My EU4 Launcher apparently keeps a list of mods that have long since been deleted.
Over a period of months I have been curating a CK2 savegame for eventual use in an EU4 game. These CK2 conversions have been created through CK2toEU4, not the Converter DLC, and obviously completely bypass the workshop. For a while now I've noticed that when I remove the mod (both in the launcher and physically in the mod folder) to replace it with a more fine-tuned conversion, the old one sticks around in the list. Not everytime, but it's happened enough times that the list kept growing with seemingly no way to clean it up.
I'm curious as to why this happens, but more importantly: how do I remove these apparent references to mods that no longer exist?
Over a period of months I have been curating a CK2 savegame for eventual use in an EU4 game. These CK2 conversions have been created through CK2toEU4, not the Converter DLC, and obviously completely bypass the workshop. For a while now I've noticed that when I remove the mod (both in the launcher and physically in the mod folder) to replace it with a more fine-tuned conversion, the old one sticks around in the list. Not everytime, but it's happened enough times that the list kept growing with seemingly no way to clean it up.
I'm curious as to why this happens, but more importantly: how do I remove these apparent references to mods that no longer exist?