Any tip or walkthrough on how I can achieve this? I've tried the following
Code:2 = { # Page factor = 1 # Does not suit Western females with African style headgear modifier = { factor = 0 is_female = yes OR = { culture = manden culture = ethiopian } NOT = { graphical_culture = westafricangfx } NOT = { graphical_culture = muslimgfx } OR = { higher_tier_than = count spouse = { higher_tier_than = count } has_minor_title = title_prince } } modifier = { factor = 1 has_character_modifier = fairhair_haircut } } 4 = { # Long Straight factor = 1 # Does not suit Western females with African style headgear modifier = { factor = 0 is_female = yes OR = { culture = manden culture = ethiopian } NOT = { graphical_culture = westafricangfx } NOT = { graphical_culture = muslimgfx } OR = { higher_tier_than = count spouse = { higher_tier_than = count } has_minor_title = title_prince has_character_modifier = fairhair_haircut } } }
He's supposed to change from haircut number 4 to 2. In the event I've made for him I've made sure to include "set_character_modifier = fairhair_haircut" when clicking the only available option on the popup-window.
For modifiers you have to use "add_character_modifier", AFAIK "set_character_modifier" isn't a valid command.