Hi there! I'm trying to make a mod which creates a bunch of characters and also modifies the main families of a nation.
I'm modding \setup\main\00_default for the families (i'm adding one up with a new different id nº)
And \setup\characters\00whatever for the characters.
Once I create a couple of characters and assign him to the new families everything works but the relationship between them (trying a father-mother-son). They are shown in game but with no relationship between them whatsoever (for instance, the female character is married to another man -I guess randomly assigned-, and the kid -below 16 yo- seems to have no father nor mother).
I have copy-pasted the very same lines (with the exception of the character ID, of course) of the vanilla game (in families that work properly such as the Antigonids).
Any idea why?
Also, I'm trying to add a bloodline trait which is inherited (as some modder did already) which seems to work fine with the exception of the randomly kids created by the game at the start (who don't get the trait) Any idea of how this could be changed or, at least, how to decide a character I created does have not any ohter kid apart of the one I "design" for him?
I'm modding \setup\main\00_default for the families (i'm adding one up with a new different id nº)
And \setup\characters\00whatever for the characters.
Once I create a couple of characters and assign him to the new families everything works but the relationship between them (trying a father-mother-son). They are shown in game but with no relationship between them whatsoever (for instance, the female character is married to another man -I guess randomly assigned-, and the kid -below 16 yo- seems to have no father nor mother).
I have copy-pasted the very same lines (with the exception of the character ID, of course) of the vanilla game (in families that work properly such as the Antigonids).
Any idea why?
Also, I'm trying to add a bloodline trait which is inherited (as some modder did already) which seems to work fine with the exception of the randomly kids created by the game at the start (who don't get the trait) Any idea of how this could be changed or, at least, how to decide a character I created does have not any ohter kid apart of the one I "design" for him?