Why are you using any_dynasty_member instead of dynasty?
I couldn't find it on the wiki page for modding.
Is there anything else I should I know?
Why are you using any_dynasty_member instead of dynasty?
But they're both there. Perhaps you're looking at the scopes instead of the conditions?I couldn't find it on the wiki page for modding.
I haven't looked though all of it, but that one is just too obvious.Is there anything else I should I know?
But they're both there. Perhaps you're looking at the scopes instead of the conditions?
I haven't looked though all of it, but that one is just too obvious.
Add a .gfx file in the interface directory. Enclose actorTypes in the objectTypes = { } scope.Where is that located?
Why are you giving the units to ROOT? That's the person clicking the decision, which is you.I see.
Why are you giving the units to ROOT? That's the person clicking the decision, which is you.
Right after capital_scope, change ROOT to PREV. Then change owner = ROOT to owner = THIS.Instead of ROOT, what is the correct code?
HI guys! I'm a proud member of a little team, which try to make a hungarian localization for CK2. This is not an easy task, because the differences of the hungarian and english language. My question is: Is it possible to change the title's or the ruler's word order? For example: the Duchy of Esztergom is Esztergomi hercegség in hungarian. So I need an "i" suffix instead an " of " preffix. And I should put somehow the title level (Duchy=Hercegség) behind the province name. The situation is similar with the ruler name's. "Béla IV" is "IV. Béla" in hungarian. Is this depth of modding possible?
Right after capital_scope, change ROOT to PREV. Then change owner = ROOT to owner = THIS.
Can an event change a religion's holy sites?
I want to make a mod that switches the Orthodox holy sites to the Pentarchy after Mending the Schism, but I can't figure out how to. Any ideas?
Can an event change a religion's holy sites?
I want to make a mod that switches the Orthodox holy sites to the Pentarchy after Mending the Schism, but I can't figure out how to. Any ideas?
HI guys! I'm a proud member of a little team, which try to make a hungarian localization for CK2. This is not an easy task, because the differences of the hungarian and english language. My question is: Is it possible to change the title's or the ruler's word order? For example: the Duchy of Esztergom is Esztergomi hercegség in hungarian. So I need an "i" suffix instead an " of " preffix. And I should put somehow the title level (Duchy=Hercegség) behind the province name. The situation is similar with the ruler name's. "Béla IV" is "IV. Béla" in hungarian. Is this depth of modding possible?
snip
Ah, ok.snip
HI guys! I'm a proud member of a little team, which try to make a hungarian localization for CK2. This is not an easy task, because the differences of the hungarian and english language. My question is: Is it possible to change the title's or the ruler's word order? For example: the Duchy of Esztergom is Esztergomi hercegség in hungarian. So I need an "i" suffix instead an " of " preffix. And I should put somehow the title level (Duchy=Hercegség) behind the province name. The situation is similar with the ruler name's. "Béla IV" is "IV. Béla" in hungarian. Is this depth of modding possible?
Ah, ok.
Why doesn't Orthodoxy already have it's holy sites on the Pentarchy? Is it to ensure high-ish MA?
