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I never moded anything, but recently did a game in the 1/1/1077 start with the greek count of herekleia that is vassal to Rum and ended playing Muslim,a nd really loved the Sucession Law of Open Agnatic.
I there a simple way to make it possible to be used by chritians?
 
Can I make it so a certain culture uses only a set of family names?

I ask this because of the Elder Scrolls mods I'm working in: The Nord race doesn't has family names relative to place, they use titles. (Abjorn Wannabe-Warrior)
 
Can I make it so a certain culture uses only a set of family names?

I ask this because of the Elder Scrolls mods I'm working in: The Nord race doesn't has family names relative to place, they use titles. (Abjorn Wannabe-Warrior)

I think that dynasties will always refer to a county (or barony I think) when randomly generated. You could have a lot of nicknames, but in Skyrim's case you'll likely get dynasties like of Whiterun, of Helgen, etc. All you can change at the moment is the dynastic prefix.
 
I think that dynasties will always refer to a county (or barony I think) when randomly generated. You could have a lot of nicknames, but in Skyrim's case you'll likely get dynasties like of Whiterun, of Helgen, etc. All you can change at the moment is the dynastic prefix.

Thanks. I think I will work with Nicknames later.

Another question, can names have hyphen? Argonians you know. :p
 
Last question, the commentary says that each culture must be "unique", but can they use the same names?
Yup. You can even link names that are the same, but differently spelled (E.G., the Saxon Harold and the Scandinavian Harald) by appending _GroupName.
 
Thanks. I think I will work with Nicknames later.

Another question, can names have hyphen? Argonians you know. :p
Nicknames are only naturally assigned to independent rulers, but you can get around this by writing identical events for nickname assigning.

I think the surnames in dynasties.txt is only related with historical characters in the history folder.
The other surnames and settlement names are generated from the barony names in the landed_titles.txt. Interestingly, a character with surname X is generated, even if settlement X is not built in game.
There are a murder of dynasties, though. They're all used and won't have random-gens?

Yes, it's the Holy Land DLC (I own all three, I opened one at random. If you prefer, I'll post the "Avalon" one.
As for the question, I'd suppose the modifier refers to a crusade which has for target a kingdom owned by the player. You can see the modifier is for giving half the potential for a crusade against the player. Otherwise the factor would be 5 or 0.1 in case there is no crusade.
That's what I thought. It seems odd to have the music file so oddly limited. Could you post an Avalon one? I'm still not sure what scope songs.txt starts in.

I think that dynasties will always refer to a county (or barony I think) when randomly generated. You could have a lot of nicknames, but in Skyrim's case you'll likely get dynasties like of Whiterun, of Helgen, etc. All you can change at the moment is the dynastic prefix.
We don't know that it only uses barony, but it's true that there's no way to disable it.
 
Is it possible to two different religions (Of the same religion group) to have the same heresies?

Other way to put it: Is it possible to set heresies for the whole Religion Group instead of setting heresies for Religions? So "Cathar" would be both a Orthodox and a Christian heresy.

In a related question, does the game already does this? I mean, will a Cathar be considered a heretic by a Orthodox in vanilla?
 
I don't believe the first question is possible (I could be wrong).

And heresies consider everyone outside of their own heresy, well, heretics and can holy war them. So I believe Orthodox can in fact consider Cathars as heretics.
 
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They're all dualistic gnostics, but Cathars are heretics of the Catholics, while Bogumils are heretics of the Orthodox.

To make a heresy of the entire religious group, you would have to make Cathars their own religious group who can holy war on all Christians.
 
I never moded anything, but recently did a game in the 1/1/1077 start with the greek count of herekleia that is vassal to Rum and ended playing Muslim,a nd really loved the Sucession Law of Open Agnatic.
I there a simple way to make it possible to be used by chritians?

In decisions\succession_laws.txt they have the conditions about who can use what sort of law.
 
There are a murder of dynasties, though. They're all used and won't have random-gens?

They are not all used , confirmed.
Yes, they are used for random-gens additionaly to the barony list.
 
For landed_titles, I know color defines title color, but what does color2 define? I notice it can vary from title, though often its just 255 255 255.

255-255-255 is white. What it does is for example when you have a unit on the map with a lot of heavy horse (like hired Templars) the horse's barding will be checked, with alternating white and whatever your first color is. That is apparently one effect. Sometimes units will have color banners as well. AFAIK it does not affect much else. Any other ideas, comrades?