Hi Folks,
So I’ve been slowly testing some of the Mods and settings and noticed that SurvivableArms seems to appear and disappear at times. Given that I’ve been launching and deleting a new Campaign/Career with each test I’m not sure what the pattern is yet, plus the SurvivableArms mod is so old I had to create a mod.json for it to work back in ver 1.6 (or older), so this is just a heads up and not a bug report.
While is does not show up on the Modding screen it does show up in load_order.json and harmony_summary.log. (I haven’t gotten into a game yet to see if it is actually working.)
load_order.json
harmony_summary.log
So I’ve been slowly testing some of the Mods and settings and noticed that SurvivableArms seems to appear and disappear at times. Given that I’ve been launching and deleting a new Campaign/Career with each test I’m not sure what the pattern is yet, plus the SurvivableArms mod is so old I had to create a mod.json for it to work back in ver 1.6 (or older), so this is just a heads up and not a bug report.
While is does not show up on the Modding screen it does show up in load_order.json and harmony_summary.log. (I haven’t gotten into a game yet to see if it is actually working.)
load_order.json
Code:
[
"AA.BT.RealHitChance",
"BTModSample",
"Hopalong 3029",
"MeleeMover",
"PermanentEvasion",
"PilotHealthPopup",
"SurvivableArms"
]
Code:
Harmony Patched Methods (after startup) -- 11/23/2019 3:41:59 PM
BattleTech.UI.CombatHUDWeaponSlot.SetHitChance:
Prefixes:
aa.battletech.realhitchance
Transpilers:
aa.battletech.realhitchance
BattleTech.Pathing.GetMeleeDestsForTarget:
Transpilers:
de.morphyum.MeleeMover
BattleTech.Pathing.getGrid:
Transpilers:
de.morphyum.MeleeMover
BattleTech.Pathing.SetMeleeTarget:
Transpilers:
de.morphyum.MeleeMover
BattleTech.AbstractActor.ResolveAttackSequence:
Prefixes:
dZ.donZappo.Semi_Permanent_Evasion
Postfixes:
dZ.donZappo.Semi_Permanent_Evasion
BattleTech.Mech.ResolveAttackSequence:
Prefixes:
dZ.donZappo.Semi_Permanent_Evasion
BattleTech.Pilot.InjurePilot:
Postfixes:
io.github.mpstark.PilotHealthPopup
BattleTech.MechComponent.DamageComponent:
Prefixes:
Battletech.realitymachina.SurvivableArms
BattleTech.GameInstance.LaunchContract:
Postfixes:
Battletech.realitymachina.SurvivableArms

