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daisha

Captain
32 Badges
May 19, 2016
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  • Crusader Kings II
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I am using CK II 2.8.3.2 on Debian Stretch. Steam cloud synchronization is enabled, both in the Steam app generally and for CK II specifically. Neither workshop mods nor manually installed mods are working properly.

If I put them in ~/Documents/Paradox Interactive/Crusader Kings II/mod/ they don't appear, either in the launcher or in-game content manager.

If I put them in ~/steam/steamapps/common/Crusader Kings II/mod/ (which I of course know you shouldn't do, but since the proper location wasn't working I gave it a shot), it's the same deal.

If I download them from the Steam Workshop and let everything be handled automatically, they don't appear. (Though, this worked last week, and nothing I can do in terms of unsubscribing from the mods can remove those from the launcher list, not that they'll work if I select them.)

I found yet another mod folder at ~/.paradoxinteractive/Crusader Kings II/mod/, and putting mods there ALMOST works: the launcher will recognize the mods and the game will start with them selected, apparently loading the content properly (I've gotten both CK2Plus and AGOT to at least start up using this folder), however, they're unstable, freezing or crashing within a month of game time.

Any help?
 
I found yet another mod folder at ~/.paradoxinteractive/Crusader Kings II/mod/, and putting mods there ALMOST works: the launcher will recognize the mods and the game will start with them selected, apparently loading the content properly (I've gotten both CK2Plus and AGOT to at least start up using this folder), however, they're unstable, freezing or crashing within a month of game time.
This is the correct place, so that's why the other locations didn't work.

As for your mod stability issues, please check with the mod authors themselves.
 
Shouldn't subscribing/unsubscribing from workshop mods be properly reflected in the mod list, though? I tried uninstalling and reinstalling the game itself and still the ghost mods I'd installed last week are hanging out and new ones refuse to show up.
 
If I download them from the Steam Workshop and let everything be handled automatically, they don't appear. (Though, this worked last week, and nothing I can do in terms of unsubscribing from the mods can remove those from the launcher list, not that they'll work if I select them.)
I can't explain how this could have worked last week but not now. The game itself has not changed in that time. Perhaps a problem wth the recent Steam client update?
 
That sounds likely. I deleted and reinstalled the entire CKII game in an attempt to get it working, but no dice. I'm worried that there's a configuration file in my steam cloud that is resisting modification, but disabling cloud sync didn't fix it either.
 
Okay, resolved the ghost mods in the launcher and I just managed to play a game with the AGOT mod for several game-years without a problem. Here's the rain dance I performed:

1) Disable Steam Cloud Synchronization
2) Uninstall CKII via the Steam interface
3) Manually delete all local configuration files in ~/.paradoxinteractive/Crusader Kings II/
4) Reinstall CKII via the Steam interface
5) Re-enable Steam Cloud Synchronization.