||[]|| M E S O A M E R I C A N
||[]|| H I B E R N I A
Steam Workshop page hosted by Agamidae : https://steamcommunity.com/sharedfiles/filedetails/?id=1944786866
( Also check out Agamidae's many really good UI improvement mods on Steam https://steamcommunity.com/id/LongGameShort/myworkshopfiles/?appid=859580 . Mesoamerican Hibernia might be compatible with most since I've only changed the textures when it comes to the UI )
You can post feedback, critiques and suggestions on the mod's Steam Workshop page, here in this thread or by sending a message on Reddit to username YTnuBF.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
[_] --------------------- 2021-04-20 ----------------------- [_]
- Compatible with game version 2.0.3
- Updated for full compatibility with the latest patch
- Fixed flag textures. They all now show up without a green overlay
[_] --------------------- 2021-03-15----------------------- [_]
- Mod's been updated on the Workshop too and should be compatible with 2.0.2. However the same problems listed below persist
[_] --------------------- 2021-03-04----------------------- [_]
Mod version 2.0c : (Current Workshop version)
- Updated mission header picture to remove a bad looking transparent section from the bordering texture
[_] Problems in 2.0 :
-- Only ruler background images work, and only due to overwriting vanilla files. Have not found where these are defined to no longer necessitate fully replacing.
Characters other than rulers get a generic background picture with an ornament at the moment
-- Flag texture colors are now defined differently, in a yet unknown way, flag colors messed up (FIXED)
-- Unit texture and model has problems
-- Most interface changes no longer work due to new UI. However many new UI elements work with the theme pretty well
-- New outlines texture, haven't found way to edit. No longer transparent
-- Due to unmoddable insufficient space on the Military Traditions screens Indian Tribal Traditions were removed and they'll use the same Indian Kingdom Traditions.
Because of this they also lost the ability to naval raid. Mesoamericans can still naval raid
[_] What works in 2.0 :
-- Character appearance/ethnicity/tattoos/clothes/names
-- Localization in general
-- Deity icons
-- Military Traditions
-- Changed icons still work
-- Ruler character backgrounds work, but they look the same currently for every tribal ruler on the map due to my not having found where these are actually defined, so the graphical element is just replaced at the moment
-- Flags FIXED
<[> Previous change log items in the next post below <]>
[--------------------------------------------------------]
[__] This mod adds the following :
[_] A Mesoamerican Culture Group and Ethnicity Template
[_] I have included samples of what kind of features these presets create by just spamming Randomize DNA in the Portrait Editor.
This includes what I imagine an amalgamation of the peoples of that general area could have looked like in way back BCE.
[_] Hibernia has been converted to be Mesoamerican with several new small countries
[_] Horses were removed from Hibernia, replaced with other trade goods
[_] Clothing items use existing items from other cultures. Added clothes are texture conversions, not replacements
[_] New hairstyles use existing data. These work as additions, not replacements. Characters will not start balding as they age
[_] Male characters can have tattoos/paints on their face, neck and torso (assigned to them by the game) when they reach adulthood.
In total: Face/Neck: 35+, Body: 9.
[_] The Culture Group uses nubian_gfx unit models with new textures
[_] They follow a Mesoamerican Religion with its own 8 Deities and Omens (with pictures)
[_] They use a set of Mesoamerican Military Traditions (includes pictures)
[_] Event pictures are replaced with Mesoamerican inspired pictures when playing a country with Mesoamerican culture (30+ event pictures included)
[_] Character interactions :
- Can sacrifice a prisoner to gain 30 Political Influence
- Can sacrifice a slave pop via the High Priest for different effects
- Can ask the Magistrate/Steward to levy an extra tax on the nation's elites
- Can demand that the ruler of a subject nation send slaves
- Can send a punishment expedition against that ruler if he disobeys
- Can demand loyalty from a prisoner in exchange for his freedom
[_] Localization, most of which I made up or which may be anachronistic. (English Language Setting Only)
[_] Many UI elements have been changed to incorporate more wood and stone carving like materials with Icon replacements
[_] Includes random events
[_] New loading screens and main menu screen
[--------------------------------------------------------]
[__] Installation :
https://steamcommunity.com/sharedfiles/filedetails/?id=1944786866
Or download the .ZIP file at the end of this post.
If you have a manually installed mod version you can overwrite it with the contents of this .ZIP file.
The mod folder content should look like the following after extracting the ZIP :
/My Documents/Paradox Interactive/Imperator/mod/
[_] a folder called MesoamericanHibernia
[_] a file called MesoamericanHibernia.mod
If you downloaded the mod manually, you might need to add it to the new Launcher's Playset selection by selecting the Playset option on the left side of the Launcher and then press the Add More Mods button in the top right corner.
[--------------------------------------------------------]
[__] Compatibility :
[_] Game version : This mod should be compatible with game version 2.0.3
[_] Ironman : Unsure
[_] Multiplayer : May be compatible, but can seem weird to anyone not playing as a Mesoamerican nation since the UI does not revert with this mod active
[_] Other mods : Incompatibility likely with any mod that changes the on_actions event trigger files or changes the amount of Deities due to the way Deities are indexed by the game
[--------------------------------------------------------]
[__] Disclaimer/Other :
Anyone can use these files in whichever way they like: edit, modify, copy, even re-distribute them. Feel free to do whatever with this mod.
