Several Sol Systems
Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=726271263
Ever wanted more varied Earths? Well, you got it!
If you're playing as humans and not using the Sol system start, you now have a chance of encountering the following systems in your galaxy:
-United Nations of Earth
-Nuclear Winter Earth
-A fallen Empire based in Sol with multiple colonized worlds
-A fallen Empire based in Sol with a ringworld
If inhabited, the planet(s) will be populated by humans and count the same as your species.
If you're playing as non-humans and not using the Sol system start, you may encounter the following:
-United Nations of Earth
-Primitive Earth nations (from middle ages to now)
-Nuclear Winter Earth
-A fallen Empire based in Sol with multiple colonized worlds
-A fallen Empire based in Sol with a ringworld
Additionally, if you're playing as the United Nations of Earth and using the Sol system, you now have a small chance of finding a lost colony on Deneb.
=== Technical Info ===
The mod uses the game starter event to mark humans, if present, and then spawns one of the systems if valid. Humans are marked by portrait type so even if you call yours something else (e.g. Terran), they should count as the same species.
It also works for the predefined Commonwealth of Man start.
=== Compatibility ===
Not compatible with any mod that changes the game_start.txt event file. The various Earth starts shouldn't conflict with other mods, but whatever mod is loaded last, will override the earlier one.
This mod IS compatible with the Separate Human Phenotypes mod.
=== Credits ===
Thanks to Knuckey's More Planet Types mod for the initial Fallen Earth files, modified and used here with permission.
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