I've released the initial version of my MechPack - it's on NexusMods (and simply called "4 New Mechs").
This mod pack contains 4 new 'Mechs made using janxious' MechResizer to transform existing models into new mechs in another weight class. The 'Mechs included are:
This mod also upscales vehicles and turrets by 25%. You can edit mod.json to your liking.
There is a known issue regarding hardpoints not showing on the Linesman: Ballistic hardpoints in torso are not shown correctly (because there are no prefabs for those hardpoints - I think they show as flamers instead).
I don't currently know a solution to add new prefabs to the game (nor do I have the knowledge or skills to do so).
There are no shop files yet, so these 'Mechs can only be used in Skirmish or encountered as enemies in the Campaign (they should add to DB).
Requires BTML and ModTek.
Shoutouts to:
janxious - MechResizer (which made this mod possible)
LadyAlekto - Mackie proof-of-concept and RogueTech (inspiration for this mod)
Justin Kase - TRO-3028 and JK_Variants (inspiration for this mod)
BTW: The included Mackie is the old-school MSK-6S - so it only has 48 tons available for armor and loadout. I'm working on the more modern MSK-9H, which will have 65 tons available (the same available weight as an Atlas, and the same movement as well).
This mod pack contains 4 new 'Mechs made using janxious' MechResizer to transform existing models into new mechs in another weight class. The 'Mechs included are:
- Rifleman (60T - resized BlackJack)
- Rifleman II (80T - resized JagerMech)
- Linesman (90T - resized Awesome)
- Mackie (100T - resized UrbanMech - thanks to LadyAlekto)
This mod also upscales vehicles and turrets by 25%. You can edit mod.json to your liking.
There is a known issue regarding hardpoints not showing on the Linesman: Ballistic hardpoints in torso are not shown correctly (because there are no prefabs for those hardpoints - I think they show as flamers instead).
I don't currently know a solution to add new prefabs to the game (nor do I have the knowledge or skills to do so).
There are no shop files yet, so these 'Mechs can only be used in Skirmish or encountered as enemies in the Campaign (they should add to DB).
Requires BTML and ModTek.
Shoutouts to:
janxious - MechResizer (which made this mod possible)
LadyAlekto - Mackie proof-of-concept and RogueTech (inspiration for this mod)
Justin Kase - TRO-3028 and JK_Variants (inspiration for this mod)
BTW: The included Mackie is the old-school MSK-6S - so it only has 48 tons available for armor and loadout. I'm working on the more modern MSK-9H, which will have 65 tons available (the same available weight as an Atlas, and the same movement as well).
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