Hey, just wanted to bring up something I've been frustrated with in the course of games I've played and wondering if there is a solution out there.
So I've noticed that when I play, I actually have less control over my character's traits than I would like, especially when they are tied to ambitions. For example, every time I take on the 'Improve personal combat skill' ambition I hardly ever get events that actually allow me to do anything to forward that goal. Most times I leave the trait active and many years later nothing has occurred to improve the skill, even if I go to war and lead armies in multiple battle. Eventually I just cancel it and lose all that time. Shouldn't there be ways to actually improve it, like taking on a tutor, or working out. Every option can have positive and negative attributes associated with it for balance. For example, working out can increase your strength or at least remove the 'weak' trait, but you also have a chance to injure yourself and time away from governing makes your stewardship lower. If your ambition is you want to fall in love, you can choose to spend more time with your spouse/lover (Let's call the action 'Romancing' to differentiate it from 'Seduce') and that can increase the chance of falling in love with them, but it also has a chance to damage your relationship, especially if you have conflicting traits (Ambitious vs. Content, etc.). Every one of these will obviously have some up front cost (gold/prestige/piety/vassal relations/ etc.) and some could only be available with certain ambitions in combination with focuses, like 'Romancing' your spouse would only be available with the "Fall in Love" Ambition and 'Family' Focus active.
Another thing I've noticed happening is losing traits randomly without choice or reason. Sometimes my character will be 'Just', and one day out of the blue I will get an event that says my character simply doesn't want to be Just anymore. It's a really annoying predicament and I hate correcting it with the console. I would prefer it if instead there was always an actual event choice comes up that 'challenges' the trait, but always gives you the choice to keep it or allow it to be lost. Maybe like if you are Just and low on money/income you get an event that says you came upon an opportunity to make a large amount of money, but you have to lose the Just trait. It would be tempting for someone to take the money due to dire financial straits or deal with the money problems and keep the positive attribute.
These are just some suggestions, but I was wondering what would be involved in making them reality, and if anyone else is interested in this... or should I just content myself with using dirty console cheats,
So I've noticed that when I play, I actually have less control over my character's traits than I would like, especially when they are tied to ambitions. For example, every time I take on the 'Improve personal combat skill' ambition I hardly ever get events that actually allow me to do anything to forward that goal. Most times I leave the trait active and many years later nothing has occurred to improve the skill, even if I go to war and lead armies in multiple battle. Eventually I just cancel it and lose all that time. Shouldn't there be ways to actually improve it, like taking on a tutor, or working out. Every option can have positive and negative attributes associated with it for balance. For example, working out can increase your strength or at least remove the 'weak' trait, but you also have a chance to injure yourself and time away from governing makes your stewardship lower. If your ambition is you want to fall in love, you can choose to spend more time with your spouse/lover (Let's call the action 'Romancing' to differentiate it from 'Seduce') and that can increase the chance of falling in love with them, but it also has a chance to damage your relationship, especially if you have conflicting traits (Ambitious vs. Content, etc.). Every one of these will obviously have some up front cost (gold/prestige/piety/vassal relations/ etc.) and some could only be available with certain ambitions in combination with focuses, like 'Romancing' your spouse would only be available with the "Fall in Love" Ambition and 'Family' Focus active.
Another thing I've noticed happening is losing traits randomly without choice or reason. Sometimes my character will be 'Just', and one day out of the blue I will get an event that says my character simply doesn't want to be Just anymore. It's a really annoying predicament and I hate correcting it with the console. I would prefer it if instead there was always an actual event choice comes up that 'challenges' the trait, but always gives you the choice to keep it or allow it to be lost. Maybe like if you are Just and low on money/income you get an event that says you came upon an opportunity to make a large amount of money, but you have to lose the Just trait. It would be tempting for someone to take the money due to dire financial straits or deal with the money problems and keep the positive attribute.
These are just some suggestions, but I was wondering what would be involved in making them reality, and if anyone else is interested in this... or should I just content myself with using dirty console cheats,