Has anyone made a mod that would end the game once all VP's have been captured by one side? Is such a modification possible in Doomsday. If so, how would I do it? Thanks
Alexius55 said:I think he means with a time limit. In that case, it would use the endgame command and be triggered by possession of all VP provinces. You'd need to do it separately for each country, though...
You need something like this:MJF said:So it would be possible to do one, say, playing as Germany, that would trigger the end when you get all VP's?
Now, in place of X place the total VP value (count them or look somewhere for it), you have to do separate events (you can start with this event ID and add 1 to each next) for the countries you want to. Beside "axis" you can use "allies" and "commitern" and the end game value are:event = {
id = 333333
random = no
country = GER
name = "Victory"
desc = "Axis won"
picture = "german_replacements"
style = 0
trigger = {
axis = X
}
action_a = {
name = "Wunderbar!" #
command = { type = endgame value = 4 }
}
}
Borsook said:You need something like this:
Now, in place of X place the total VP value (count them or look somewhere for it), you have to do separate events (you can start with this event ID and add 1 to each next) for the countries you want to. Beside "axis" you can use "allies" and "commitern" and the end game value are:
* 0 = quit
* 1 = eliminated
* 2 = draw
* 3 = axis victory
* 4 = axis total vic
* 5 = allies-victory
* 6 = alliestotal
* 7 = commie
* 8 = commietotal
Delex said:You have more than inaf time to take the world with any nation at any difficulty if you play the whole game.