Hey folks!
I'm working on a mod that adds a new species archetype to the game. I know there is a way to inherit trait and trait points from another archetype, but is there a way to allow game triggers to treat my new archetype as valid if it validates using an archetype?
Specifically, I'm looking at the is_organic_species scripted trigger. It's reads:
Is there a way that I can get Stellaris to is my custom archetype and include it, since I want my archetype to be a subcategory of BIOLOGICAL?
Thanks!
I'm working on a mod that adds a new species archetype to the game. I know there is a way to inherit trait and trait points from another archetype, but is there a way to allow game triggers to treat my new archetype as valid if it validates using an archetype?
Specifically, I'm looking at the is_organic_species scripted trigger. It's reads:
Code:
is_organic_species = {
species = {
OR = {
is_archetype = BIOLOGICAL # original trigger did not include pre-sapient classes
is_archetype = LITHOID
}
}
}
Is there a way that I can get Stellaris to is my custom archetype and include it, since I want my archetype to be a subcategory of BIOLOGICAL?
Thanks!