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Fernando Torres said:
Just DD 1.3a.
@ Biges : the google translator is really bad but if you want to help as you can help, pm koenig :)

Well, it produces something what I understand. But one tharnslation is limited to 1'500 words, which is not much. I'll try to find another translating tool, see what can I do with it and then pm koenig :)
 
@Fernando Torres

May I ask what are the main highlits of Mod 33?
So far I noticed that many countries can go different ways. For example one can get rid of Stalin as USSR, which is cool.
And tech team abilities are very reduceded, but I think every country has one able (prime) tech team, is it so?
And units has very, very large org, morale, defensiveness and toughness ratings. Which leads to longer battles. Or not?
 
Biges said:
@Fernando Torres

May I ask what are the main highlits of Mod 33?
So far I noticed that many countries can go different ways. For example one can get rid of Stalin as USSR, which is cool.
And tech team abilities are very reduceded, but I think every country has one able (prime) tech team, is it so?
And units has very, very large org, morale, defensiveness and toughness ratings. Which leads to longer battles. Or not?

For the moment I'm trying to reduce bugs or AI strange actions.
I've nearly finish the job. Aftermath, I will work on Ottoman empire path (as auro ungarian path), create brand new 'end of war' events for pacific and european theaters., and a lot of new improvements, graphics.
You will see new units as Maiale, Dora units as 'super heavy artillery'
Today I've just finished to extand spanish civil war to 1939.
 
Biges said:
@Fernando Torres

May I ask what are the main highlits of Mod 33?
So far I noticed that many countries can go different ways. For example one can get rid of Stalin as USSR, which is cool.
And tech team abilities are very reduceded, but I think every country has one able (prime) tech team, is it so?
And units has very, very large org, morale, defensiveness and toughness ratings. Which leads to longer battles. Or not?

For the moment I'm trying to reduce bugs or AI strange actions.
I've nearly finished the job. Aftermaths, I will work on ottoman empire path (will be close to austro ungarian path I've developed last year), will create brand new 'end of war' events for pacific and european theaters., and a lot of new improvements, graphics.
You will see new units as Maiale, Dora units as 'super heavy artillery'
Today I've just finished to extand spanish civil war to 1939.
 
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OK, I started my work on the machine translation of the mod. It is only machine translation, but a load of work never the less. I finished event_text.csv, now working on separate events files. That will be maybe even tougher nut.
 
You should talk to Koenig about which ones need translating, so you don't end up both doing the same events.
 
SeanB said:
You should talk to Koenig about which ones need translating, so you don't end up both doing the same events.

That's right ;)
 
dud I downloaded the mod ,but it does'nt work....How do I get to play it!!!!!! :confused: :(
 
I still have Doomsday...but how do you set it up where I can PLAY it....Can you plz give me some instructions??? (I SUK at modding, lol) :rofl:
 
IndoEsia45 said:
First make a fresh copy of latest Doomsday 1.3a, tell the installer to install into that new location, after that applied no_time_limit patch, then just click the exe. and Voila !!

Thank you or should I say "merci!" lol :rofl: