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This is sort of related news, but if you haven't seen it yet, check out the newly released Res Publica mod, which adds CK2 inspired playable Republics to the game, though with its own unique twists. At the request of the author, I made over 36 VIET-style flavor events about everyday patrician life and business! In the future, if PI ever adds in Republics, I'll also be integrated these events into VIET.

 
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Version 1.3.4 "Arboretum" (Released 5/15/21)
Version 1.3.4 "Arboretum" HAS BEEN RELEASED
Steam Workshop Download | Github Manual Download | Paradox Mods Download
Check Out My
Discord Server Too!

“If you have a garden in your library, everything will be complete.”
- Cicero, letter to Varro


You guys know the drill, it's a routine small update of VIET with a few new events. Also fixed a bug where some of the events added last time weren't being triggered. Anyhow, feel free to check out my new Aachen Flavor Pack for my RICE mod too.

  • Added 10 new events about the following themes:
    • 3 Broccoli*
    • 3 Leaves
    • 4 Bushes
  • Added several new Northern European/British variations for some event backgrounds
  • Dream of WW1 event has a chance of changing some of your traits now
  • Fixed several events added in 1.3.3 not firing from on_actions
  • Other miscellaneous bugfixes

*Adapted from VIET for CK2

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Version 1.3.4 "Benevolence" HAS BEEN RELEASED
Steam Workshop Download | Github Manual Download | Paradox Mods Download
Check Out My
Discord Server Too!

“If you have a garden in your library, everything will be complete.”
- Cicero, letter to Varro


You guys know the drill, it's a routine small update of VIET with a few new events. Also fixed a bug where some of the events added last time weren't being triggered. Anyhow, feel free to check out my new Aachen Flavor Pack for my RICE mod too.

  • Added 10 new events about the following themes:
    • 3 Broccoli*
    • 3 Leaves
    • 4 Bushes
  • Added several new Northern European/British variations for some event backgrounds
  • Dream of WW1 event has a chance of changing some of your traits now
  • Fixed several events added in 1.3.3 not firing from on_actions
  • Other miscellaneous bugfixes

*Adapted from VIET for CK2

65Viyb0.jpg


3jIfcxc.jpg
You think you could do something like this for Rome imperator?
 
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Version 1.4.0 "Windmill" (Released 6/10/21)
Version 1.4.0 "Windmill" HAS BEEN RELEASED
Steam Workshop Download | Github Manual Download | Paradox Mods Download
Check Out My
Discord Server Too!

“Pray, look better, sir... those things yonder are no giants, but windmills.”
- Sancho from Don Quixote by Miguel de Cervantes


This is the official update to patch 1.4. Unfortunately, since my main PC is borked at the moment, I've had to upload this using an old laptop which can't really handle CK3, but there are pretty much no changes so it should work fine, so let me know if you encounter any issues.

  • Updated to vanilla Azure/1.4 patch
  • Added some new Chinese localization

You think you could do something like this for Rome imperator?

Sorry for late response - anyways I did consider doing it but decided against it, I don't play much Imperator and don't see myself getting into modding it.
 
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For anyone who hasn't heard about it yet, VIET and RICE will be participating in ModCon! ModCon will be an all digital event hosted by One Proud Bavarian and other content creators, featuring the latest from a large variety of Crusader Kings III Mods - I'll be there to talk about my experiences creating VIET and RICE, so stay tuned for more info! Official website here: https://modcon.xyz/

 
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For anyone who hasn't heard about it yet, VIET and RICE will be participating in ModCon! ModCon will be an all digital event hosted by One Proud Bavarian and other content creators, featuring the latest from a large variety of Crusader Kings III Mods - I'll be there to talk about my experiences creating VIET and RICE, so stay tuned for more info! Official website here: https://modcon.xyz/

Cool.
 
While work has slowed down this last month due to ModCon and IRL stuff taking up my time, here's a little teaser for the next update for VIET, which will feature something I've oddly never done before for VIET, neither the CK2 nor the CK3 verisons of the mod: Decisions and events associated with them

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(Don't worry, there will be a few more serious decisions too!)
 
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While work has slowed down this last month due to ModCon and IRL stuff taking up my time, here's a little teaser for the next update for VIET, which will feature something I've oddly never done before for VIET, neither the CK2 nor the CK3 verisons of the mod: Decisions and events associated with them

s64sF01.jpg



gEVjf0s.jpg



(Don't worry, there will be a few more serious decisions too!)
This just made me drool all over the keyboard!
 