order in general:
UNIT_ARMY_NAME;$ADJ$ $ARMY$;$ARMY$ $ADJ$;$ADJ$ $ARMY$;;$ARMY$ $ADJ$;;;;;;;;;x
TITLE_HOUSE_NAME;$HOUSE$ $DYN$;$HOUSE$ $DYN$;$HOUSE$ $DYN$;;$HOUSE$ $DYN$;;;;;;;;;x
TITLE_DYNASTIC_NAME;$DYN$ $NAME$;$NAME$ $DYN$;$DYN$ $NAME$;;$DYN$ $NAME$;;;;;;;;;x
TITLE_BASE_NAME;$PREFIX$ $NAME$;$PREFIX$ $NAME$;$PREFIX$ $NAME$;;$PREFIX$ $NAME$;;;;;;;;;x
TITLE_BASE_NAME_PETTY;$PETTY$ $PREFIX$ $NAME$;$PETTY$ $PREFIX$ $NAME$;$PETTY$ $PREFIX$ $NAME$;;$PETTY$ $PREFIX$ $NAME$;;;;;;;;;x
TITLE_BASE_NAME_TRIBAL;$TRIBAL$ $PREFIX$ $NAME$;$TRIBAL$ $PREFIX$ $NAME$;$TRIBAL$ $PREFIX$ $NAME$;;$TRIBAL$ $PREFIX$ $NAME$;;;;;;;;;x
TITLE_BASE_NAME_TITULAR;$TITULAR$ $PREFIX$ $NAME$;$TITULAR$ $PREFIX$ $NAME$;$TITULAR$ $PREFIX$ $NAME$;;$TITULAR$ $PREFIX$ $NAME$;;;;;;;;;x
TITLE_BASE_NAME_PETTY_TRIBAL;$TRIBAL$ $PETTY$ $PREFIX$ $NAME$;$TRIBAL$ $PETTY$ $PREFIX$ $NAME$;$TRIBAL$ $PETTY$ $PREFIX$ $NAME$;;$TRIBAL$ $PETTY$ $PREFIX$ $NAME$;;;;;;;;;x
TITLE_BASE_NAME_PETTY_TITULAR;$TITULAR$ $PETTY$ $PREFIX$ $NAME$;$TITULAR$ $PETTY$ $PREFIX$ $NAME$;$TITULAR$ $PETTY$ $PREFIX$ $NAME$;;$TITULAR$ $PETTY$ $PREFIX$ $NAME$;;;;;;;;;x
PLOTTER_JOB_DESC;, the $TITLE$ of $HOLDING$;, $TITLE$ de $HOLDING$;, $TITLE$ von $HOLDING$;;, el $TITLE$ de $HOLDING$;;;;;;;;;x
TITLE_SHORT_NAME_FORM;the $TITLE$;$TITLE$;$TITLE$;;el $TITLE$;;;;;;;;;x
TITLE_SHORT_NAME_FORM_CAPPED;The $TITLE$;$TITLE$;$TITLE$;;El $TITLE$;;;;;;;;;x
offmap_full_title;$TITLE$ $TIER$;$TIER$ de $TITLE$;$TITLE$ $TIER$;;$TIER$ $TITLE$;;;;;;;;;x
About "of", search lines containing " of;"
Examples:
duchy_of;Duchy of;Duché de;Herzogtum;;Ducado de;;;;;;;;;x
kingdom_of;Kingdom of;Royaume de;Königreich;;Reino de;;;;;;;;;x
succ_tanistry = {
oldest_child_opinion = -20
child_opinion = -10
dynasty_opinion = 5
vassal_opinion = 5
potential = {
holder_scope = {
OR = {
independent = yes
NOT = {
any_liege = {
holy_order = yes
}
}
}
NOT = { religion_group = muslim }
is_merchant_republic = no
is_patrician = no
culture_group = celtic
OR = {
independent = yes
NOT = {
any_demesne_title = {
is_vice_royalty = yes
}
}
}
}
OR = {
is_landless_type_title = no
is_tribal_type_title = yes
temporary = yes
}
is_primary_type_title = no
NOT = { tier = baron }
OR = {
holder_scope = {
culture_group = celtic
}
AND = {
tier = baron
is_feudal = yes
}
holder_scope = { is_feudal = yes }
}
NOT = { holder_scope = { government = confucian_bureaucracy } }
NOT = { holder_scope = { government = chinese_imperial_government } }
}
allow = {
OR = {
holder_scope = { is_feudal = yes }
holder_scope = { is_tribal = yes }
}
custom_tooltip = {
text = not_forced_tt
hidden_tooltip = {
holder_scope = { NOT = { has_character_flag = liege_forced_succ_law } }
}
}
conditional_tooltip = {
trigger = {
has_dlc = "Conclave"
}
custom_tooltip = {
text = forced_elective_tt
hidden_tooltip = {
NAND = {
has_law = succession_voting_power_1
has_law = succ_feudal_elective
}
}
}
}
}
effect = {
succession = tanistry
}
revoke_allowed = {
always = no
}
}
I'm at loss how to enable tanistry for every pagan and every tribal. When I start as pagan I have only one visible option - gavelkind. I want tanistry to be visible too. When it is visible I think I can mod requirements myself. But after one hour of trying to put is_tribal = yes nothing really changed. The best I achieved was that every pagan starts with tanistry instead of ele_gavelkind, but this is obviously not what I want
OR = {
holder_scope = {
culture_group = celtic
}
AND = {
tier = baron
is_feudal = yes
}
holder_scope = { is_feudal = yes }
}