = "setup/countries/n_africa/morocco.txt"
TOU = "setup/countries/n_africa/touggourt.txt"
TRI = "setup/countries/n_africa/tripoli.txt"
TUN = "setup/countries/n_africa/tunis.txt"

# East Africa
ASA = "setup/countries/e_africa/aussa.txt"
BOE = "setup/countries/e_africa/borena.txt"
DWR = "setup/countries/e_africa/dawro.txt"
GDR = "setup/countries/e_africa/gondar.txt"
GFA = "setup/countries/e_africa/gofa.txt"
GJJ = "setup/countries/e_africa/gojjam.txt"
HOR = "setup/countries/e_africa/houara.txt"
HRR = "setup/countries/e_africa/harar.txt"
JJO = "setup/countries/e_africa/janjero.txt"
JMA = "setup/countries/e_africa/jimma.txt"
KBT = "setup/countries/e_africa/kembata.txt"
KFA = "setup/countries/e_africa/kaffa.txt"
LEN = "setup/countries/e_africa/limmu-ennarea.txt"
MDB = "setup/countries/e_africa/medri bahri.txt"
MEE = "setup/countries/e_africa/majeerteen.txt"
MLK = "setup/countries/e_africa/mamluks.txt"
MRK = "setup/countries/e_africa/merina.txt"
MWA = "setup/countries/e_africa/massawa.txt"
OGD = "setup/countries/e_africa/ogaden.txt"
SDM = "setup/countries/e_africa/sidama.txt"
SKV = "setup/countries/e_africa/sakalava.txt"
SLL = "setup/countries/e_africa/shilluk.txt"
SNR = "setup/countries/e_africa/sennar.txt"
SWA = "setup/countries/e_africa/shewa.txt"
TGR = "setup/countries/e_africa/tigray.txt"
WEA = "setup/countries/e_africa/welega.txt"
WGL = "setup/countries/e_africa/warsangli.txt"
WLA = "setup/countries/e_africa/wolayita.txt"
WLO = "setup/countries/e_africa/wollo.txt"
ZEI = "setup/countries/e_africa/zeila.txt"

# Malay Archipelago
ACH = "setup/countries/m_archipelago/aceh.txt"
ASH = "setup/countries/m_archipelago/asahan.txt"
BCN = "setup/countries/m_archipelago/bacan.txt"
BGN = "setup/countries/m_archipelago/bulungan.txt"
BJM = "setup/countries/m_archipelago/banjarmasin.txt"
BJR = "setup/countries/m_archipelago/banjar.txt"
BLI = "setup/countries/m_archipelago/bali.txt" #Represents the 9 kingdoms of Bali
BNE = "setup/countries/m_archipelago/bone.txt"
BRU = "setup/countries/m_archipelago/brunei.txt"
BTN = "setup/countries/m_archipelago/buton.txt"
BTR = "setup/countries/m_archipelago/buntar laut.txt"
BUS = "setup/countries/m_archipelago/barus.txt"
DEI = "setup/countries/m_archipelago/dutch east indies.txt"
DGL = "setup/countries/m_archipelago/donggala.txt"
FOS = "setup/countries/m_archipelago/fosjoen.txt"
GNT = "setup/countries/m_archipelago/ganung tabor.txt"
JBI = "setup/countries/m_archipelago/jambi.txt"
JHR = "setup/countries/m_archipelago/johor.txt"
KDH = "setup/countries/m_archipelago/kedah.txt"
KOT = "setup/countries/m_archipelago/kotawaringin.txt"
KTI = "setup/countries/m_archipelago/kutai.txt"
KWE = "setup/countries/m_archipelago/konawe.txt"
LAF = "setup/countries/m_archipelago/lanfang.txt"
LGK = "setup/countries/m_archipelago/langkat.txt"
LWU = "setup/countries/m_archipelago/luwu.txt"
MDR = "setup/countries/m_archipelago/mandar.txt"
MGO = "setup/countries/m_archipelago/maguindanao.txt"
MLU = "setup/countries/m_archipelago/maluka.txt"
MNA = "setup/countries/m_archipelago/maranao.txt"
NGS = "setup/countries/m_archipelago/negeri sembilan.txt"
PGR = "setup/countries/m_archipelago/pagaruyung.txt"
PLB = "setup/countries/m_archipelago/palembang.txt"
PLU = "setup/countries/m_archipelago/palu.txt"
PNK = "setup/countries/m_archipelago/pontianak.txt"
PRI = "setup/countries/m_archipelago/padri.txt"
PRK = "setup/countries/m_archipelago/perak.txt"
PSR = "setup/countries/m_archipelago/paser.txt"
SAM = "setup/countries/m_archipelago/sambas.txt"
SBL = "setup/countries/m_archipelago/sambaliung.txt"
SGI = "setup/countries/m_archipelago/sigi.txt"
SGL = "setup/countries/m_archipelago/sungai lemau.txt"
SGR = "setup/countries/m_archipelago/selangor.txt"
SIK = "setup/countries/m_archipelago/siak.txt"
SLU = "setup/countries/m_archipelago/sulu.txt"
STL = "setup/countries/m_archipelago/setul.txt"
TGN = "setup/countries/m_archipelago/terengganu.txt"
TLI = "setup/countries/m_archipelago/toli toli.txt"
WAJ = "setup/countries/m_archipelago/wajo.txt"

