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If I start in the Eastern Europe then I usually stop the Mongols, if I play in the West then they might actually conquer something.

There's plenty of time to turn your tiny count into ruler of the entire Eastern Europe and Middle East before the Mongol Hordes arrive. And at that point sending 500 000 men armies to defeat the Horde and taking back what is rightfully yours isn't a big issue.
 
"Mongols are tough!" - well, of course they are! And there's a very good reason for that, I'm afraid... let's put the puzzle together finally, considering some hard facts...
Mongols tend to appear suddenly from nowhere (out of a clear blue sky, so to speak). With huge armies. Using military units unknown in the civilized West. They are enormously determined. Boldly going everywhere. They are physically tough. Suffer no attrition. They possess extraordinary mental capabilities. Their rulers are multitasking virtuosos, being able to manage directly even couple of hundred provinces with a full efficiency and with no apparent signs of stress. In certain cases, they might become fertile in a very young age and show hermaphroditic tendencies. History has witnessed Mongol bachelors having 6 sons by age of 5.
And one of their coat-of-arms is somehow familiar...

mongolmystery.jpg

Iturgen of Esfahan, afflicted wunderkind, retired ruler of Il-Khanat
 
(The point I was trying to make above was that the Mongols have a perfect profile for justifiably suspect them being extraterrestrial... just a pure very weird fantasy.)
 
"Mongols are tough!" - well, of course they are! And there's a very good reason for that, I'm afraid... let's put the puzzle together finally, considering some hard facts...
Mongols tend to appear suddenly from nowhere (out of a clear blue sky, so to speak). With huge armies. Using military units unknown in the civilized West. They are enormously determined. Boldly going everywhere. They are physically tough. Suffer no attrition. They possess extraordinary mental capabilities. Their rulers are multitasking virtuosos, being able to manage directly even couple of hundred provinces with a full efficiency and with no apparent signs of stress. In certain cases, they might become fertile in a very young age and show hermaphroditic tendencies. History has witnessed Mongol bachelors having 6 sons by age of 5.
And one of their coat-of-arms is somehow familiar...

mongolmystery.jpg

Iturgen of Esfahan, afflicted wunderkind, retired ruler of Il-Khanat


:rofl::rofl::rofl:
 
sadly the damn mongols showed up just when my ruler died the previous ruler of rus and most of asia minor and his talented yet hated son took over, this guy has the highest martial skill ive gotten in a ruler but has -prestige and about 5 rivals needless to say the mongols showed up and half my provinces were declaring independance and a civil war or 2 was going down sigh, so they managed to get most of what i took from the tribe of cuman damn heathens

so basically i turned eastern russia into what yakmans middle east must have been like. a freaking bloodbath. by the time i was done with the rebels i was kinda irratated so i was a bit less crafty than i should have been, :wacko:
 
I haven't played enough DV yet, but I played a 1337 start in vanilla CK 1.05 that the Il Khanate ate Germany, Hungary, Poland, France and England. I was cowering in the Mediterranean, praying they wouldn't attack.

I got curious about Mongols and played a handsoff-game (starting CK 1.05 in 1337, with normal/normal settings). Wanted to see what happens, if they are not disturbed by human player. The end result in year 1453 is shown on the map below (Il-Khanat is marked green). I wonder whether the Mongols are hard-coded to attack areas of Russia, Hungary, Germany and France? Although Il-Khanat had enough time, they didn’t touch Spain nor Italy. Or is it mere coincidence? Is the map picturing more or less typical end situation for 1337 scenario (Europa razed by Mongols), if the human player keeps a low profile?

kingdomofilkhanatin1453.jpg
 
Looks like a relatively bad scenario to be honest, but yea, the AI for the western powers doesn't coordinate (and the mongols get loads of free troops). Plus, on normal aggressiveness, the Christian nations will likely be relatively weak on manpower at any given time due to semiconstant warfare. Or so i've heard, I haven't actually tried weakling or such yet.

