The best way is to use the Fantasy Wars\ Elven Legacy sistem (i love to see many troops)
Stacking on strategy map with deployment on random tactical map would have been great and made sense. MotA = civ5 fantasy mod. Period. Shame. Fail.
The problem with civilization V, I'm quite sure he's saying it is going to fail because of Civ V, is not only because of the 1UPT thing, but that you don't have space to maneuver your units. The world is too small and cities tend to be too close to each other for a 1UPT system. Unfortunately, judging from some screenshoots, it seems it will be the case, unless units are really expensive. Still, I'm waiting to see it released.
Just posted this in a different thread:
Personally, considering other unit types known to be present in Ardania, I think pure 1UPT is something that's likely to produce overkill situations. Clerics, for instance, are probably not something that you want wandering around on their own, but having the full unit of 8 to keep them safe is probably more healing then you need unless the army is just that big. 'Twould be more efficient to be able to put one or two in each unit, protected by the rest of the unit.
Now, for Majesty 2 players, imagine eight paladins on a tile, and attempting to stop that with regular troops on a 1UPT basis. Urk.
One way to get around 'stack of doom' behaviour could be to make more powerful creatures take up more space. You get stacks of doom in MoM and AoW because, once you've trained them, it's just as easy to have a stack of eight dragons as eight spearmen... and where a single dragon can generally comfortable eat all eight spearmen, it makes it completely unfeasible to try to make a force of weaker troops that can stop them. If, by contrast, you were limited to one or two of the more powerful creatures per tile, this would make it much more viable to stop them with numbers.
This would bring up realism questions with things like temple heroes (paladins and so on) since canonically they can be quite powerful but technically should only take the same space as anyone else (unless they have companions, anyway). This might be waived by making them hero units in the MoM/AoW sense, but it can possibly also be resolved by having them only take up one space each, but that you can't have two in one tile - they expect to be leading the party or unit they're in, not playing second fiddle to some other templar!