I can not upload the file, but here are the Values with Double Armor:
Filename: emod_armorslots_clstandard.json
{
"Custom": {
"Color": {
"UIColor": "Gold"
},
"WorkOrderCosts": {
"Install": {
"TechCost": "[[Chassis.Tonnage]] / 15",
"CBillCost": "[[Chassis.Tonnage]] * 1.5"
}
},
"Weights": {
"ArmorFactor": 0.01
},
"ArmorStructureChanges": { "ArmorFactor": 2.0 },
"Category" : {
"CategoryID" : "Armor"
},
"CASE": {
"AllLocations": true
}
},
"Description" : {
"Cost" : 250000,
"Rarity" : 0,
"Purchasable" : true,
"Manufacturer" : "Clan",
"Model" : "Clan Standard",
"UIName" : "Armor (C)",
"Id" : "emod_armorslots_clstandard",
"Name" : "Standard Armor (C)",
"Details" : "While otherwise identical to standard BattleMech Armor, Clan Armor incorporates C.A.S.E. technology. <b><color=#00ff00>CASE Enabled</color></b>",
"Icon" : "uixSvgIcon_action_end"
},
"BonusValueA" : "CASE ENABLED!",
"BonusValueB" : "",
"ComponentType" : "Upgrade",
"ComponentSubType" : "NotSet",
"PrefabIdentifier" : "",
"BattleValue" : 0,
"InventorySize" : 1,
"Tonnage" : 0,
"AllowedLocations" : "CenterTorso",
"DisallowedLocations" : "All",
"CriticalComponent" : false,
"statusEffects" : null,
"ComponentTags" : {
"items" : [
"component_type_stock"
],
"tagSetSourceFile" : ""
}
}
Filename: emod_armorslots_clstandard.json
{
"Custom": {
"Color": {
"UIColor": "Gold"
},
"WorkOrderCosts": {
"Install": {
"TechCost": "[[Chassis.Tonnage]] / 15",
"CBillCost": "[[Chassis.Tonnage]] * 1.5"
}
},
"Weights": {
"ArmorFactor": 0.01
},
"ArmorStructureChanges": { "ArmorFactor": 2.0 },
"Category" : {
"CategoryID" : "Armor"
},
"CASE": {
"AllLocations": true
}
},
"Description" : {
"Cost" : 250000,
"Rarity" : 0,
"Purchasable" : true,
"Manufacturer" : "Clan",
"Model" : "Clan Standard",
"UIName" : "Armor (C)",
"Id" : "emod_armorslots_clstandard",
"Name" : "Standard Armor (C)",
"Details" : "While otherwise identical to standard BattleMech Armor, Clan Armor incorporates C.A.S.E. technology. <b><color=#00ff00>CASE Enabled</color></b>",
"Icon" : "uixSvgIcon_action_end"
},
"BonusValueA" : "CASE ENABLED!",
"BonusValueB" : "",
"ComponentType" : "Upgrade",
"ComponentSubType" : "NotSet",
"PrefabIdentifier" : "",
"BattleValue" : 0,
"InventorySize" : 1,
"Tonnage" : 0,
"AllowedLocations" : "CenterTorso",
"DisallowedLocations" : "All",
"CriticalComponent" : false,
"statusEffects" : null,
"ComponentTags" : {
"items" : [
"component_type_stock"
],
"tagSetSourceFile" : ""
}
}