As we do not yet have this kind of thread in here, I figured I would get to starting it.
I would very much appreciate a couple of new effects,
First a damage_unit effect, this effect would if given a positive value inflict that number of casualties to the scoped army, or if given a negative value restore that many troops to the scoped army.
Secondly, an add_holding_slot effect, this effect would add an empty holding slot to the respective county and would allow dynamically increasing the size of counties over the course of a game.
Another helpful set of things would be an on_combat_begin on_action. This would let us trigger all sorts of things as battles start.
I would very much appreciate a couple of new effects,
First a damage_unit effect, this effect would if given a positive value inflict that number of casualties to the scoped army, or if given a negative value restore that many troops to the scoped army.
Secondly, an add_holding_slot effect, this effect would add an empty holding slot to the respective county and would allow dynamically increasing the size of counties over the course of a game.
Another helpful set of things would be an on_combat_begin on_action. This would let us trigger all sorts of things as battles start.