I've Googled a few threads talking about the game becoming too easy in the later stages, but I'm looking for fixes.
In my first (and only) campaign it was fun until I got highly-skilled mechwarriors with high morale, at which point I just 1-shotted pretty much anything. Of course I was outnumbered, but that never seemed to matter. Anyway, the endgame was so easy it wasn't interesting.
With Flashpoint, and a bunch of options for career mode, I thought there might be a way to fix this, but all I can see is ways to make it harder to reach the endgame - slower experience, less salvage, less good salvage, more parts required, etc. All this will undoubtedly make getting to point where everything becomes trivial more difficult, but...
So, one thing I can immediately identify is a need to "fix" morale precision shots. Not sure how best to do it, but is there a simple mod that changes the bonus to hit to a penalty? Or something more creative?
Is there a mod that scales back the benefits of high-level mechwarriors? +20% to hit (+precision) seems excessive, and makes +acc mods almost irrelevant.
I'm sure there are other issues I haven't identified, and maybe even other broken strategies, so any suggestions on how to set up and mod a challenging career mode run, without simply deliberately tanking morale (and thereby saving a ton of money) would be greatly appreciated.
In my first (and only) campaign it was fun until I got highly-skilled mechwarriors with high morale, at which point I just 1-shotted pretty much anything. Of course I was outnumbered, but that never seemed to matter. Anyway, the endgame was so easy it wasn't interesting.
With Flashpoint, and a bunch of options for career mode, I thought there might be a way to fix this, but all I can see is ways to make it harder to reach the endgame - slower experience, less salvage, less good salvage, more parts required, etc. All this will undoubtedly make getting to point where everything becomes trivial more difficult, but...
So, one thing I can immediately identify is a need to "fix" morale precision shots. Not sure how best to do it, but is there a simple mod that changes the bonus to hit to a penalty? Or something more creative?
Is there a mod that scales back the benefits of high-level mechwarriors? +20% to hit (+precision) seems excessive, and makes +acc mods almost irrelevant.
I'm sure there are other issues I haven't identified, and maybe even other broken strategies, so any suggestions on how to set up and mod a challenging career mode run, without simply deliberately tanking morale (and thereby saving a ton of money) would be greatly appreciated.