UPDATE 3
New technologies:
- Dark Matter Experiments
- Advanced Power Plant Designs
- Frontier Healthcare
- Interstellar Banks
- Central Bank
- Interstellar Television
- Mass Indoctrination
- Interstellar Government
- Imperial Security Agency
- Freelance Contracts
- Planet Defense Effort
- Atmosphere Processing
- Industrial Complex
Pretty self-explanatory. All those technologies will be now required to build buildings contained in this mod. I am sorry they come this late.
New armies:
- Bunkers (defensive only, small damage, big health, cheap slow to build, requires building: Bunkers)
- Veteran Defense Army (defensive only, significantly better version of basic Defense Army, requires building: Defense Center)
- PDF Commando Unit (defensive only, almost Gene Warrior but cheaper and weaker, requires building: Defense Center)
New technologies:
- Dark Matter Experiments
- Advanced Power Plant Designs
- Frontier Healthcare
- Interstellar Banks
- Central Bank
- Interstellar Television
- Mass Indoctrination
- Interstellar Government
- Imperial Security Agency
- Freelance Contracts
- Planet Defense Effort
- Atmosphere Processing
- Industrial Complex
Pretty self-explanatory. All those technologies will be now required to build buildings contained in this mod. I am sorry they come this late.
New armies:
- Bunkers (defensive only, small damage, big health, cheap slow to build, requires building: Bunkers)
- Veteran Defense Army (defensive only, significantly better version of basic Defense Army, requires building: Defense Center)
- PDF Commando Unit (defensive only, almost Gene Warrior but cheaper and weaker, requires building: Defense Center)