Good things Warlock 2 has
-Turn timer
-GM Customization
Things needed to be added
-Simultaneous turns (The "research and build stuff while waiting". Biggest joke ever unless you got 30+ cities you're gonna be bored waiting)
-Quick combat (No combat animations)
-Quick movement (no moving animations)
-Options to turn off certain creature spawns. For example shadow bats at turn 1-25 is balony. They 1 shot everything you throw at em. (the unit that deals 55 spirit damage, flying)
-Access to Endgame spells and units within first 1-25 turns is balony. Such as getting armageddon, volcano, Court werewolves and legendary heroes this essentially tips the scales in a 1v1 duel map making it luck a huge factor.
-Faster game speeds
I played a few multiplayer games 1v1 and i didn't enjoy it at all, this dude took 2-3 mins per turn at turn 1-25 and started taking 5-10 min turns as we moved along. If all the games are this long then that is probably why the multiplayer list is always empty. FAIL.
-Turn timer
-GM Customization
Things needed to be added
-Simultaneous turns (The "research and build stuff while waiting". Biggest joke ever unless you got 30+ cities you're gonna be bored waiting)
-Quick combat (No combat animations)
-Quick movement (no moving animations)
-Options to turn off certain creature spawns. For example shadow bats at turn 1-25 is balony. They 1 shot everything you throw at em. (the unit that deals 55 spirit damage, flying)
-Access to Endgame spells and units within first 1-25 turns is balony. Such as getting armageddon, volcano, Court werewolves and legendary heroes this essentially tips the scales in a 1v1 duel map making it luck a huge factor.
-Faster game speeds
I played a few multiplayer games 1v1 and i didn't enjoy it at all, this dude took 2-3 mins per turn at turn 1-25 and started taking 5-10 min turns as we moved along. If all the games are this long then that is probably why the multiplayer list is always empty. FAIL.