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How do I add in a culture,I've made the culture and put it in the cultures file but giving a county that culture has no effect. Is there something else I need to do.
 
How do I add in a culture,I've made the culture and put it in the cultures file but giving a county that culture has no effect. Is there something else I need to do.

So you created a culture in cultures.txt, and changed the culture of a province? That should have done it. Have you tried changing the culture of a character in the history files?
 
Hi,
is there a way to increase the yearly_raised_levies opinion modifier?
I find it myself way to low and too fast decreasing...

the modifier in opinion_modifiers seems to be obsolete :)
Is it hard coded?

I want to try this modifier to weaken HRE and Byz...
 
Hi,
is there a way to increase the yearly_raised_levies opinion modifier?
I find it myself way to low and too fast decreasing...

the modifier in opinion_modifiers seems to be obsolete :)
Is it hard coded?

I want to try this modifier to weaken HRE and Byz...
I think the interval at which it increases is defined in defines.lua, so you should check in there.
 
Hi,
is there a way to increase the yearly_raised_levies opinion modifier?
I find it myself way to low and too fast decreasing...

the modifier in opinion_modifiers seems to be obsolete :)
Is it hard coded?

I want to try this modifier to weaken HRE and Byz...

Ah... I find starting out as a smaller ruler that it kicks in way too fast given how long anything military takes to accomplish.

Too bad it doesn't scale based on how many feudal tiers seperate the top liege and the lord whose levy has been raised, or something.
 
How do I add an ally to a war? For instance; if I wanted to add the king of denmark to the invasion of england at the start of the game?
Code:
name = "Norman Conquest"

casus_belli = {
	actor = 140
	recipient = 122
	casus_belli = invasion
	landed_title=k_england
	date=1066.9.10
}

1066.9.10 = {
	add_attacker = 140
	add_defender = 122
}

1066.10.14 = {
	rem_attacker = 140
	rem_defender = 122
}
 
Don't add him to the Norman Conquest though -- you should add him as an ally of Hardrade in the Norwegian Invasion file, or create a new one like this:

danish_invasion.txt (just a new blank .txt file)

Code:
name = "Danish Invasion"

casus_belli = {
	actor = 101515
	recipient = 122
	casus_belli = invasion
	landed_title=k_england
	date=1066.9.10
}

1066.9.10 = {
	add_attacker = 101515
	add_defender = 122
}

1066.9.26 = {
	rem_attacker = 101515
	rem_defender = 122
}

So this will mean Harold Godwinson is involved in three separate wars.
 
A stupid question in hope to find a smart answer (lol).

defines.lua is the "valid" one, so the "defines.txt" is also valid or to be valid you
have to "transport" the values to the lua one?.
 
A stupid question in hope to find a smart answer (lol).

defines.lua is the "valid" one, so the "defines.txt" is also valid or to be valid you
have to "transport" the values to the lua one?.

They both work. The most important things in defines.txt are setting the age of adulthood and thus marriage (I tried 14 and it works) and setting the max age of motherhood.

Defines.lua has a lot more options, but keep both files.
 
They both work. The most important things in defines.txt are setting the age of adulthood and thus marriage (I tried 14 and it works) and setting the max age of motherhood.

Defines.lua has a lot more options, but keep both files.

Then how this one works?

2 #_CHDEF_BASE_NR_OF_CHILDREN_PER_COUPLE_ ( The number of children allowed per couple )

because in all my games it's always "2", but somehow my characters looks like rabbits. o_O
 
Then how this one works?

2 #_CHDEF_BASE_NR_OF_CHILDREN_PER_COUPLE_ ( The number of children allowed per couple )

because in all my games it's always "2", but somehow my characters looks like rabbits. o_O

That one I can't help you with. It may not be used by the executable anymore, but well I can say that at least the age of adulthood works because I can see the results immediately.
 
Why are some of my ingame vassals showing up with no name.
Basically I have an emperor I have modded into the hre. Everything concerning him is fine and as it should be,his one courtier at present is his son postumus junior. But then I decide to give postumus junior the duchy of flanders at the start of the game,via the titles folder putting in his character ID. so I start up a new game and suddenly he has no name and isn't the duke of flanders. But merely a courtier again....but with no name. So he is called "Prince of Gallic Empire" rather than "Prince Postumus Junior of Gallic Empire."

Why is this happening?


I sorted it.
 
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