# Australasia
NGA = "setup/countries/n_zealand/ngapuhi.txt"
NGT = "setup/countries/n_zealand/ngati tamatera.txt"
NGW = "setup/countries/n_zealand/ngati whatua.txt"
NMP = "setup/countries/n_zealand/ngati maniapoto.txt"
NMU = "setup/countries/n_zealand/ngati mahuta.txt"
NRU = "setup/countries/n_zealand/ngati ruanui.txt"
NSW = "setup/countries/australasia/new_south_wales.txt"
NTR = "setup/countries/n_zealand/ngati te rangi.txt"
NTW = "setup/countries/n_zealand/ngati tuwharetoa.txt"
NWT = "setup/countries/n_zealand/ngati whanaunga.txt"
TNK = "setup/countries/n_zealand/taranaki.txt"

# Indo China
BUR = "setup/countries/indo_china/burma.txt"
CBI = "setup/countries/indo_china/cambodia.txt"
CHH = "setup/countries/indo_china/chiang hung.txt"
CMI = "setup/countries/indo_china/chiang mai.txt"
CPA = "setup/countries/indo_china/champa.txt"
CPK = "setup/countries/indo_china/champasak.txt"
HSI = "setup/countries/indo_china/hsipaw.txt"
KTG = "setup/countries/indo_china/kentung.txt"
LPR = "setup/countries/indo_china/luang prabang.txt"
MKN = "setup/countries/indo_china/mongkung.txt"
MLM = "setup/countries/indo_china/monglem.txt"
MMT = "setup/countries/indo_china/mongmit.txt"
MPN = "setup/countries/indo_china/mongpan.txt"
SIA = "setup/countries/indo_china/siam.txt"
TNI = "setup/countries/indo_china/theinni.txt"
VIE = "setup/countries/indo_china/vietnam.txt"
VIN = "setup/countries/indo_china/vientiane.txt"

