Is there a way to make different duchy/county/barony tier titles have different succession laws? As with patrician family palaces and the merchant republic title. I would like to make it so that in specific circumstances, county and duchy titles have the appointment succession, while barony titles pass on to another member of the family.
I added the following scripted trigger:
And then in the potential of each succession law other than appointment, I added:
And made the appointment succession potential be this:
But unfortunately, that makes the barony titles have appointment succession as well, if the person in question holds a higher title.
I could use viceroyalties, but the problem with those is that they will become normal titles when the immediate liege receives them. I want the top liege to be able to grant kingdom, duchy and county level titles without his king-level viceroys ending up holding many ducal titles of their own.
I can do what I want with an on_death event, but then the heir to each title doesn't show up correctly in the interface, of course.
I added the following scripted trigger:
Code:
# title scope
is_appointed_governorate = {
NOT = { tier = baron }
holder_scope = {
independent = no
is_merchant_republic = no
top_liege = {
has_law = centralization_4
}
}
}
And then in the potential of each succession law other than appointment, I added:
Code:
NOT = { is_appointed_governorate = yes }
And made the appointment succession potential be this:
Code:
OR = {
holder_scope = {
is_feudal = yes
independent = no
any_liege = {
holy_order = yes
}
is_merchant_republic = no
}
is_appointed_governorate = yes
}
But unfortunately, that makes the barony titles have appointment succession as well, if the person in question holds a higher title.
I could use viceroyalties, but the problem with those is that they will become normal titles when the immediate liege receives them. I want the top liege to be able to grant kingdom, duchy and county level titles without his king-level viceroys ending up holding many ducal titles of their own.
I can do what I want with an on_death event, but then the heir to each title doesn't show up correctly in the interface, of course.