How would I create an event that killed everyone in a county? Or, because its my capital, me and everyone in my court
These Scopes should do it.How would I create an event that killed everyone in a county? Or, because its my capital, me and everyone in my court
Thanks manThese Scopes should do it.
any_courtier = {#Character's court
#Death Effect Here
}
For everyone in a country,
any_realm_character = {#Character's Realm
#Death Effect Here
}
Should work just fine, they're not percentages, just weightings. If they happen to add up to 100 they will be percentages, but if they don't they'll still function in a proportional way.Does random_list work properly if the "percentages" add up to 200? Is that the best way to include, for example, a 0.5% chance of something?
Does the same apply for random events within an on_action trigger?Should work just fine, they're not percentages, just weightings. If they happen to add up to 100 they will be percentages, but if they don't they'll still function in a proportional way.
Does the same apply for random events within an on_action trigger?
Should work just fine, they're not percentages, just weightings. If they happen to add up to 100 they will be percentages, but if they don't they'll still function in a proportional way.
I am trying to make an event that converts the player to another culture, but the player must be holding the duchy of tuscany, any help?
character_event = {
id = ???
desc = ???
title = ???
picture = ???
border = ???
only_playable = yes
trigger = {
has_landed_title = d_toscana # Tuscany
NOT = {
culture = TARGET # Don't fire the event if unneeded
}
NOT = {
has_character_flag = FLAG # Not if it already happened
}
}
option = {
name = ???
culture = TARGET
set_character_flag = FLAG
}
}
Its because the weightings are converted into percentages chances for each option to happen.Thanks, the wiki literally uses the term "percentages" now, so I was somewhat confused.
Sadly, no. While it's possible to set keybindings for any GUI button, the map movement is not a GUI button.Asking again because I got no answer last time, is there a way to set key bindings? I want to use WASD to pan around the map instead of arrow keys
Can one change how the icons look in game with mods? I don't like the pagan interface for characters that aren't germanic/Norse faiths. Stuff like the wooden shield for making new titles
Darn, thanksSadly, no. While it's possible to set keybindings for any GUI button, the map movement is not a GUI button.![]()