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cabbageyumyum

Recruit
Jun 15, 2025
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Hi everyone,


I’m really enjoying Cities: Skylines 2 and especially love the cold, snowy maps. I’d love to see the game’s snow mechanics expanded with a mod that brings dynamic deep snow accumulation and more immersive weather simulation.

Here’s what I’m hoping for in a mod (modular ideas, any of these would be amazing):

  1. Continuous, Dynamic Snow Accumulation
    • Snow depth builds over time during snowstorms.
    • Ability to reach significant depths — meters deep, or even customizable by the player (e.g., 0.5m → 10m or more).
    • Snowdrifts or piling effects would be fantastic if possible.
  2. Melting Mechanics
    • Snow melting based on:
      • Temperature (faster melting in warm weather)
      • Elevation (higher ground stays snowy longer)
      • Shade/Building Coverage (optional but would be amazing)
  3. Weather Control Tools
    • Menu or tool for triggering blizzards manually.
    • Sliders for intensity, frequency, and temperature control.
    • Creative/sandbox-friendly features for experimenting.
  4. Elevation Effects (already partially in-game!)
    • Higher elevation = longer snow retention.
    • Ideally works with custom maps and elevations.
Why This Mod?
  • Adds realism and fun to cold-climate cities.
  • Makes infrastructure planning more meaningful (plowing, blocked roads, etc.).
  • Adds dramatic visual spectacle — who doesn’t want to see 10-foot snowdrifts on skyscrapers or highways?
  • Also it would be really cool to have a massive blizzard with 20 feet of snow and see how the game reacts/looks

Technical Thoughts
  • Perhaps building off the current snow shader/material but dynamically layering it.
  • Optionally adjustable via config files or in-game UI.
  • Fully dynamic would be the dream, but even scripted “snow layer depth controls” could be an amazing first step.
I don’t have modding skills myself (happy to help test!), but I wanted to ask:
  • Has anyone started working on something like this yet?
  • Would anyone be interested in collaborating on this idea?

Thanks for reading
 
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