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djwhitfield

Corporal
35 Badges
Feb 28, 2018
25
1
  • Stellaris: Leviathans Story Pack
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Prison Architect
  • Stellaris: Megacorp
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Steel Division: Normandy 44 -  Back to Hell
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Surviving Mars
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis III: Collection
  • Europa Universalis III
  • Divine Wind
  • Heir to the Throne
  • Teleglitch: Die More Edition
  • War of the Roses
  • Hearts of Iron IV: Cadet
  • Magicka: Wizard Wars Founder Wizard
  • Pillars of Eternity
  • Stellaris
  • Stellaris: Galaxy Edition
  • The Showdown Effect
  • Stellaris: Synthetic Dawn
  • Imperator: Rome
  • Magicka
  • Stellaris: Galaxy Edition
  • Europa Universalis IV
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II
It is unforunate that once again I have to write about the desync issues with this game. Me and my housemate come back to Stellaris once a major expansion gets released and consistantly after the expanison is released it is plagued by desync issues. Even living in the same house on the same network a few meters apart from each other doesn't have an effect on the desync. Once again I'm asking, when can we expect a patch to fix the multiplayer so we can actually play the game together.

Thank you.
 
Yes i want to know also, i allready set up some money to get Federation and lithoids but as i play mostly on multiplayer, game its broken.

Speed wise is decent we can work with it, but desincs are a HUGE problem. It would be nice if a dev would say something about this. If no dev say anything then even if they know they dont care, many people allready bought the dlc anyway.

So if they fix a issue (speed) they will break another somehow.

If they ignore this for months its would be a huge mistake and a huge negative mesaje to the consumers; that nothing changed we can PR you to buy broke shit anyway
 
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I have to restart my multiplayer game at least 4 times within an hour, on a good day....

Edit: desynching within 15 seconds of starting a game prompted my anger to come and see who else is having the issue.
 
This is getting ridiculous, customers are desperately trying to fix the product they bought and Paradox devs don't even acknowledge the issue.

Sorry to say it but Paradox for some time now started to take the habits of EA or other anti-consumer corporations. To meet the planned financials they skip fixes after a certain point as the don't have enough manpower allocated. Even with this quite expensive dls still not enough money to stay a bit and fix the broken parts...

Everyone does just good enough products nowadays in their greed for money. This is the price of success ... and still there are companies that are doing fine without seeking succes, they just make a great product and success follow.
 
This is still happening to myself and my friends, I can't understand why this hasn't been resolved. If we don't save the game regularly and reload from the prior save the game becomes unplayable. We cannot control ships, pops and economy goes haywire, sometimes we can't even upgrade ships or building slots. We were hoping this would be fixed with the Federations update but it looks to possibly be worse now.