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Polak

Léonard devint ch'ti
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Sep 24, 2001
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NOTE : based on the Havard’s work : EU Editing Empire.

In FTG, you can assignate some people to lead your army/navy.
You have to simply check the tag of the country you want to change, and find the file by following the path: DB/leaders/

You will find all the files you want, based on the form : leaders_XXX. XXX being the tag of the country. Note all those files are in .txt.
If you use a modified file in the directory “mod”, FTG will take this file in priority for the loading game. Otherwise, it will be the vanilla file. Beware if you create a new country by recycling old TAG. For example, I create “Papouasia” with POI tag. If I don’t create a new leaders file, the game automatically load the vanilla POI file (monarchs of Poitou…)

What’s inside? How it works?
I take for exemple:
Code:
historicalleader = {
	id = { type = 6 id = 049896 }
	category = general
	name = "Bonaparte" 
	startdate = {
		day = 11
		month = november
		year = 1799
	}
	deathdate = {
		day = 5
		month = may
		year = 1821
	}
	rank = 1
	movement = 6
	fire = 6
	shock = 6
	siege = 2
	dormant = yes
        location = 385
	remark = "Consulate's General"
}

All your monarchs must be built on this model. What is important?
  • All monarchs have type = 6
  • id = XXXXXXX. An id number for each monarchs. Note that the game sharing the same id-list for monarchs and leaders, so id must be unique! Fortunately, there is a huge number of free id allowed by the game.
  • category. What is your leader ? MONARCH : when your leader is King and head of state that command an army in the field. Monarch leaders are always land leaders and are alway in first rank in battle or siege.
    GENERAL : will lead your army
    AMIRAL : will lead your navy
    CONQUISTADOR : can discover new territories and handle attrition very good in land province. Note that in Europe, conquistor have very bad stats (0 in fire and shok)
    EXPLORER : the naval counter-part of Conquistador. Can discover new sea provinces and can handle attrition very good.
    Note : when you reach a certain level in land et navy technology, all your units can explore and discover provinces. this can be defined in the technologie files. See : DB/technologies/ , chose the navy or land file, and add the command generals_exploration = yes at the level you want.
    PRIVATEER : neither an explorer nor an admiral. He can appear in any owned port and even sea zones. At this time, he will give a temporary Casus Belli to all neighboring countries. A privateer can lead any fleet of the country, just like any Admiral. This is not a pirate
  • Name : The name of the leader appearing ingame.

  • Startdate : The date the leader appears. This can be specified with the year, the year and month or a full date (month in English, of course). Note : if you specify only the year, the reigning will begin the 1/1/XXXX of the year.
  • Deathdate : The date the leader leaves the battle field. This can be specified with the year, the year and month or a full date (month in English, of course). Note : if you specify year or month, the leader will leave the game at the end of this date. If a country is annexed or if your changing in game the tag of your country : you will keeping the leaders alive.


  • rank : define the rank of a leader is set with the "rank" statement, from 0 (best rank-marshall) to.... (sentinel). Highest rank always take command in battle or in sieges. In these cases the military abilities of the highest ranking officer are used to calculate the battle/siege. The only exception for this is that in a siege the highest siege value is used, even if this belongs to a lower ranking officer.
  • movement, fire, shock, siege give the leader abilities. The grades rate from 0 (worst) to 6 (best). For siege, it must be counted as 0 (normal) to 4 (expert).

  • dormant = yes /no. Dormant leaders can be tagged dormant = yes. This mean they will not appear unless they are woken by an event using the wakeleader command. Leaders tagged dormant = no can be deactivated by using the sleepleader command. By default, each leader have a dormant = no valor.
  • location = xxxx. Set the province where a leader should appear if possible. Leaders must appear in provinces you own and with a unit, otherwise, they will be placed in a random province.
  • Remark = "", just for information, not used in game

Dont'hesistate to correct me
 
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