The manual and descriptions certainly do give the impression that the mongols are hardcoded to go for certain places: Il-Khanate to the Middle East (Baghdad I guess?), and the Golden Horde to Eastern Europe (Prague, as historically happened, for example) and then on to Paris (and France).

How long did it take to do this test run? Might be interesting to see a couple more, with DV(2.1), (very) hard/coward, or just multiple runs for same difficulty to figure out how common that scenario is.

And how did you do the hands-off game, use the cheat to make the game not pause on your events, plus what? You'd have to keep the dynasty alive and ruling at least some out-of-the-way county I guess?

Edit: Is that a vassal of the Il-Khanate I see there on the shore of the Arctic Ocean?
 
I think in CKDV the mongols tend to do worse than they did in CK 1.05 actually. Also, some of the mongol events are broken - the ones about trouble back in the homeland, recalling the hordes, in mongol.txt. in the event folders. They have year modifiers after which they should be more likely to occur but they actually become infinitesimally less likely. With those events fixed the mognols should start to experience serious problems in the later years of the game.
 
I think in CKDV the mongols tend to do worse than they did in CK 1.05 actually. Also, some of the mongol events are broken - the ones about trouble back in the homeland, recalling the hordes, in mongol.txt. in the event folders. They have year modifiers after which they should be more likely to occur but they actually become infinitesimally less likely. With those events fixed the mognols should start to experience serious problems in the later years of the game.


Those are not broken -- the Hordes are supposed to die out.
 
How long did it take to do this test run? Might be interesting to see a couple more, with DV(2.1), (very) hard/coward, or just multiple runs for same difficulty to figure out how common that scenario is.

And how did you do the hands-off game, use the cheat to make the game not pause on your events, plus what? You'd have to keep the dynasty alive and ruling at least some out-of-the-way county I guess?

Edit: Is that a vassal of the Il-Khanate I see there on the shore of the Arctic Ocean?

It took about 6 hours. To be honest, it wasn't completely "hands off" game ("laid-back" would be more precise). Used that cheat, but as you know it doesn't work properly - dynasty isn't taken over by AI, and game does pause quite often, in fact. Exactly, I just kept dynasty alive, and didn't stress too much about the quality of a game. Thought that Kingdom of Portugal was the best choice for such an experiment.

Sorry about a poor quality of the map, the original jpg was fine. Khan had 4 one-province-counts as vassals in the end, yes.
 
I got curious about Mongols and played a handsoff-game (starting CK 1.05 in 1337, with normal/normal settings). Wanted to see what happens, if they are not disturbed by human player. The end result in year 1453 is shown on the map below (Il-Khanate is marked green). I wonder whether the Mongols are hard-coded to attack areas of Russia, Hungary, Germany and France? Although Il-Khanate had enough time, they didn’t touch Spain nor Italy. Or is it mere coincidence? Is the map picturing more or less typical end situation for 1337 scenario (Europe razed by Mongols), if the human player keeps a low profile?

kingdomofilkhanatin1453.jpg

Okay, I played the second "Mongol test game" (1337-1453, normal/weakling) and I'm starting to get the picture finally...

kingdomofilkhanatin1453.jpg
 
First time I played CK, the Horde spawned in their usual spot, and proceeded to go to war with a very strong Pereyslavl. 1.05, I don't have DV yet. The Horde marched west, and the Perrys took the territories they left behind. Then they DOWed the Seljuks, who had taken a beating from Crusaders but were still respectable. So I figure they're pretty screwed and concentrate on internal matters in my big Polish Bohemian blob. (Started as Mazovia, got the Bohemian King title after Zirid overran them and I took the turf in crusade, also had Poland, Hungary, and Bulgaria under me at this point.) Then when the Horde gets to about Desht, suddenly the AI starts being wise and sending out multiple armies instead of one big mass. Once I take my eyes off my vassals and see the Mongols blobbing up, cue a DOW from me and decades of chasing each other around Russia. In the end, the Golden Horde was defeated...by Sweden. I got hammered and had to peace out. The Il-Khanat, on the other hand, got killed quickly by the Turks and some independent emirate that shouldn't have been where they were.