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unmerged(65030)

Private
Jan 24, 2007
24
0
After playing all the major nations for ninehundredfortyfive times, I decided to do something a little different this time. Basically, I wanted to simulate a communist coup in Sweden, thus joining the Comintern, and embark on a unification conquest of Scandinavia. It seemed different, and it seemed fun. A united Scandinavia has the potential to be a major player, and who knows? They might even end up with a few colonies here and there. :D

I decided to make it easy on myself. Give me a challenge, and I'll shy away from it! ;) Seriously though, I decided to create an event that would swing Sweden communist and give it cores on all of Scandinavia. Hey - it's gamey, I know, but at least I'm not cheating my way into to provinces, I'll still have to take them! Who am I kidding, it's super gamey and I don't care. :p

So anyway, I've never modded before. I went to read up on some of the basic threads, and I got the hang of it - sort of. I managed to create an event that does as I wished, only it looks crap. Seriously, look at it.



So, as you can see, it does what it's supposed to do. It gives me cores, changes my democracy rating, etc. etc. Only, I can't quite figure out how to get a name, description and pic in there. I'm starting to think I have to write them in some file I don't know about, as typing them in the Sweden event file itself brings up all kinds of trouble.

Anyone willing to help me in this n00bish quest for a modified game? Where exactly can I fiddle to make this event look semi-decent? :) Thanks in advance.
 
Not bad for a first try! Well, to get names/descriptions in, its pretty simple.

To put in a name, simply open up the text you used to make the event and add it all in. To make it simple, I'll add in an event I made (and will be incorporated in the next Kaiserreich update!) for an example:

Code:
event = {
id = 555400
country = MON
style = 0
picture = "assistance"

date = { day = 7 month = january year = 1936 }
offset = 1
deathdate = { day = 30 month = december year = 1947 }

name = "The Russians Aren't Watching"
desc = "Only a few days have passed since the Assasination of Kerensky and Russia is still trying to regroup and reorganize. They would be too busy in their own affairs to notice much if we did something beligerent with our Chinese neighbors..."

action_a = {
ai_chance = 24
name = "Stake our claims on recognized Mongol lands!"
command = { type = addcore which = 1439 }
command = { type = addcore which = 1208 }
command = { type = belligerence which = MON value = 5 }
command = { type = relation which = CXB value = -10 }
command = { type = relation which = RUS value = -10 }
command = { type = domestic which = interventionism value = 1 }
}

action_b = {
ai_chance = 75
name = "The Chinese be Damned! Unification for ALL of the Mongolias!"
command = { type = addcore which = 1439 }
command = { type = addcore which = 1208 }
command = { type = addcore which = 1433 }
command = { type = addcore which = 1421 }
command = { type = relation which = RUS value = -10 }
command = { type = relation which = CXB value = -50 }
command = { type = belligerence which = MON value = 5 }
command = { type = domestic which = interventionism value = 1 }
}

action_c = {
ai_chance = 1
name = "It's not worth the risk"
command = { type = sleepevent which = 555401 }
command = { type = domestic which = interventionism value = -1 }
command = { type = sleepevent which = 555403 }
command = { type = sleepevent which = 555404 }
}
}


Fairly simple... just go to the "name = " and "desc =" parts to add in you descriptions! Unless you made the event funky somehow...