# Japan
AIN = "setup/countries/japan/ainu.txt"
ASN = "setup/countries/japan/asano.txt"
AZU = "setup/countries/japan/aizu.txt"
BGO = "setup/countries/japan/bungo.txt"
CSU = "setup/countries/japan/choshu.txt"
DTE = "setup/countries/japan/date.txt"
ECH = "setup/countries/japan/echizen.txt"
FUK = "setup/countries/japan/fukuoka.txt"
HCH = "setup/countries/japan/hachisuka.txt"
HDA = "setup/countries/japan/honda.txt"
HIT = "setup/countries/japan/hitachi.txt"
HJI = "setup/countries/japan/himeji.txt"
HKW = "setup/countries/japan/hosokawa.txt"
IWM = "setup/countries/japan/iwami.txt"
IZU = "setup/countries/japan/izu.txt"
JZI = "setup/countries/japan/jozai.txt"
KII = "setup/countries/japan/kii.txt"
KTO = "setup/countries/japan/kato.txt"
MAE = "setup/countries/japan/matsunae.txt"
MED = "setup/countries/japan/maeda.txt"
MYZ = "setup/countries/japan/miyazu.txt"
NMB = "setup/countries/japan/nambu.txt"
NTO = "setup/countries/japan/naito.txt"
OBM = "setup/countries/japan/obama.txt"
OKA = "setup/countries/japan/okayama.txt"
OWR = "setup/countries/japan/owari.txt"
RYU = "setup/countries/japan/ryukyu.txt"
SBT = "setup/countries/japan/shibata.txt"
SGA = "setup/countries/japan/saga.txt"
SHM = "setup/countries/japan/shimotsuke.txt"
SHZ = "setup/countries/japan/shimazu.txt"
SKE = "setup/countries/japan/satake.txt"
SNI = "setup/countries/japan/shonai.txt"
TAT = "setup/countries/japan/tatebayashi.txt"
TGU = "setup/countries/japan/tsugaru.txt"
TKG = "setup/countries/japan/tokugawa.txt"
TKU = "setup/countries/japan/takamatsu.txt"
TSU = "setup/countries/japan/tsu.txt"
UWA = "setup/countries/japan/uwajima.txt"
YCH = "setup/countries/japan/yamauchi.txt"

#India

ASS = "setup/countries/india/assam.txt"
AWA = "setup/countries/india/awadh.txt"
BHO = "setup/countries/india/bhopal.txt"
BIH = "setup/countries/india/bihar.txt"
BIK = "setup/countries/india/bikaner.txt"
BNR = "setup/countries/india/benares.txt"
BRD = "setup/countries/india/baroda.txt"
BWP = "setup/countries/india/bahawalpur.txt"
CHP = "setup/countries/india/chhatarpur.txt"
COO = "setup/countries/india/coorg.txt"
CYL = "setup/countries/india/ceylon.txt"
DHA = "setup/countries/india/dhar.txt"
DHN = "setup/countries/india/dhanwar.txt"
EIC = "setup/countries/india/east_india_company.txt"
FRI = "setup/countries/india/french_india.txt"
GUJ = "setup/countries/india/gujarat.txt"
GWA = "setup/countries/india/gwalior.txt"
HYD = "setup/countries/india/hyderabad.txt"
INR = "setup/countries/india/indore.txt"
JAI = "setup/countries/india/jaisalmer.txt"
JHN = "setup/countries/india/jhansi.txt"
JMK = "setup/countries/india/jamkhandi.txt"
JNT = "setup/countries/india/jaintia.txt"
KHA = "setup/countries/india/khandela.txt"
KHL = "setup/countries/india/khalistan.txt"
KHR = "setup/countries/india/khorda.txt"
KND = "setup/countries/india/kandy.txt"
KOL = "setup/countries/india/kolhapur.txt"
KRI = "setup/countries/india/kachari.txt"
KRN = "setup/countries/india/kharan.txt"
KTC = "setup/countries/india/kutch.txt"
KTW = "setup/countries/india/kathiawar.txt"
LDK = "setup/countries/india/ladakh.txt"
LSB = "setup/countries/india/las_bela.txt"
MAR = "setup/countries/india/marwar.txt"
MNP = "setup/countries/india/manipur.txt"
MRT = "setup/countries/india/maratha.txt"
MYS = "setup/countries/india/mysore.txt"
NAG = "setup/countries/india/nagpur.txt"
ORC = "setup/countries/india/orchha.txt"
PAT = "setup/countries/india/patna.txt"
PGI = "setup/countries/india/portuguese_india.txt"
REW = "setup/countries/india/rewa.txt"
RMD = "setup/countries/india/rhamdurg.txt"
RMH = "setup/countries/india/ramgarh.txt"
RTL = "setup/countries/india/ratlam.txt"
SND = "setup/countries/india/sindh.txt"
TJR = "setup/countries/india/thanjavur.txt"
TRV = "setup/countries/india/travancore.txt"
VID = "setup/countries/india/vidarbha.txt"

