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witcher1701

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Sep 25, 2012
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HllE14V.png

COMING SOON™.
 
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You could perhaps get some bits and pieces from the Crisis of the Confederation mod (with their permission, of course).

I really hope this works out for you guys! You'd be the first successfully implemented Stargate Mod I've ever seen.
I led a small Stargate TC mod team for Galactic Civilizations II that petered out about half-way through.

The only TC mod left for my dreams to come true would be a Golarion (Pathfinder campaign setting) mod...
A man can dream, right?
 
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You could perhaps get some bits and pieces from the Crisis of the Confederation mod (with their permission, of course).

I really hope this works out for you guys! You'd be the first successfully implemented Stargate Mod I've ever seen.
I led a small Stargate TC mod team for Galactic Civilizations II that petered out about half-way through.

The only TC mod left for my dreams to come true would be a Golarion (Pathfinder campaign setting) mod...
A man can dream, right?

You totally have my permission, at least - the intent of CotC is to be a springboard for any other SF mods for CK2.
 
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I started rewatching Stargate a little while ago, and found myself thinking how well the goa'uld translate to CK2. Well, until the Tau'ri turn up a few thousand years in and required scores of elaborate event chains to run just a few years.

The issue that kind of stymied my musings was how to implement the Stargates themselves, in a military sense.
 
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The Tau'ri could just be an event-spawned enemy like the Mongols who start blobbing systems as they "explore" and "liberate" from the System Lords.
 
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You totally have my permission, at least - the intent of CotC is to be a springboard for any other SF mods for CK2.

Thank you very much!

Are you thinking of including the Ori, Asgard, Wraiths too?

Wraith will be added in a later "expansion", but the ori and asgard will certainly be included from the start.

I'm sorry guys but I can't show you screenshots yet, we've already made a lot of progress though so expect updates soon-ish.
 
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I assume the mechanism here is that each province is a 'planet'. How do you intend to model stargates though? They are 'lightspeed' yet the map will calculate distances based on actual map distance... never mind the adjacencies!
 
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