If I create a custom event whose effect modifies the stats of a unit type, e.g.
command = { type = toughness which = heavy_armor value = 2 }
Once the event fires and you try to save the game it causes a ctd with only a partially saved eug file.
Most parameters seem to be ok to modify via this mechanism, e.g. defensiveness/hard_attack/build_time etc, it just seems like a handful cause a problem.
This is with the latest version of HOI2 DD(running with HSR mod) on winXP.
command = { type = toughness which = heavy_armor value = 2 }
Once the event fires and you try to save the game it causes a ctd with only a partially saved eug file.
Most parameters seem to be ok to modify via this mechanism, e.g. defensiveness/hard_attack/build_time etc, it just seems like a handful cause a problem.
This is with the latest version of HOI2 DD(running with HSR mod) on winXP.