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Silfae

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Nov 4, 2013
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Third round:

58EFA4348349F1033BD08E142E20F9B96744E42C
Steam Download link:
http://steamcommunity.com/sharedfiles/filedetails/?id=708669421

Content:

Animated Quarian portraits with (sadly minor) clothing variations, pre-set custom Empire (militaristic democracy), custom racial trait and custom flag symbol.

So do they move?
Yes.

Sadly, not much variation I could give to the outfits this time, due to mesh shenanigans.

Other Mass Effect Animated Portraits:
Asari: https://forum.paradoxplaza.com/forum/index.php?threads/mod-mass-effect-animated-asari-portraits.950438/

Other Animated Portraits:
Eldar: https://forum.paradoxplaza.com/forum/index.php?threads/mod-warhammer-40k-eldar-portraits.949645/
 
Last edited:
I've updated Mass Effect Galaxies to use this mod by requiring it be installed. Both the Flotilla from this mod, and the Migrant Fleet from mine, appear in selection list; if you choose Flotilla, the Migrant Fleet will probably appear in-game as well. Also strange issue where trying to edit any of the races from mods in game causes a crash to desktop.

http://steamcommunity.com/sharedfiles/filedetails/?id=696522582
 
I've updated Mass Effect Galaxies to use this mod by requiring it be installed. Both the Flotilla from this mod, and the Migrant Fleet from mine, appear in selection list; if you choose Flotilla, the Migrant Fleet will probably appear in-game as well. Also strange issue where trying to edit any of the races from mods in game causes a crash to desktop.

http://steamcommunity.com/sharedfiles/filedetails/?id=696522582
If you use my work, you're free to do so, provided that you both put my name as the original author and the link to the original mod.

As for the CTD where did you find a call to eldar portraits? I'm not seeing it. The issue is caused by the fact that the new species class was not assigned a default city and ship models.
 
If you use my work, you're free to do so, provided that you both put my name as the original author and the link to the original mod.

As for the CTD where did you find a call to eldar portraits? I'm not seeing it. The issue is caused by the fact that the new species class was not assigned a default city and ship models.


Rather than including your work, I simply require people download all of it intact as your mod. That way, all of your content and attribution remains intact, and any updates to your mod carry through.

there is no crash to desktop, it just shows in the error log located in Stellaris\logs\error.log (the place your custom empires, mods, etc go not in steam library):

[14:58:36][pdxassetutil.cpp:149]: Failed to find texture 'eldar_female_body_01.dds'
[14:58:36][texturehandler.cpp:165]: Texture Handler encountered missing texture file: gfx/models/portraits/quarian/eldar_female_body_01.dds
[14:58:36][pdxassetutil.cpp:149]: Failed to find texture 'eldar_female_body_01.dds'
[14:58:36][texturehandler.cpp:165]: Texture Handler encountered missing texture file: gfx/models/portraits/quarian/eldar_female_body_01.dds
[14:58:36][pdxassetutil.cpp:149]: Failed to find texture 'eldar_female_body_01.dds'
[14:58:36][texturehandler.cpp:165]: Texture Handler encountered missing texture file: gfx/models/portraits/quarian/eldar_female_body_01.dds
[14:58:36][pdxassetutil.cpp:149]: Failed to find texture 'eldar_female_body_01.dds'
[14:58:36][texturehandler.cpp:165]: Texture Handler encountered missing texture file: gfx/models/portraits/quarian/eldar_female_body_01.dds
[14:58:36][pdxassetutil.cpp:149]: Failed to find texture 'eldar_female_clothes_governer.dds'
 
Rather than including your work, I simply require people download all of it intact as your mod. That way, all of your content and attribution remains intact, and any updates to your mod carry through.
Oh, I see, then no problem, I had misunderstood.

[14:58:36][pdxassetutil.cpp:149]: Failed to find texture 'eldar_female_body_01.dds'
[14:58:36][texturehandler.cpp:165]: Texture Handler encountered missing texture file: gfx/models/portraits/quarian/eldar_female_body_01.dds
[14:58:36][pdxassetutil.cpp:149]: Failed to find texture 'eldar_female_body_01.dds'
[14:58:36][texturehandler.cpp:165]: Texture Handler encountered missing texture file: gfx/models/portraits/quarian/eldar_female_body_01.dds
[14:58:36][pdxassetutil.cpp:149]: Failed to find texture 'eldar_female_body_01.dds'
[14:58:36][texturehandler.cpp:165]: Texture Handler encountered missing texture file: gfx/models/portraits/quarian/eldar_female_body_01.dds
[14:58:36][pdxassetutil.cpp:149]: Failed to find texture 'eldar_female_body_01.dds'
[14:58:36][texturehandler.cpp:165]: Texture Handler encountered missing texture file: gfx/models/portraits/quarian/eldar_female_body_01.dds
[14:58:36][pdxassetutil.cpp:149]: Failed to find texture 'eldar_female_clothes_governer.dds'
It's probably something in the example mesh, but I don't think it's causing any issue in game. I'll look into it.
 
Oh, I see, then no problem, I had misunderstood.


It's probably something in the example mesh, but I don't think it's causing any issue in game. I'll look into it.

I don't know anything about the meshes and textures, but might it be a contributing factor in the problems you were having making more variants?

Also, updated the description to directly add credit and link for each of the required mods for Mass Effect Galaxies.
 
I don't know anything about the meshes and textures, but might it be a contributing factor in the problems you were having making more variants?
Nah, that was a /common problem. In any case, in the updated version those errors should no longer appear.

Also, updated the description to directly add credit and link for each of the required mods for Mass Effect Galaxies.
Thanks.