Series Description
This mod series is intended to improve immersion and roleplaying through qualitative content additions. This begins with name lists, flags, and prescripted empires with interesting lore. The overall design is modular so that you can pick and choose which content you want to use. Long term, the mod series could grow to incorporate other features such as events, all in the name of (balanced) immersion and roleplaying. Ultimately, I would like to develop events specific to each faction, helping to provide a unique narrative tailored to their lore when playing as them.
Series Components
Interstellar Essentials
Interstellar Extras - Humans
Interstellar Extras - Mammals
Interstellar Options - Star Names
Interstellar Options - Kel-Azaan & Paridni
----------------------------------------------------------
Interstellar Essentials
This is the core mod for the "Interstellar Immersion" mod series. Additional content packs in the series will require this mod to function properly.
Core Features:
- Flag Backgrounds - 210 new flag background patterns for use with your custom empires or RNG species
- Name Lists - 12 new highly detailed name lists with a variety of inspirations; 8 human, 4 mammalian themed lists
- Solar System Initializers - 8 new initializers, each with unique flavor and tweaks; start on Mars after WW3!
----------------------------------------------------------
Interstellar Extras - Humans
This is a modular component in the "Interstellar Immersion" mod series. It REQUIRES the "Interstellar Essentials" mod to work.
Core Features:
- Pre-scripted Human Empires - 8 new human empires with unique lore, name lists, and starting conditions inspired by various science fiction and alternate history sources; none are currently set to spawn as AI empires
----------------------------------------------------------
Interstellar Extras - Mammals
This is a modular component in the "Interstellar Immersion" mod series. It REQUIRES the "Interstellar Essentials" mod to work.
Core Features:
- Pre-scripted Mammalian Empires - 4 new mammalian empires with unique lore, name lists, and starting conditions to better flesh out your galaxy; each is set to automatically spawn as an AI-controlled faction in any new game unless you are playing as them
----------------------------------------------------------
Interstellar Options - Star Names
This is a modular component in the "Interstellar Immersion" mod series. It has no dependencies. This mod is INCOMPATIBLE with any other mod that replaces the Stellaris/common/random_names/base/00_random_names.txt file.
Core Features:
- Star Names - 3,800 star names to REPLACE the stock names used in galaxy generation; based on real astronomical naming conventions and traditional star names from societies across Earth
----------------------------------------------------------
Interstellar Options - Kel-Azaan & Paridni
This is a modular component in the "Interstellar Immersion" mod series. It has no dependencies and should be compatible with any other mod.
Core Features:
- Re-Enabled Stock Pre-Scripted Empires - Re-enabled 2 pre-scripted empires that were in the Stellaris game files but which were disabled when the game launched; these empires use all of the default settings originally assigned to them by the Stellaris devs, but their traits have been tweaked slightly to comply with the meta implemented in Stellaris 1.2
NOTE: This mod was created at the request of Steam user "King Tuna Sandvich". These empires are similar in depth to the other stock empires in Stellaris and do not meet the same standard of detail as other pre-scripted empires in this series.
- 2