---
||[]|| H I B E R N I A
Steam Workshop page hosted by Agamidae : https://steamcommunity.com/sharedfiles/filedetails/?id=1944786866
( Also check out Agamidae's many really good UI improvement mods on Steam https://steamcommunity.com/id/LongGameShort/myworkshopfiles/?appid=859580 . Mesoamerican Hibernia might be compatible with most since I've only changed the textures when it comes to the UI )
You can post feedback, critiques and suggestions on the mod's Steam Workshop page, here in this thread or by sending a message on Reddit to username YTnuBF.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
[_] --------------------- 2021-04-20 ----------------------- [_]
- Compatible with game version 2.0.3
- Updated for full compatibility with the latest patch
- Fixed flag textures. They all now show up without a green overlay
[_] --------------------- 2021-03-15----------------------- [_]
- Mod's been updated on the Workshop too and should be compatible with 2.0.2. However the same problems listed below persist
[_] --------------------- 2021-03-04----------------------- [_]
Mod version 2.0c : (Current Workshop version)
- Updated mission header picture to remove a bad looking transparent section from the bordering texture
[_] Problems in 2.0 :
-- Only ruler background images work, and only due to overwriting vanilla files. Have not found where these are defined to no longer necessitate fully replacing.
Characters other than rulers get a generic background picture with an ornament at the moment
-- Flag texture colors are now defined differently, in a yet unknown way, flag colors messed up (FIXED)
-- Unit texture and model has problems
-- Most interface changes no longer work due to new UI. However many new UI elements work with the theme pretty well
-- New outlines texture, haven't found way to edit. No longer transparent
-- Due to unmoddable insufficient space on the Military Traditions screens Indian Tribal Traditions were removed and they'll use the same Indian Kingdom Traditions.
Because of this they also lost the ability to naval raid. Mesoamericans can still naval raid
[_] What works in 2.0 :
-- Character appearance/ethnicity/tattoos/clothes/names
-- Localization in general
-- Deity icons
-- Military Traditions
-- Changed icons still work
-- Ruler character backgrounds work, but they look the same currently for every tribal ruler on the map due to my not having found where these are actually defined, so the graphical element is just replaced at the moment
-- Flags FIXED
<[> Previous change log items in the next post below <]>
[--------------------------------------------------------]
[__] This mod adds the following :
[_] A Mesoamerican Culture Group and Ethnicity Template
[_] I have included samples of what kind of features these presets create by just spamming Randomize DNA in the Portrait Editor.
This includes what I imagine an amalgamation of the peoples of that general area could have looked like in way back BCE.
[_] Hibernia has been converted to be Mesoamerican with several new small countries
[_] Horses were removed from Hibernia, replaced with other trade goods
[_] Clothing items use existing items from other cultures. Added clothes are texture conversions, not replacements
[_] New hairstyles use existing data. These work as additions, not replacements. Characters will not start balding as they age
[_] Male characters can have tattoos/paints on their face, neck and torso (assigned to them by the game) when they reach adulthood.
In total: Face/Neck: 35+, Body: 9.
[_] The Culture Group uses nubian_gfx unit models with new textures
[_] They follow a Mesoamerican Religion with its own 8 Deities and Omens (with pictures)
[_] They use a set of Mesoamerican Military Traditions (includes pictures)
[_] Event pictures are replaced with Mesoamerican inspired pictures when playing a country with Mesoamerican culture (30+ event pictures included)
[_] Character interactions :
- Can sacrifice a prisoner to gain 30 Political Influence
- Can sacrifice a slave pop via the High Priest for different effects
- Can ask the Magistrate/Steward to levy an extra tax on the nation's elites
- Can demand that the ruler of a subject nation send slaves
- Can send a punishment expedition against that ruler if he disobeys
- Can demand loyalty from a prisoner in exchange for his freedom
[_] Localization, most of which I made up or which may be anachronistic. (English Language Setting Only)
[_] Many UI elements have been changed to incorporate more wood and stone carving like materials with Icon replacements
[_] Includes random events
[_] New loading screens and main menu screen
[--------------------------------------------------------]
[__] Installation :
https://steamcommunity.com/sharedfiles/filedetails/?id=1944786866
Or download the .ZIP file at the end of this post.
If you have a manually installed mod version you can overwrite it with the contents of this .ZIP file.
The mod folder content should look like the following after extracting the ZIP :
/My Documents/Paradox Interactive/Imperator/mod/
[_] a folder called MesoamericanHibernia
[_] a file called MesoamericanHibernia.mod
If you downloaded the mod manually, you might need to add it to the new Launcher's Playset selection by selecting the Playset option on the left side of the Launcher and then press the Add More Mods button in the top right corner.
[--------------------------------------------------------]
[__] Compatibility :
[_] Game version : This mod should be compatible with game version 2.0.3
[_] Ironman : Unsure
[_] Multiplayer : May be compatible, but can seem weird to anyone not playing as a Mesoamerican nation since the UI does not revert with this mod active
[_] Other mods : Incompatibility likely with any mod that changes the on_actions event trigger files or changes the amount of Deities due to the way Deities are indexed by the game
[--------------------------------------------------------]
[__] Disclaimer/Other :
Anyone can use these files in whichever way they like: edit, modify, copy, even re-distribute them. Feel free to do whatever with this mod.
---
Attachments
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Hibernia_01.jpg428,9 KB · Views: 314
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Mesoamerican_Main_Menu.jpg466,8 KB · Views: 269
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Mesoamerican_Pictures_Examples.jpg346,8 KB · Views: 268
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Mesoamerican_Male_Faces.jpg1,5 MB · Views: 322
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Mesoamerican_Flags.jpg168,6 KB · Views: 224
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Mesoamerican_Female_Faces.jpg659,8 KB · Views: 250
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Mesoamerican_Icons.jpg1,4 MB · Views: 0
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For_Music.txt1,3 KB · Views: 0
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MesoamericanHibernia_v2_03b.zip68,7 MB · Views: 0
Last edited:
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