Not sure if I might get more help in the MP forum, but here goes.
Okay, so we decided to pick up a 2nd copy so my roomate and I could play together (with minimal stabbing-in-the-back, I swear
), but every single time we try to play, Victoria will crash whichever computer *isn't* the host within 10 days... without fail, sometime between Jan 4 and the latest we made it, Jan 10.
My desktop is using '98, and his laptop has XP. I think it may have something to do with 98 on my desktop, because everytime you choose Internet (to directly input IP's, like I had to for EUII LAN) or LAN game, the desktop comp will freeze for a sec, give the windows gong, then move on to 'select game' when you hit escape.
As I said, we've tried with both computers as hosts in turn... when my desktop hosts, the laptop crashes (and a hard laptop crash ain't fun
), and vice versa when the laptop hosts. Other than that, it connects fine... works just like EUII ever did for me. Tried it through the hub, and then a crossover cable.
Just curious if anyone else has had any problems of the same sort before I waste anytime overhauling network parts. Every other game works fine however. Also, I know there was a fix for the original 1.01 patch, but that was before our release, so we have the 1.01 that Patric has stated is good to go.
Well, thanks for any advice/help in advance.
Okay, so we decided to pick up a 2nd copy so my roomate and I could play together (with minimal stabbing-in-the-back, I swear
My desktop is using '98, and his laptop has XP. I think it may have something to do with 98 on my desktop, because everytime you choose Internet (to directly input IP's, like I had to for EUII LAN) or LAN game, the desktop comp will freeze for a sec, give the windows gong, then move on to 'select game' when you hit escape.
As I said, we've tried with both computers as hosts in turn... when my desktop hosts, the laptop crashes (and a hard laptop crash ain't fun
Just curious if anyone else has had any problems of the same sort before I waste anytime overhauling network parts. Every other game works fine however. Also, I know there was a fix for the original 1.01 patch, but that was before our release, so we have the 1.01 that Patric has stated is good to go.
Well, thanks for any advice/help in advance.
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