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Abrael

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Sep 16, 2023
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I added the culture "cossacks" as a hybrid of Russian and Khazar and I want the rulers of this culture localized differently. I write king_feudal_male_cossacks:0 "Hetman" in the localization file, but the game still takes the names from the Russian culture (yes, I wrote localization for the tribe as well).
 
Did you make (or edit) a file in common\flavorization? Sorry if you did, I didn't see you mention it, so I thought I would just ask.

If you haven't yet, you have to make an entry in a file in that folder like:

Code:
king_feudal_male_cossacks = {
    type = character
    gender = male
    special = holder
    tier = kingdom
    priority = 47
    governments = { feudal_government }
    name_lists = { name_list_cossacks }
}

It tells the game the conditions for when to use king_feudal_male_cossacks.
 
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Did you make (or edit) a file in common\flavorization? Sorry if you did, I didn't see you mention it, so I thought I would just ask.

If you haven't yet, you have to make an entry in a file in that folder like:

Code:
king_feudal_male_cossacks = {
    type = character
    gender = male
    special = holder
    tier = kingdom
    priority = 47
    governments = { feudal_government }
    name_lists = { name_list_cossacks }
}

It tells the game the conditions for when to use king_feudal_male_cossacks.
Oh, I really forgot about that. Thank you so much
 
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