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Version 1.4.0.1 Hotfix for "Windmill" (Released 7/23/21)
Version 1.4.0.1 Hotfix for "Windmill" HAS BEEN RELEASED
Steam Workshop Download | Github Manual Download | Paradox Mods Download

Discord Server

“Pray, look better, sir... those things yonder are no giants, but windmills.”
- Sancho from Don Quixote by Miguel de Cervantes


Usually I don't make a big hubaloo about a hotfix, but it was discovered that VIET's events hadn't been firing for Linux users, so I just pushed out this hotfix to rectify that. Let me know if you're still having issues if you play on Linux.

  • Fixed events not triggering for Linux users
  • Fixed WW1 event not doing trait changes
 
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Here's another teaser for the upcoming Decisions update, which will be the largest update since release almost a year ago! VIETerans might recognize an old friend from CK2 VIET is back.... And third pic is a screenshot of another decision you might encounter to show this update has serious stuff too.

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Alright, here's the final teaser for the Decisions update! Countess Matilda is using one of the two new character interactions, here to try to butter up Kaiser Heinrich with baklava.

Release of the new version should be very soon, sometime this weekend.

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Version 1.4.1 "Decisions" (Released 7/30/21)
Version 1.4.1 "Decisions" HAS BEEN RELEASED
Steam Workshop Download | Github Manual Download | Paradox Mods Download

Discord Server

"A man’s character is his destiny."
- Heraclitus (c. 500s BCE), Pre-Socratic Greek philosopher


VIET's biggest update has just been released - besides featuring over 74 new events, this update includes something never seen before for VIET: Decisions!

Inspired by some of the more intricate content found in Stellaris’ event mods, you now have a chance of experiencing several new event chains and their associated decisions. They range from buying baklava for yourself or other rulers, ransoming servants from bandits, and meeting with a returning character from old VIET, the enigmatic Qi Ma the Liar. More decisions will come in future updates.


  • Added 74 events with the following themes:
    • 67 events across 9 event chains related to decisions
    • 7 generic*
  • Added 10 new decisions if you encounter some of the new events:
    • Visit a Famous Patissier
    • Visit a Famous Spice Merchant
    • Exorcise a Ghost Following You
    • Drink Shadowbanish Wine
    • Destroy Shadowbanish Wine
    • Unlock a Mysterious Chest
    • Hire a Mercenary Scholar
    • Save Your Kidnapped Servants
    • Meet with Qi Ma the Liar
  • Added 2 new character interactions based on decisions event chains:
    • Present Gift of Special Pastries
    • Present Gift of the Special Spice Blend
  • Added new game concept: Qi Ma the Liar
  • Added a few new cultural variants for the small town event background
  • Somewhat lowered the frequency of events across the board
  • Tweaked County Opinion bonuses from modifiers to be more varied and granular
  • Event about seer's prophecy of Genghis Khan is much less likely to trigger in West and Central Africa
  • Miscellaneous bugfixes

And some preview screenshots:

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Nice.
 
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Version 1.4.2 "Vạn Tuế" (Released 8/8/21)
Version 1.4.2 "Vạn Tuế" HAS BEEN RELEASED
(To Commemorate passing 100k Subs on Steam - woohoo!)
Steam Workshop Download | Github Manual Download | Paradox Mods Download
Discord Server

“Vạn Tuế” the Vietnamese equivalent of the Chinese Wansui, Japanese Banzai, and Korean Manse (written as 萬歲 in traditional Chinese characters), translates to ten thousand years and is used in archaic contexts to wish long life, particularly to a monarch, though in some modern Asian countries, it is used to express a feeling of triumph.

This update is to commemorate VIET passing 100k subscribers on Steam Workshop, almost a year after the initial release. Thank you all for your continued support, it means a lot! My CK3 modwork has been an unusual but fun way for me to engage in creative writing, and I hope to continue adding even more content in the future.


  • Added 15 events with the following themes:
    • 10 about one hundred
    • 5 rumors about Qi Ma the Liar
  • Added new 2 new potential results for the Unlock the Treasure Chest decision
  • Added in Qi Ma’s father Qi Ma, and his father’s father, Qi Ma, to the history files
  • Qi Ma event chain will no longer spawn for total conversion mods (for now)
  • Miscellaneous bugfixes

*Adapted from VIET for CK2

Preview screenshot:

8Cm8YUA.jpg
 
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Congrats! :)
 
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Version 1.4.3 "Zhuazhou" (Released 9/13/21)
Version 1.4.3 "Zhuazhou" HAS BEEN RELEASED
(To Commemorate the One Year Anniversary of VIET for CK3)
Steam Workshop Download | Github Manual Download | Paradox Mods Download
Discord Server

Zhuazhou is the Chinese term for a ritual held on a child’s first birthday, where the baby gets to choose between different objects symbolizing careers or personality traits; the chosen object is used to forecast the child’s future. This ritual is a common practice throughout the Sinosphere, and is known as Thôi Nôi for Vietnamese, Doljabi for Koreans, and Erabitori for Japanese.

