According to Jon Stryker (https://forum.paradoxplaza.com/foru...nversion-map-modding-clans-of-ireland.801599/ ), it's multiples of 64, and the 15 million limit was removed. I'm sure there's still a practical limit, however. Also, he wrote that 2 years ago, so maybe the multiple has changed…
My bad, my memory stuck to the more "traditional" limitations, haha.
Okay so for my AAR game I want to do a few things and was wondering how exactly. I am changing around the Tamerlane events (given that this is a universe that diverged at 1066 Tamerlane would never be born anyway.) and that I can do. What I want to do is make Zikri have a religious head and maybe change where some of there holy sites are. The holy site stuff I know is done with the listing of counties and titles. I guess first question is is there a mod that gives heresies a religious head? That may make my job easier. If not I just wanted to maybe take the Yazidi religious head and make it Zikri instead. How would I go about doing that and what we I need to change? I know i would have to change localization files too. Finally, I want to make sure the Zikri head spot is empty until an event I write when my alt-Tamerlane takes a holy site (probably Samarkand). Is that also possible.
Sorry if this is more in-depth than a quick question should be. If it is I will make my own topic for it.
To set up a religious head just go to the title you want it to be the religions head and in it's definition add controls_religion = <your religion's tag>. As for your last question, yes, it is: the fraticelli heressy starts with no head, although the fraticelly papacy can be changed via a decision. Look at the history of d_fraticelly and the relevant decision (don't know in which file that is though, sorry).