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Well I had a system where you could store "relic" traits (weapons, armor, off-hand, headwear, footwear) in your reliquary if you had one. (a building that you could build in your capital holding only)
You could store relics through a diplo decision on your own character if you had a relic trait. You could use a decision in the intrigue tab to inspect your reliquary (firing a event) and take relics out of your reliquary again. If your capital got raided/sieged down there was a chance to lose stored relics to the besiegers.

The purpose of a reliquary was to store the relics that you weren't going to use since you could only wear 1 relic of the same type. Relics in the reliquary would grant you piety/prestige.

That's a nice idea. Let's hope you can reproduce that with the new feature!
 
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I decided that I would on second thought I would like someone to work with me on the code together. (marriage modding is a b*ch :p) I'm looking for a experienced modder that has good knowledge about the ck2 language and is willing to help me with the more complicated parts of the mod, let me know if there is anyone interested.

I am also looking for quite a few artists or maybe one or two that are skilled in all areas :p
I already had those applications on the main post but i'll post them here as well:

- Concept artist (loading screen art / event pictures)
- Portrait artist
- Title flag (CoA) artist
- Dynasty CoA artist
 
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With the power of necromancy I reawake this thread to ask the one question that is of highest importence, do you still work on the mod?
 
That is sad, I like the idea