Is it possible to have women lead armies?
Does Joan d'Arc lead Armies in the 100 years war scenario?
Not that I can figure out, Korba. You can have a female marshal, but not a female commander or defender.
Is it possible to have women lead armies?
Does Joan d'Arc lead Armies in the 100 years war scenario?
To history or in the game with events?
In the history, go to the character entry in the right file and <add_trait = x> or <give_nickname = x>. For example, this is the Duke of Barcelona in 1066, from /history/characters/catalan.txt:
Code:name="Ramon Berenguer" # AKA: Ramon Berenguer 'el Vell' dynasty=100204 martial=7 diplomacy=8 intrigue=4 stewardship=5 religion="catholic" culture="catalan" [COLOR=#800000]add_trait="deceitful"[/COLOR] [COLOR=#800000] add_trait="brave"[/COLOR] [COLOR=#800000] add_trait="tough_soldier"[/COLOR] father=110530 mother=107661 1023.1.1={ birth="1023.1.1" } 1039.11.14={ add_spouse=110631 } 1053.6.29={ add_spouse=325 } [COLOR=#800000]1054.1.1={[/COLOR] [COLOR=#800000] give_nickname = nick_the_old[/COLOR] [COLOR=#800000] }[/COLOR] 1076.5.26={ death="1076.5.26" } }
To add in the game, use the event effect <add_trait = x>. I have not done nicknames, but <give_nickname = nick_the_effeminate> is an example from the vanilla event files.
N.B.: IF you don't use vanilla traits and nicknames, both traits and nicknames of course have to be added into the correct /common files. Nicknames have their own file, while traits has been moved to /common/traits/00_traits.txt. You can add your own traits by putting them into a new file in that folder. Adding traits is a bit more complicated because you need to do some image editing and add a line to the correct interface file. Both need localisation entries to display correctly on-screen.
But you were vague in your query, so I thought I'd give you the full story. Not to sound condescending, but that's not a good practice--provide as much information as possible next time. We do try to be newbie-friendly on the CK2 modding forum, though. Have a nice day and good luck.
Did Joan or Arc ever actually lead troops in battle?
Joan of Arc rejected the cautious strategy that characterized French leadership during previous campaigns. During the five months of siege before her arrival, the defenders of Orléans attempted only one aggressive move and that ended in disaster. On 4 May the French attacked and captured the outlying fortress of Saint Loup, which she followed on 5 May with a march to a second fortress called Saint Jean le Blanc, which was found deserted. The next day she opposed Jean d'Orleans at a war council where she demanded another assault on the enemy. D'Orleans ordered the city gates locked to prevent another battle, but she summoned the townsmen and common soldiers and forced the mayor to unlock a gate. With the aid of only one captain she rode out and captured the fortress of Saint Augustins. That evening she learned she had been excluded from a war council where the leaders had decided to wait for reinforcements before acting again. Disregarding this decision, she insisted on attacking the main English stronghold called "les Tourelles" on 7 May.[29] Contemporaries acknowledged her as the heroine of the engagement after she was wounded in the neck by an arrow but returned to lead the final charge.[30]
Do you mean a province modifier? That is determined from the files in the /common/event_modifiers folder. You can create your own file and put custom modifiers in it. Look at the vanilla file to see how it's done. The vanilla modifiers use icons in /gfx/interface/modifier_icons.dds. You can add more icons, but that is a bit more of an advanced procedure.
set_variable {
which = population
value = 72
}
No, I mean a variable. I want to add a few variables to each province to represent the population and trade going on there like:
http://en.wikipedia.org/wiki/Joan_of_Arc
But I wasn't asking for her specifically, I was asking because of the ES mod, in the Elder Scrolls universe things aren't quite as exclusionary as our world.
Much appreciated. Looks much better now.Put a character flag on him and have the headgear give that specific crown to someone with that flag.
grallonsphere,
@Anenu: you need a trait creation tutorial. Guys, isn't there one online on this mod forum? (Man, we need to index all the faq threads!)
grallonsphere,
I think it's /interface/domestic_characters.gui, but I can't say exactly how to modify it. It determines how things look in the character page.
Did Joan or Arc ever actually lead troops in battle?
defines.lua. Search for NTechnology.Where are the files the modify the tech advancement rate?
Can't find them. Thanks.
Yeah, I was worried I would have to do something like that. Thanks for clearing that up.No, they don't display directly. They are like character or province flags that way. But you can use them to trigger province modifiers by event. I am currently using a province variable to keep up with economic growth in my Iberian mod. So when the variable 'frontier' goes over ten, a grassland province gets an event to invest in cattle production. At value 25, you get a better province modifier. But there is no way to have the variable appear on-screen. As far as the player is concerned, it doesn't exist, like a province flag.
If there is a trait creation tutorial that would be great but all my attempts to find one have failed and the one thread I found in which it says how to add nicknames to the game didn't work.
stigmata = {
church_opinion = 10
same_opinion = 5
monthly_character_piety = 0.25
sex_appeal_opinion = -5
}
spriteType = {
name = "GFX_trait_stigmata"
texturefile = "gfx/traits/stigmata.tga"
noOfFrames = 1
norefcount = yes
effectFile = "gfx/FX/buttonstate.lua"
}
stigmata;Stigmata;FRENCH;GERMAN;;SPANISH;;;;;;;;;x
stigmata_desc;This character bears wounds resembling the five wounds that Christ received on the day of His crucifixion. These marks commonly denote an individual with a close personal relationship with Our Lord and Savior, which may win him or her the awe of other pious persons.;FRENCH;GERMAN;;SPANISH;;;;;;;;;x