This update is intended to coincide with the one year anniversary of CK3 VIET’s release. Thanks to all the players and modders involved in my wonderful start to CK3 modding - with your support, I'm sure VIET (and RICE) will continue to grow with more fun events and features over time!


  • Added mini event chain about the Dreamer (4 events)
  • Added new crows decision event chain with 20 events and 2 decisions:
    • Deal with the Murder of Crows
    • Feed the Crows
  • Added new nicknames: Lord of the Crows & Lady of the Crows
  • Added a few new event background variations
  • Enabled “Dreamer” option for a couple previously added events where other people recount meeting the Dreamer
  • Made several changes to the event about female Chinese polo players: new option for women, some options are disabled depending on gender doctrine, and historical context has been added
  • Traveler from the left for dead event now has a chance of dying if you choose to leave them
  • Changed ambient noise of a few event backgrounds to make more logical sense
  • Fixed the length of the permanent eye damage modifier to now be forever for the staring at the sun event
  • Fixed Qi Ma getting pruned (albeit with a wonky workaround)
  • Miscellaneous bugfixes

Preview screenshot:

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The "Friend with Crows" should probably inverse the piety effect for Germanic characters come 1.5 and possibly replace intrigue bonus with learning, given Odin's ravens Huginn and Munnin (sp?).
 
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The "Friend with Crows" should probably inverse the piety effect for Germanic characters come 1.5 and possibly replace intrigue bonus with learning, given Odin's ravens Huginn and Munnin (sp?).

Ah, good idea for a Germanic faith character. Not sure why that didn't occur to me.
 
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Version 1.4.4 "Strange Trails" (Released 10/31/21)
Version 1.4.4 "Strange Trails" HAS BEEN RELEASED
Steam Workshop Download | Github Manual Download | Paradox Mods Download

Discord Server

"I stare into the endless sky
And the sorry tale of my life goes by
I drift into the great unknown
I really don’t know where I’m goin'
I stare into the endless sky
And the sorry tale of my life goes by
I drift into the great unknown
I really don’t know where I’m goin'"

- Fool for Love, Lord Huron


It's time for another update, featuring some spoopy events for your Halloween needs! This set of events have honestly been some of the funner ones I've worked on, , and I hope you'll enjoy them too (especially if you have certain music tastes). There are a few outstanding but non-critical minor bugs as well as tweaks I didn't get to in time for this update (but will hopefully make it to the next one), as this will likely be the last big update before December since I will be busy with NanoWriMo throughout November.

  • Added 15 Events inspired by Strange Trails
  • 1 new decision: Follow the Strange Trails
  • Jingle for events using the Nightmare theme will be appropriately spoopy instead of neutral as they were previously
  • Reduced the chances of events appearing slightly
  • Reduced the chances of getting the Lord/Lady of the Crows Nickname from the crows event chain
  • Changed bonuses/maluses for beggar orphan event
  • Added prestige boost to the Looks Down on Women modifier
  • Miscellaneous bugfixes

Preview screenshots:

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Version 1.4.5 "Chaucer" (Released 12/6/21)

“Nowhere so busy a man as he than he, and yet he seemed busier than he was.”

- The Canterbury Tales

Geoffrey Chaucer was a 15th century English writer, a pioneering figure in the usage of vernacular English in literature. He is best known for the Canterbury Tales.




NaNoWriMo is over, so it's time for another update! This is a very small one which only adds in a few writing themed events (in honor of yet another great NaNoWriMo for me), and implements a number of miscellaneous tweaks and fixes. I'm aiming for a large update later this month before the New Year - we'll see if I can make it! Also, if you haven't noticed yet, I now have an official website for my mods (link above).

  • Added 6 new events:
    • 4 Writing related
    • 2 Generic
  • 1 new decision: Learn Shorthand Techniques
  • Germanic pagan characters now get a piety boost from the Friends with Crows modifier, rather than a malus (won’t apply to existing characters with the modifier as it’s technically a new modifier in the code)
  • Added global variable as an alternative way for other mods to detect VIET (for Stik and other modders who prefer that instead of a scripted trigger)
  • Made decision events less somewhat likely to trigger
  • Decision to meet Qi Ma the Liar is now a major decision and will be displayed at the top
  • Changed a few modifiers’ scheme power and/or resistance bonuses from multipliers to additions
  • Changed a few modifiers’ prestige/piety/dread/tax bonuses or maluses from being additive to being multipliers
  • Fixed the Dreamer’s parents causing errors in error log because they were too old
  • Miscellaneous bugfixes
*Adapted from VIET for CK2

Preview screenshot:

cmzuwCI.jpg
 
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