So, I wanted to md out that annoying influence cost for defensive pacts, since I usually acquire vassals without integrating them.
Since I'm completely new to modding, I just followed the instructions for gameplay modding on the wiki (since I figured out I had to change something in the defines.lua). So far, so good.
But when I start the launcher, the mod doesn't even show up. Why?
To reiterate: I used the "Create Mod" button, created <mymod>/common/defines/removecost.lua via copying defines.lua, then emptying it save for the one line I wanted to change. Correct?
The mod folder lies in /mod/ instead of the folder for workshop mods. Correct?
I didn't upload it, since nothing mentioned it needing to, and I manually installed mods before. Do I need to?
If someone can give me a mod that removes that cost, that would be fine, but at this point I'm intrigued enough that I want to know how t fix it in case I want to mod some more. Thanks in advance for your help.
Since I'm completely new to modding, I just followed the instructions for gameplay modding on the wiki (since I figured out I had to change something in the defines.lua). So far, so good.
But when I start the launcher, the mod doesn't even show up. Why?
To reiterate: I used the "Create Mod" button, created <mymod>/common/defines/removecost.lua via copying defines.lua, then emptying it save for the one line I wanted to change. Correct?
The mod folder lies in /mod/ instead of the folder for workshop mods. Correct?
I didn't upload it, since nothing mentioned it needing to, and I manually installed mods before. Do I need to?
If someone can give me a mod that removes that cost, that would be fine, but at this point I'm intrigued enough that I want to know how t fix it in case I want to mod some more. Thanks in advance for your help.