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Is the "UnofficialBugfixes.mod" file misplaced in the 7z pack or is it just me?
 
Thanks for this, saved me time having to fix the Prethoryn events in ERM. I've credited you in the mod. Cheers.
 
Thanks so much for the fix. I wasn't sure what I was doing wrong.
When the Scourge spawned (about 1/4 of a medium size map) away only a little while later did the "Queen" quest spawn. I sent a construction ship and a science ship to wormhole straight there. Basically ninja'ed the queen ship out. I was fighting one of the biggest factions at the time but I noticed once I took the Queen, they stopped expanding for the entire time of my other war. When I turned to focus on attacking them, they did have other Queen units fighting me.
Anyway, after installing this mod, once I got the planet to 0, a few seconds later it would be abandoned and I didn't have to set bombardment to "high". It also worked from a save so I didn't have to start a new game or anything
Just having a little trouble clearing them out because when they lose their influence and another faction's takes over, it forces me to leave and sometimes that "force" is make 10 jumps where I can't stop it. Oh well.
Thanks again!
 
Is the "UnofficialBugfixes.mod" file misplaced in the 7z pack or is it just me?
Yeah, it's in there twice, only needs to be once. Hey, I only started looking at 'how to mod' that afternoon, was trying to follow the wiki. I've learned a lot more since then, plan to clean it up more in-line with the standard later tonight. Hopefully work out a few more fixes too. But before that I have a MP game to play~

Would be cool if you could had the stations to the designer too as well.
They're petty much a border marker atm....
Which do you mean, frontier stations? Starports? Defense stations are in there already, of course.
 
I mean the frontier station and the outposts as well =p
Armour upgrades make sense on both at the very least and I don't see why frontier stations can't be as designable as defense stations.
 
I must be doing something wrong, but I cannot design transport in my current gameplay, so this mod is clearly not working for me. However I can't say about the invasion, since I am not there yet.
 
Nice, didn't know it was out yet. I've been having problems managing to fix anything else I wanted to, think I got a little overconfident after fixing one game-breaking bug, and with the announcement of a large bugfix patch coming at the end of the month I've kinda lost motivation to keep trying. Was going to tidy it up and leave it as is, but guess it's obsolete now. Thanks for anyone who did download and found it useful, this was my first attempt ever modding anything, and I think I'm gonna keep at it for the future.
 
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