Hello,
does anyone know of a mod that uses the effect "set_available_for_autonomous_investment" or does anyone know how to mod effects into the game?
I would like to use autonomous investments, but then ban certain buildings from being built. so I always have to tear them down when they are built. that's rubbish.
would be grateful for attention and help
I've tried a few things with chatgpt but he doesn't know what to do either.
say I wanted a mod with "unset_available_for_autonomous_investment = building type scope"
create and saved the buildings I didn't want in common/building and as a txt file.
content is only building_type = {
unset_available_for_autonomous_investment = yes
}
I also think that something is missing and it doesn't work that easily. I just have no idea how I can address the effects for the game. i.e. can write the commands in such a way that he understands them too.
does anyone know of a mod that uses the effect "set_available_for_autonomous_investment" or does anyone know how to mod effects into the game?
I would like to use autonomous investments, but then ban certain buildings from being built. so I always have to tear them down when they are built. that's rubbish.
would be grateful for attention and help
I've tried a few things with chatgpt but he doesn't know what to do either.
say I wanted a mod with "unset_available_for_autonomous_investment = building type scope"
create and saved the buildings I didn't want in common/building and as a txt file.
content is only building_type = {
unset_available_for_autonomous_investment = yes
}
I also think that something is missing and it doesn't work that easily. I just have no idea how I can address the effects for the game. i.e. can write the commands in such a way that he understands them too.
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