# Central asia
AFG = "setup/countries/c_asia/afghanistan.txt"
ANK = "setup/countries/c_asia/andkhoi.txt"
BDK = "setup/countries/c_asia/badakhshan.txt"
BKI = "setup/countries/c_asia/bokei.txt"
BLO = "setup/countries/c_asia/balochistan.txt"
BUK = "setup/countries/c_asia/bukhara.txt"
CTL = "setup/countries/c_asia/chitral.txt"
GKH = "setup/countries/c_asia/great kazakh.txt"
HZA = "setup/countries/c_asia/hunza.txt"
KAL = "setup/countries/c_asia/kalat.txt"
KDZ = "setup/countries/c_asia/kunduz.txt"
KHV = "setup/countries/c_asia/khiva.txt"
KML = "setup/countries/c_asia/kumul.txt"
KOK = "setup/countries/c_asia/kokand.txt"
KSH = "setup/countries/c_asia/kishi.txt"
KYR = "setup/countries/c_asia/kyrgyzstan.txt"
MMA = "setup/countries/c_asia/maymana.txt"
ORT = "setup/countries/c_asia/orta.txt"
PR2 = "setup/countries/c_asia/persia.txt"
TAR = "setup/countries/c_asia/tartary.txt"

# West Africa

STH = "setup/countries/w_africa/saint_helena.txt"
KBO = "setup/countries/w_africa/bornu.txt"
MRG = "setup/countries/w_africa/marghi.txt"
BDE = "setup/countries/w_africa/bedde.txt"
DAM = "setup/countries/w_africa/damagaram.txt"
KKO = "setup/countries/w_africa/kotoko.txt"
MRA = "setup/countries/w_africa/mandara.txt"
LOG = "setup/countries/w_africa/logone.txt"
ABJ = "setup/countries/w_africa/abuja.txt"
ABR = "setup/countries/w_africa/abron.txt"
ADM = "setup/countries/w_africa/adamawa.txt"
ADR = "setup/countries/w_africa/adrar.txt"
AGZ = "setup/countries/w_africa/agadez.txt"
AKY = "setup/countries/w_africa/akyem.txt"
ARO = "setup/countries/w_africa/aro.txt"
ATI = "setup/countries/w_africa/ashanti.txt"
BAT = "setup/countries/w_africa/bate.txt"
BAU = "setup/countries/w_africa/baoulé.txt"
BDE = "setup/countries/w_africa/bedde.txt"
BEN = "setup/countries/w_africa/benin.txt"
BGU = "setup/countries/w_africa/borgu.txt"
BIU = "setup/countries/w_africa/biu.txt"
BMN = "setup/countries/w_africa/bamana.txt"
BNM = "setup/countries/w_africa/bonoman.txt"
BON = "setup/countries/w_africa/bonny.txt"
BOU = "setup/countries/w_africa/bouna.txt"
BRB = "setup/countries/w_africa/bariba.txt"
BRK = "setup/countries/w_africa/brakna.txt"
BSS = "setup/countries/w_africa/boussouma.txt"
CAY = "setup/countries/w_africa/cayor.txt"
DAF = "setup/countries/w_africa/dutch_africa.txt"
DAH = "setup/countries/w_africa/dahomey.txt"
DAM = "setup/countries/w_africa/damagaram.txt"
DGB = "setup/countries/w_africa/dagbon.txt"
DGC = "setup/countries/w_africa/danish_gold_coast.txt"
DND = "setup/countries/w_africa/dendi.txt"
DSO = "setup/countries/w_africa/dosso.txt"
FCA = "setup/countries/w_africa/french_coastal_africa.txt"
FDN = "setup/countries/w_africa/fada_ngourma.txt"
FTJ = "setup/countries/w_africa/futa_jallon.txt"
FTT = "setup/countries/w_africa/futa_toro.txt"
GBI = "setup/countries/w_africa/gobir.txt"
GLM = "setup/countries/w_africa/galam.txt"
GMB = "setup/countries/w_africa/gombe.txt"
GUY = "setup/countries/w_africa/gyaman.txt"
IDN = "setup/countries/w_africa/indénié.txt"
IGL = "setup/countries/w_africa/igala.txt"
IJE = "setup/countries/w_africa/ijebu.txt"
JOL = "setup/countries/w_africa/jolof.txt"
KAA = "setup/countries/w_africa/kaarta.txt"
KAB = "setup/countries/w_africa/kaabu.txt"
KBO = "setup/countries/w_africa/bornu.txt"
KDG = "setup/countries/w_africa/kénédougou.txt"
KHS = "setup/countries/w_africa/khasso.txt"
KKO = "setup/countries/w_africa/kotoko.txt"
KMB = "setup/countries/w_africa/kombo.txt"
KNG = "setup/countries/w_africa/kong.txt"
KNR = "setup/countries/w_africa/kunaari.txt"
KOY = "setup/countries/w_africa/koya.txt"
KWA = "setup/countries/w_africa/kwararafa.txt"
LIP = "setup/countries/w_africa/liptako.txt"
LOG = "setup/countries/w_africa/logone.txt"
MAS = "setup/countries/w_africa/massina.txt"
MKM = "setup/countries/w_africa/mankessim.txt"
MON = "setup/countries/w_africa/moronou.txt"
MRA = "setup/countries/w_africa/mandara.txt"
MRG = "setup/countries/w_africa/marghi.txt"
NRI = "setup/countries/w_africa/nri.txt"
NUP = "setup/countries/w_africa/nupe.txt"
OKP = "setup/countries/w_africa/okpe.txt"
OUA = "setup/countries/w_africa/ouagadougou.txt"
OYO = "setup/countries/w_africa/oyo.txt"
SAL = "setup/countries/w_africa/saluum.txt"
SIN = "setup/countries/w_africa/siine.txt"
SLE = "setup/countries/w_africa/sierra_leone.txt"
SNW = "setup/countries/w_africa/sanwi.txt"
SOK = "setup/countries/w_africa/sokoto.txt"
TNG = "setup/countries/w_africa/tangent.txt"
TRZ = "setup/countries/w_africa/trarza.txt"
WAO = "setup/countries/w_africa/waalo.txt"
WKR = "setup/countries/w_africa/wukari.txt"
YAT = "setup/countries/w_africa/yatenga.txt"

