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Duuk

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I'm not sure this qualifies as a "bug", but with all the stability issues that val-net introduces into multiplayer, the option to password protect games to prevent people from joining that don't belong would be extremely helpful.

This feature addition would allow a group to continue a saved game without needing to rehost 43 times because people keep joining uninvited, thus causing the chat CTD.

Duuk
 
PS -- People joining after the scenario has begun downloading also screw up the existing players downloads.
 
I'll move this to GD, it's a suggestion that is worth it imho :)

other people could discuss it :)
 
It should be a houserule only to enter a game if you are invited.
Whatfor else you have the possiblity to chat outside?
Yesterday we need almost one hour to get started as always some idiots jumped into our game. Let´s sticky it into the MP section pls.
 
Originally posted by Dragonheart
It should be a houserule only to enter a game if you are invited.
Whatfor else you have the possiblity to chat outside?
Yesterday we need almost one hour to get started as always some idiots jumped into our game. Let´s sticky it into the MP section pls.
Well, a lot of people, usually either newbies or those who aren`t forumreaders start already a game and then wait till other people join. You can also talk in pre-game after all and when a few parties are talking through eachother in the vnet chatroom it doesn`t work anyway well. If you want a private game:
1. make appointment on icq
2. start an ip-game