Hi!
Is it possible to change a character's beard and hairstyle through events? If so, how?
Currently I've written this:
Code:
character_event = {
id = TOG.9001
title = EVTTITLE_TOG_9001
desc = EVTDESC_TOG_9001 # I am king over a united Norway!
picture = GFX_evt_viking_battle_oldgods
border = GFX_event_normal_frame_war
is_triggered_only = yes
trigger = {
has_dlc = "The Old Gods"
has_landed_title = k_norway
has_character_flag = is_harald_fairhair
has_global_flag = fairhair_wars
prisoner = no
NOT = { year = 900 }
NOT = { has_nickname = nick_fairhair }
}
option = {
name = EVTOPTA_TOG_9001 # Bring me a razor and a comb!
remove_nickname = nick_shockhair
give_nickname = nick_fairhair
add_trait = fair
properties = "0b0cac"
prestige = 200
}
}
Audax Validator says that "properties" is an invalid node. What node am I supposed to use, if there even is one?