# Central Africa

ANG = "setup/countries/c_africa/angola.txt"
BAG = "setup/countries/c_africa/bagirmi.txt"
BNY = "setup/countries/c_africa/bunyoro.txt"
BUG = "setup/countries/c_africa/buganda.txt"
CHK = "setup/countries/c_africa/chokwe.txt"
DAR = "setup/countries/c_africa/darfur.txt"
KAZ = "setup/countries/c_africa/kazembe.txt"
KON = "setup/countries/c_africa/congo.txt"
LOA = "setup/countries/c_africa/loango.txt"
LUB = "setup/countries/c_africa/luba.txt"
LUN = "setup/countries/c_africa/lunda.txt"
MLW = "setup/countries/c_africa/malawi.txt"
MOZ = "setup/countries/c_africa/mozambique.txt"
ROZ = "setup/countries/c_africa/rozvi.txt"
RWA = "setup/countries/c_africa/rwanda.txt"
TBK = "setup/countries/c_africa/timbuktu.txt"
WAD = "setup/countries/c_africa/wadai.txt"

# Southern Africa

BFK = "setup/countries/s_africa/bafokeng.txt"
BRS = "setup/countries/s_africa/barotse.txt"
CPC = "setup/countries/s_africa/cape_colony.txt"
ESW = "setup/countries/s_africa/eswatini.txt"
MAT = "setup/countries/s_africa/matabele.txt"
ZUL = "setup/countries/s_africa/zulu.txt"

# Polynesia
HWI = "setup/countries/polynesia/hawaii.txt"

And of course, it wouldn't be an Imperatrix DD without a couple of flags to guess at. Maybe you can find the corresponding country in the list of countries above?

Mystery flag #1
1638490225454.png


Mystery flag #2
1638490272242.png
 
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2nd is Knights Hospitaller (Joannites) of Malta or just Malta [ok it's not that one xd] maybe something from Italy? Idk the first one I saw it somewhere, I think it's something from Indochina, somekind of Siamese country?