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Ok!

But I observed an issue with MB+ , unrelated to CPF: it seems to be converting every Norse to the Akom religion, and that without any other mod toggled on.
adding to what King has said, I was having similar problems, caused by editing holy sites file.
That one needs to be updated with new Norse stuff, otherwise Norse religion won't work and the game would tend to convert it to the first available (default) religion, which is Akom
 
Ok!

But I observed an issue with MB+ , unrelated to CPF: it seems to be converting every Norse to the Akom religion, and that without any other mod toggled on.

I did some updates earlier to do the rest of the compatibility changes. Are you still having that happen? I've observed the game for 10 minutes at 867 and 1066 and haven't seen any weird religion behavior at least.
 
I did some updates earlier to do the rest of the compatibility changes. Are you still having that happen? I've observed the game for 10 minutes at 867 and 1066 and haven't seen any weird religion behavior at least.
Ok, so I just went and purged MB+ from my Steam workshop, then added it again, and now it works :)

Probably wonkiness with the workshop
 
I have another sugetion, if it's possible(game engine):
- Until 1043 de iure capital of Poland should be Poznań(Duchy Oof Greater Poland), the capital of Poland was moved to Krakow during reign of Casimier the Restorer after pagan urpising and Bretislaus of Bohemnia invasion(1039) when he sacked Poznan and Gniezno

Second sugestion, strongly connceted with first
(1018 secenario) Mieszko could be Duke of Lesser Poland. There is no strong evidence but
- Mieszko was married with Richeza Ezzonen so he shold he his own court, Krakow and Lesser Poland was big, rich, prestigious prowince but also quite safe, far to the border of Germany
- Mieszko during was against Kingdom of Germany couple times commanded the army, he conducted independent campaigns on the orders of his father, most probobly he should command troops from his duchy according to feudal military organization
-His son Casimir was was associated with Krakow
 
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I have another sugetion, if it's possible(game engine):
- Until 1043 de iure capital of Poland should be Poznań(Duchy Oof Greater Poland), the capital of Poland was moved to Krakow during reign of Casimier the Restorer after pagan urpising and Bretislaus of Bohemnia invasion(1039) when he sacked Poznan and Gniezno

Second sugestion, strongly connceted with first
(1018 secenario) Mieszko could be Duke of Lesser Poland. There is no strong evidence but
- Mieszko was married with Richeza Ezzonen so he shold he his own court, Krakow and Lesser Poland was big, rich, prestigious prowince but also quite safe, far to the border of Germany
- Mieszko during was against Kingdom of Germany couple times commanded the army, he conducted independent campaigns on the orders of his father, most probobly he should command troops from his duchy according to feudal military organization
-His son Casimir was was associated with Krakow

Yea I could put those things in.
 
Thank you for new 1018 Poland setup
But there is small issue, currently capital of Poland after loading this scenario is Sandomierz, should be Poznań(de iure)

1066 scenarios - house Landolfini also hold Prince-Bisopic of Benewento and are theocracy
 
Thank you for new 1018 Poland setup
But there is small issue, currently capital of Poland after loading this scenario is Sandomierz, should be Poznań(de iure)

1066 scenarios - house Landolfini also hold Prince-Bisopic of Benewento and are theocracy

Alright I think I have the capital setting figured out as apparently Paradox uses the completely wrong effect in their character files. It's apparently

effect = {
set_realm_capital = title:c_poznanska
}

and not

capital = "c_poznanska" which is the format they use for all their files. Guess I'll go through the character files and fix all occurrences of that now.

I thought I fixed Benevento before but I guess that title snuck back in when I was fixing up the title history mess I made.
 
Just wanted to make it known that the proliferation of cultures in the most recent versions of the mod has rendered Community Title Project only semi-compatible with it. It's nothing game-breaking, but a lot of the new tags aren't covered by CTP, so they default to vanilla title localization.
 
Just wanted to make it known that the proliferation of cultures in the most recent versions of the mod has rendered Community Title Project only semi-compatible with it. It's nothing game-breaking, but a lot of the new tags aren't covered by CTP, so they default to vanilla title localization.

Yea I noticed that when I started the cultures. It won't be too hard to create a compatch but I won't get to it till the weekend.
 
I'm actually going over the whole NB_newcultures_l_english.yml to get it to same degree of localization accuracy as the Community Title Project. I could attach the modified file to my next comment once I complete its revision, if you're interested.
 
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